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* fix(Scripts/TempestKeep): force attackstop for all player during the last phase and cleanup the script of Kael'Thas * few new fixes * fix codestyle * fix codestyle and remove misc stuff *remove the useless DisableSpline *remove also a misc change use only during the dev * pass the health to DamageTaken instead UpdateIA * avoid to iterate over the threatlist and use RemoveAllAttackers() instead * Revert "avoid to iterate over the threatlist and use RemoveAllAttackers() instead" This reverts commit 0623c0075191c91c2530496c83d017d3b6a824db. * Revert "pass the health to DamageTaken instead UpdateIA" This reverts commit 7f8609af603ecc042c819801a2f04d9d65c5031a. * revert recents commits * avoid potential conflicts with others enums * fix build