Add categories for item level multipliers

This commit is contained in:
NathanHandley
2025-09-16 18:57:06 -05:00
parent a1b943ca58
commit 67ac281e60
3 changed files with 110 additions and 27 deletions

View File

@@ -197,6 +197,21 @@ private:
float PriceMultiplierCategoryKey;
float PriceMultiplierCategoryMisc;
float PriceMultiplierCategoryGlyph;
float PriceMultiplierItemLevelCategoryConsumable;
float PriceMultiplierItemLevelCategoryContainer;
float PriceMultiplierItemLevelCategoryWeapon;
float PriceMultiplierItemLevelCategoryGem;
float PriceMultiplierItemLevelCategoryArmor;
float PriceMultiplierItemLevelCategoryReagent;
float PriceMultiplierItemLevelCategoryProjectile;
float PriceMultiplierItemLevelCategoryTradeGood;
float PriceMultiplierItemLevelCategoryGeneric;
float PriceMultiplierItemLevelCategoryRecipe;
float PriceMultiplierItemLevelCategoryQuiver;
float PriceMultiplierItemLevelCategoryQuest;
float PriceMultiplierItemLevelCategoryKey;
float PriceMultiplierItemLevelCategoryMisc;
float PriceMultiplierItemLevelCategoryGlyph;
float PriceMultiplierQualityPoor;
float PriceMultiplierQualityNormal;
float PriceMultiplierQualityUncommon;
@@ -238,7 +253,6 @@ private:
uint32 PriceMinimumCenterBaseMisc;
uint32 PriceMinimumCenterBaseGlyph;
std::unordered_map<uint32, uint64> PriceMinimumCenterBaseOverridesByItemID;
float ItemLevelPriceMultiplier;
bool ListedItemIDRestrictedEnabled;
uint32 ListedItemIDMin;
uint32 ListedItemIDMax;