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https://github.com/NathanHandley/mod-ah-bot-plus.git
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fix: Update ahbot.patch
Fix the patch
This commit is contained in:
46
ahbot.patch
46
ahbot.patch
@@ -1,5 +1,16 @@
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From 147a844c7a6fe88c3f1a07aed48fdba499a20754 Mon Sep 17 00:00:00 2001
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From: BarbzYHOOL <professor_barbz@gmx.com>
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Date: Thu, 30 Jan 2020 23:49:28 +0100
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Subject: [PATCH] fix: ah_bot.patch
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---
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.../game/AuctionHouse/AuctionHouseMgr.cpp | 23 ++++++++++++++++++-
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src/server/game/Mails/Mail.cpp | 12 ++++++++++
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src/server/game/World/World.cpp | 12 ++++++++++
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3 files changed, 46 insertions(+), 1 deletion(-)
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diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
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index 4aba5703b2..5c9a332016 100644
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index b8363279..05318818 100644
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--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
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+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
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@@ -21,6 +21,9 @@
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@@ -12,7 +23,7 @@ index 4aba5703b2..5c9a332016 100644
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enum eAuctionHouse
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{
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@@ -139,8 +142,11 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry* auction, SQLTransa
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@@ -145,8 +148,11 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry* auction, SQLTransa
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if (owner || owner_accId)
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{
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uint32 profit = auction->bid + auction->deposit - auction->GetAuctionCut();
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@@ -25,7 +36,7 @@ index 4aba5703b2..5c9a332016 100644
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{
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owner->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS, profit);
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owner->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD, auction->bid);
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@@ -183,7 +189,11 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti
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@@ -189,7 +195,11 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti
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// owner exist
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if (owner || owner_accId)
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{
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@@ -37,7 +48,7 @@ index 4aba5703b2..5c9a332016 100644
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owner->GetSession()->SendAuctionOwnerNotification(auction);
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MailDraft(auction->BuildAuctionMailSubject(AUCTION_EXPIRED), AuctionEntry::BuildAuctionMailBody(0, 0, auction->buyout, auction->deposit, 0))
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@@ -207,6 +217,11 @@ void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 new
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@@ -213,6 +223,11 @@ void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 new
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// old bidder exist
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if (oldBidder || oldBidder_accId)
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{
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@@ -49,7 +60,7 @@ index 4aba5703b2..5c9a332016 100644
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if (oldBidder && newBidder)
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oldBidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, newBidder->GetGUID(), newPrice, auction->GetAuctionOutBid(), auction->item_template);
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@@ -407,10 +422,16 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction)
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@@ -413,10 +428,16 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction)
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AuctionsMap[auction->Id] = auction;
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sScriptMgr->OnAuctionAdd(this, auction);
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@@ -67,7 +78,7 @@ index 4aba5703b2..5c9a332016 100644
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sScriptMgr->OnAuctionRemove(this, auction);
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diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
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index 6683fe2f15..9fcd209454 100644
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index 6683fe2f..9fcd2094 100644
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--- a/src/server/game/Mails/Mail.cpp
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+++ b/src/server/game/Mails/Mail.cpp
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@@ -15,6 +15,9 @@
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@@ -97,10 +108,10 @@ index 6683fe2f15..9fcd209454 100644
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//expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour
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diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
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index d1a82ee70f..7ea4386788 100644
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index 53ce3fc1..3b39a994 100644
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--- a/src/server/game/World/World.cpp
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+++ b/src/server/game/World/World.cpp
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@@ -82,6 +82,10 @@
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@@ -83,6 +83,10 @@
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#include "LuaEngine.h"
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#endif
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@@ -111,7 +122,7 @@ index d1a82ee70f..7ea4386788 100644
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ACE_Atomic_Op<ACE_Thread_Mutex, bool> World::m_stopEvent = false;
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uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
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uint32 World::m_worldLoopCounter = 0;
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@@ -1709,6 +1713,11 @@ void World::SetInitialWorldSettings()
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@@ -1739,6 +1743,11 @@ void World::SetInitialWorldSettings()
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sLog->outString("Loading Completed Achievements...");
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sAchievementMgr->LoadCompletedAchievements();
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@@ -123,19 +134,7 @@ index d1a82ee70f..7ea4386788 100644
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///- Load dynamic data tables from the database
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sLog->outString("Loading Item Auctions...");
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sAuctionMgr->LoadAuctionItems();
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@@ -1949,6 +1958,11 @@ void World::SetInitialWorldSettings()
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sEluna->OnConfigLoad(false,false); // Must be done after Eluna is initialized and scripts have run.
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#endif
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+#ifdef MOD_AH_BOT
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+ sLog->outString("Initialize AuctionHouseBot...");
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+ auctionbot->Initialize();
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+#endif
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+
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uint32 startupDuration = GetMSTimeDiffToNow(startupBegin);
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sLog->outString();
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sLog->outError("WORLD: World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));
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@@ -2114,6 +2128,9 @@ void World::Update(uint32 diff)
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@@ -2165,6 +2174,9 @@ void World::Update(uint32 diff)
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// pussywizard: handle auctions when the timer has passed
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if (m_timers[WUPDATE_AUCTIONS].Passed())
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{
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@@ -145,3 +144,6 @@ index d1a82ee70f..7ea4386788 100644
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m_timers[WUPDATE_AUCTIONS].Reset();
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// pussywizard: handle expired auctions, auctions expired when realm was offline are also handled here (not during loading when many required things aren't loaded yet)
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--
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2.17.0
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