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Update AuctionHouseBot.h
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@@ -26,7 +26,8 @@ struct AuctionEntry;
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class Player;
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class WorldSession;
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#include "ItemPrototype.h"
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#include "ItemTemplate.h"
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#define AHB_GREY 0
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#define AHB_WHITE 1
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#define AHB_GREEN 2
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