Use the new config loading method.

This commit is contained in:
Ayase
2019-03-02 20:04:17 +08:00
parent caefba872b
commit 6eea168362
3 changed files with 2 additions and 17 deletions

View File

@@ -5,4 +5,3 @@ CU_ADD_HOOK(BEFORE_SCRIPTS_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/cmake/before_scrip
CU_ADD_HOOK(AFTER_GAME_LIBRARY "${CMAKE_CURRENT_LIST_DIR}/cmake/after_game_lib.cmake")
AC_ADD_SCRIPT("${CMAKE_CURRENT_LIST_DIR}/src/cs_ah_bot.cpp")
AC_ADD_SCRIPT_LOADER("AHBotCommand" "${CMAKE_CURRENT_LIST_DIR}/src/loader_cs_ah_bot.h")
CU_ADD_HOOK(AFTER_WORLDSERVER_CMAKE "${CMAKE_CURRENT_LIST_DIR}/cmake/after_ws_install.cmake")

View File

@@ -1 +1,2 @@
add_definitions(-DMOD_AH_BOT)
add_definitions(-DMOD_AH_BOT)
AC_ADD_CONFIG_FILE("${CMAKE_MOD_ELUNA_ENGINE_DIR}/conf/mod_LuaEngine.conf.dist")

View File

@@ -1,15 +0,0 @@
if( WIN32 )
if ( MSVC )
add_custom_command(TARGET worldserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_AHBOT_DIR}/conf/mod_ahbot.conf.dist" ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/
)
elseif ( MINGW )
add_custom_command(TARGET worldserver
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_MOD_AHBOT_DIR}/conf/mod_ahbot.conf.dist" ${CMAKE_BINARY_DIR}/bin/
)
endif()
endif()
install(FILES "${CMAKE_MOD_AHBOT_DIR}/conf/mod_ahbot.conf.dist" DESTINATION ${CONF_DIR})