Set ilevel price multiplier to disabled by default

This commit is contained in:
NathanHandley
2025-07-01 20:37:39 -05:00
parent 30ae9d45d0
commit 6f14f6b9e3
2 changed files with 9 additions and 10 deletions

View File

@@ -165,11 +165,17 @@ AuctionHouseBot.PriceMinimumCenterBase.Glyph = 1000
AuctionHouseBot.PriceMinimumCenterBase.OverrideItems =
###############################################################################
# AuctionHouseBot.PriceMultiplier.*
# AuctionHouseBot.PriceMultiplier.Category.*
# AuctionHouseBot.PriceMultiplier.Quality.*
# Category/Quality-level modifier values for the prices of items, which can be
# represented as decimal numbers, and must be > 0. Keep in mind that
# the pricing algorithm has many steps to it and this is just a tuning
# modifier.
#
# AuctionHouseBot.PriceMultiplier.ItemLevel.*
# Multiplier applied to item level when determining auction price
# Final multiplier = itemLevel * this value. Set to 0 (or less) to disable.
# Default: 0 (Disabled)
###############################################################################
AuctionHouseBot.PriceMultiplier.Category.Consumable = 1
@@ -197,11 +203,7 @@ AuctionHouseBot.PriceMultiplier.Quality.Legendary = 3
AuctionHouseBot.PriceMultiplier.Quality.Artifact = 3
AuctionHouseBot.PriceMultiplier.Quality.Heirloom = 3
# Multiplier applied to item level when determining auction price
# Final multiplier = itemLevel * this value
# Default: 0.1
# Set to 0 to disable this multiplier.
AuctionHouseBot.PriceMultiplier.ItemLevel = 0.1
AuctionHouseBot.PriceMultiplier.ItemLevel = 0
###############################################################################
# AuctionHouseBot.RandomStackRatio.*