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* add sql rev * enable NPC_TRIGGER * add npc_gothik_trigger * add rest of script * spell info correction * fix compile issue * fix desummon call * remove comment * access gothik by GUID * add missing function overrides * add braces * add missing trigger, adjust CGUID value * fixup! add missing trigger, adjust CGUID value * select skulls based on coordinates style invert remove remove CGUID comment fix remove_if check, use correct def * JustSummoned: target same side with mapLOS * select random initial target on the same side * add REACT_AGGRESSIVE and increase CallForHelp radius * refactor spellscript * style