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https://github.com/mod-playerbots/azerothcore-wotlk.git
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46 lines
2.1 KiB
C++
46 lines
2.1 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "CombatAI.h"
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#include "CreatureAIFactory.h"
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#include "CreatureAIRegistry.h"
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#include "GuardAI.h"
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#include "MovementGeneratorImpl.h"
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#include "PassiveAI.h"
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#include "PetAI.h"
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#include "RandomMovementGenerator.h"
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#include "ReactorAI.h"
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#include "SmartAI.h"
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#include "TotemAI.h"
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#include "WaypointMovementGenerator.h"
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namespace AIRegistry
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{
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void Initialize()
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{
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(new CreatureAIFactory<NullCreatureAI>("NullCreatureAI"))->RegisterSelf();
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(new CreatureAIFactory<TriggerAI>("TriggerAI"))->RegisterSelf();
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(new CreatureAIFactory<AggressorAI>("AggressorAI"))->RegisterSelf();
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(new CreatureAIFactory<ReactorAI>("ReactorAI"))->RegisterSelf();
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(new CreatureAIFactory<PassiveAI>("PassiveAI"))->RegisterSelf();
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(new CreatureAIFactory<CritterAI>("CritterAI"))->RegisterSelf();
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(new CreatureAIFactory<GuardAI>("GuardAI"))->RegisterSelf();
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(new CreatureAIFactory<PetAI>("PetAI"))->RegisterSelf();
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(new CreatureAIFactory<TotemAI>("TotemAI"))->RegisterSelf();
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(new CreatureAIFactory<CombatAI>("CombatAI"))->RegisterSelf();
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(new CreatureAIFactory<ArcherAI>("ArcherAI"))->RegisterSelf();
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(new CreatureAIFactory<TurretAI>("TurretAI"))->RegisterSelf();
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(new CreatureAIFactory<VehicleAI>("VehicleAI"))->RegisterSelf();
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(new CreatureAIFactory<SmartAI>("SmartAI"))->RegisterSelf();
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(new GameObjectAIFactory<GameObjectAI>("GameObjectAI"))->RegisterSelf();
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(new GameObjectAIFactory<SmartGameObjectAI>("SmartGameObjectAI"))->RegisterSelf();
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(new MovementGeneratorFactory<RandomMovementGenerator<Creature> >(RANDOM_MOTION_TYPE))->RegisterSelf();
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(new MovementGeneratorFactory<WaypointMovementGenerator<Creature> >(WAYPOINT_MOTION_TYPE))->RegisterSelf();
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}
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}
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