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https://github.com/NathanHandley/mod-ah-bot-plus.git
synced 2026-01-13 09:17:21 +00:00
Set ilevel price multiplier to disabled by default
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@@ -165,11 +165,17 @@ AuctionHouseBot.PriceMinimumCenterBase.Glyph = 1000
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AuctionHouseBot.PriceMinimumCenterBase.OverrideItems =
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###############################################################################
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# AuctionHouseBot.PriceMultiplier.*
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# AuctionHouseBot.PriceMultiplier.Category.*
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# AuctionHouseBot.PriceMultiplier.Quality.*
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# Category/Quality-level modifier values for the prices of items, which can be
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# represented as decimal numbers, and must be > 0. Keep in mind that
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# the pricing algorithm has many steps to it and this is just a tuning
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# modifier.
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#
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# AuctionHouseBot.PriceMultiplier.ItemLevel.*
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# Multiplier applied to item level when determining auction price
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# Final multiplier = itemLevel * this value. Set to 0 (or less) to disable.
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# Default: 0 (Disabled)
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###############################################################################
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AuctionHouseBot.PriceMultiplier.Category.Consumable = 1
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@@ -197,11 +203,7 @@ AuctionHouseBot.PriceMultiplier.Quality.Legendary = 3
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AuctionHouseBot.PriceMultiplier.Quality.Artifact = 3
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AuctionHouseBot.PriceMultiplier.Quality.Heirloom = 3
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# Multiplier applied to item level when determining auction price
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# Final multiplier = itemLevel * this value
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# Default: 0.1
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# Set to 0 to disable this multiplier.
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AuctionHouseBot.PriceMultiplier.ItemLevel = 0.1
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AuctionHouseBot.PriceMultiplier.ItemLevel = 0
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###############################################################################
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# AuctionHouseBot.RandomStackRatio.*
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@@ -170,7 +170,6 @@ void AuctionHouseBot::calculateItemValue(ItemTemplate const* itemProto, uint64&
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outBuyoutPrice *= itemProto->ItemLevel * ItemLevelPriceMultiplier;
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}
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// If a vendor sells this item, make the price at least that high
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if (itemProto->SellPrice > outBuyoutPrice)
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outBuyoutPrice = itemProto->SellPrice;
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@@ -881,6 +880,7 @@ void AuctionHouseBot::InitializeConfiguration()
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PriceMultiplierQualityLegendary = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.Quality.Legendary", 3);
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PriceMultiplierQualityArtifact = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.Quality.Artifact", 3);
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PriceMultiplierQualityHeirloom = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.Quality.Heirloom", 3);
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ItemLevelPriceMultiplier = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.ItemLevel", 0);
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// Price minimums
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PriceMinimumCenterBaseConsumable = sConfigMgr->GetOption<uint32>("AuctionHouseBot.PriceMinimumCenterBase.Consumable",1000);
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@@ -922,9 +922,6 @@ void AuctionHouseBot::InitializeConfiguration()
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NeutralConfig.SetMaxItems(sConfigMgr->GetOption<uint32>("AuctionHouseBot.Neutral.MaxItems", 15000));
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NeutralConfig.SetBiddingInterval(sConfigMgr->GetOption<uint32>("AuctionHouseBot.Neutral.BidInterval", 1));
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NeutralConfig.SetBidsPerInterval(sConfigMgr->GetOption<uint32>("AuctionHouseBot.Neutral.BidsPerInterval", 1));
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ItemLevelPriceMultiplier = sConfigMgr->GetOption<float>("AuctionHouseBot.PriceMultiplier.ItemLevel", 1.0f);
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}
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uint32 AuctionHouseBot::GetRandomStackValue(std::string configKeyString, uint32 defaultValue)
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