fix: Update ahbot.patch

Fix the patch
This commit is contained in:
Barbz
2020-02-05 21:28:23 +01:00
committed by GitHub

View File

@@ -1,5 +1,16 @@
From 147a844c7a6fe88c3f1a07aed48fdba499a20754 Mon Sep 17 00:00:00 2001
From: BarbzYHOOL <professor_barbz@gmx.com>
Date: Thu, 30 Jan 2020 23:49:28 +0100
Subject: [PATCH] fix: ah_bot.patch
---
.../game/AuctionHouse/AuctionHouseMgr.cpp | 23 ++++++++++++++++++-
src/server/game/Mails/Mail.cpp | 12 ++++++++++
src/server/game/World/World.cpp | 12 ++++++++++
3 files changed, 46 insertions(+), 1 deletion(-)
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 4aba5703b2..5c9a332016 100644
index b8363279..05318818 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -21,6 +21,9 @@
@@ -12,7 +23,7 @@ index 4aba5703b2..5c9a332016 100644
enum eAuctionHouse
{
@@ -139,8 +142,11 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry* auction, SQLTransa
@@ -145,8 +148,11 @@ void AuctionHouseMgr::SendAuctionSuccessfulMail(AuctionEntry* auction, SQLTransa
if (owner || owner_accId)
{
uint32 profit = auction->bid + auction->deposit - auction->GetAuctionCut();
@@ -25,7 +36,7 @@ index 4aba5703b2..5c9a332016 100644
{
owner->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_GOLD_EARNED_BY_AUCTIONS, profit);
owner->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_HIGHEST_AUCTION_SOLD, auction->bid);
@@ -183,7 +189,11 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti
@@ -189,7 +195,11 @@ void AuctionHouseMgr::SendAuctionExpiredMail(AuctionEntry* auction, SQLTransacti
// owner exist
if (owner || owner_accId)
{
@@ -37,7 +48,7 @@ index 4aba5703b2..5c9a332016 100644
owner->GetSession()->SendAuctionOwnerNotification(auction);
MailDraft(auction->BuildAuctionMailSubject(AUCTION_EXPIRED), AuctionEntry::BuildAuctionMailBody(0, 0, auction->buyout, auction->deposit, 0))
@@ -207,6 +217,11 @@ void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 new
@@ -213,6 +223,11 @@ void AuctionHouseMgr::SendAuctionOutbiddedMail(AuctionEntry* auction, uint32 new
// old bidder exist
if (oldBidder || oldBidder_accId)
{
@@ -49,7 +60,7 @@ index 4aba5703b2..5c9a332016 100644
if (oldBidder && newBidder)
oldBidder->GetSession()->SendAuctionBidderNotification(auction->GetHouseId(), auction->Id, newBidder->GetGUID(), newPrice, auction->GetAuctionOutBid(), auction->item_template);
@@ -407,10 +422,16 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction)
@@ -413,10 +428,16 @@ void AuctionHouseObject::AddAuction(AuctionEntry* auction)
AuctionsMap[auction->Id] = auction;
sScriptMgr->OnAuctionAdd(this, auction);
@@ -67,7 +78,7 @@ index 4aba5703b2..5c9a332016 100644
sScriptMgr->OnAuctionRemove(this, auction);
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index 6683fe2f15..9fcd209454 100644
index 6683fe2f..9fcd2094 100644
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -15,6 +15,9 @@
@@ -97,10 +108,10 @@ index 6683fe2f15..9fcd209454 100644
//expire time if COD 3 days, if no COD 30 days, if auction sale pending 1 hour
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index d1a82ee70f..7ea4386788 100644
index 53ce3fc1..3b39a994 100644
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -82,6 +82,10 @@
@@ -83,6 +83,10 @@
#include "LuaEngine.h"
#endif
@@ -111,7 +122,7 @@ index d1a82ee70f..7ea4386788 100644
ACE_Atomic_Op<ACE_Thread_Mutex, bool> World::m_stopEvent = false;
uint8 World::m_ExitCode = SHUTDOWN_EXIT_CODE;
uint32 World::m_worldLoopCounter = 0;
@@ -1709,6 +1713,11 @@ void World::SetInitialWorldSettings()
@@ -1739,6 +1743,11 @@ void World::SetInitialWorldSettings()
sLog->outString("Loading Completed Achievements...");
sAchievementMgr->LoadCompletedAchievements();
@@ -123,19 +134,7 @@ index d1a82ee70f..7ea4386788 100644
///- Load dynamic data tables from the database
sLog->outString("Loading Item Auctions...");
sAuctionMgr->LoadAuctionItems();
@@ -1949,6 +1958,11 @@ void World::SetInitialWorldSettings()
sEluna->OnConfigLoad(false,false); // Must be done after Eluna is initialized and scripts have run.
#endif
+#ifdef MOD_AH_BOT
+ sLog->outString("Initialize AuctionHouseBot...");
+ auctionbot->Initialize();
+#endif
+
uint32 startupDuration = GetMSTimeDiffToNow(startupBegin);
sLog->outString();
sLog->outError("WORLD: World initialized in %u minutes %u seconds", (startupDuration / 60000), ((startupDuration % 60000) / 1000));
@@ -2114,6 +2128,9 @@ void World::Update(uint32 diff)
@@ -2165,6 +2174,9 @@ void World::Update(uint32 diff)
// pussywizard: handle auctions when the timer has passed
if (m_timers[WUPDATE_AUCTIONS].Passed())
{
@@ -145,3 +144,6 @@ index d1a82ee70f..7ea4386788 100644
m_timers[WUPDATE_AUCTIONS].Reset();
// pussywizard: handle expired auctions, auctions expired when realm was offline are also handled here (not during loading when many required things aren't loaded yet)
--
2.17.0