added stricter jump hack detection conf. This cheat is used to flag a alternative to a fly hack which uses jump hack mix with a lag switch manipulation.
New conf:
Anticheat.OpAckOrderHack = 1
This is experimental. It will run with just the new conf. This checks for the more advance hacks of op code manipulation sent to the server.
It will not alert the GMs and will not add to the collumn counts at the current moment. It will only log into the log file when the conf is enabled.
This is experimental until we get feed back on performance impact.
This will be reports will be recorded in the teleport column due to it being a form of exploit that fits the teleport category. New conf is introduced as well.
New detection No Fall Damage Hack. Its when players use external apps to prevent fall damage from registering.
New conf:
Anticheat.NoFallDamage = 1
Autoupdate feature should apply the sql update automatically to add the new column. If not then apply it manually from either the sql\characters folder or the sql\updates folder
So there is a "Dereferencing NULL" Exploit that will crash the server thru the anticheat module. That issue is now fixed. I will not be releasing details of that exploit. Just make sure the module is updated and you will not have that problem. Appears to only effect Azerothcore, the TC counter part is not affected.
On high player populations deadlocks seem to be caused when you use the .anticheat global gm cmds. SaveAllPlayer is just not necessary or needed in this module which would cause the possible deadlock issues. Its already set to save the player's anticheat data statistics ever minute already. This save all is not need.