mirror of
https://github.com/azerothcore/mod-anticheat.git
synced 2026-01-13 00:58:35 +00:00
Update: False Hit Reduction.
Flight Manager use no longer gives a false hit for speed hack when player lands.
This commit is contained in:
@@ -478,12 +478,17 @@ void AnticheatMgr::SpeedHackDetection(Player* player, MovementInfo movementInfo)
|
||||
// We check the last MovementInfo for the falling flag since falling down a hill and sliding a bit triggered a false positive
|
||||
if ((clientSpeedRate > speedRate * 1.25f) && !m_Players[key].GetLastMovementInfo().HasMovementFlag(MOVEMENTFLAG_FALLING))
|
||||
{
|
||||
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
||||
if (!player->CanTeleport())
|
||||
{
|
||||
LOG_INFO("module", "AnticheatMgr:: Speed-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
||||
}
|
||||
if (sConfigMgr->GetOption<bool>("Anticheat.WriteLog", true))
|
||||
{
|
||||
LOG_INFO("module", "AnticheatMgr:: Speed-Hack detected player {} ({})", player->GetName(), player->GetGUID().ToString());
|
||||
}
|
||||
|
||||
BuildReport(player, SPEED_HACK_REPORT);
|
||||
BuildReport(player, SPEED_HACK_REPORT);
|
||||
}
|
||||
else if (player->CanTeleport())
|
||||
player->SetCanTeleport(false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user