Added item exceptions

And added librams and pristine black diamonds
This commit is contained in:
NathanHandley
2023-11-25 17:43:40 -06:00
parent 8198cc7a59
commit 33f2da08b8

View File

@@ -26,6 +26,8 @@
#include "GameTime.h"
#include "DatabaseEnv.h"
#include <set>
using namespace std;
AuctionHouseBot::AuctionHouseBot()
@@ -156,7 +158,7 @@ void AuctionHouseBot::populateItemClassSeedList()
uint32 itemClassSeedWeightGeneric = 1;
uint32 itemClassSeedWeightRecipe = 4;
uint32 itemClassSeedWeightQuiver = 1;
uint32 itemClassSeedWeightQuest = 1;
uint32 itemClassSeedWeightQuest = 2;
uint32 itemClassSeedWeightKey = 1;
uint32 itemClassSeedWeightMisc = 0;
uint32 itemClassSeedWeightGlyph = 2;
@@ -202,10 +204,30 @@ void AuctionHouseBot::populateItemCandidateList()
itemCandidatesByItemClass[ITEM_CLASS_MISC] = vector<uint32>();
itemCandidatesByItemClass[ITEM_CLASS_GLYPH] = vector<uint32>();
// Item include exceptions
set<uint32> includeItemIDExecptions;
includeItemIDExecptions.insert(11732);
includeItemIDExecptions.insert(11733);
includeItemIDExecptions.insert(11734);
includeItemIDExecptions.insert(11736);
includeItemIDExecptions.insert(11737);
includeItemIDExecptions.insert(18332);
includeItemIDExecptions.insert(18333);
includeItemIDExecptions.insert(18334);
includeItemIDExecptions.insert(18335);
// Fill list
ItemTemplateContainer const* its = sObjectMgr->GetItemTemplateStore();
for (ItemTemplateContainer::const_iterator itr = its->begin(); itr != its->end(); ++itr)
{
// Always store items that are exceptions
if (includeItemIDExecptions.find(itr->second.ItemId) != includeItemIDExecptions.end())
{
// Store the item ID
itemCandidatesByItemClass[itr->second.Class].push_back(itr->second.ItemId);
continue;
}
// Skip any items not in the seed list
if (std::find(itemCandidateClassWeightedSeedList.begin(), itemCandidateClassWeightedSeedList.end(), itr->second.Class) == itemCandidateClassWeightedSeedList.end())
continue;