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azerothcore-wotlk/doc/changelog/master.md
AzerothCoreBot b405b5130a chore(DB): import pending files
Referenced commit(s): 0897705a68
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## 4.0.0-dev.10 | Commit: [0897705a6814fc19007e5f88fbcb98b3689880c9
](https://github.com/azerothcore/azerothcore-wotlk/commit/0897705a6814fc19007e5f88fbcb98b3689880c9
### How to upgrade
Upgrade your Boost version to 1.74 or higher.
## 4.0.0-dev.9 | Commit: [edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
](https://github.com/azerothcore/azerothcore-wotlk/commit/edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
Changelog for commit "[feature(Core/Spells): Allow to learn all spells for characters on creation](https://github.com/azerothcore/azerothcore-wotlk/commit/06ee4ea7c46a5c0494dd7502a7646e84f83dab89)"
### Added
- All abilities for classes up to TBC into playercreateinfo_spell_custom
- Config option PlayerStart.AllSpells - If enabled, players will start with all their class spells (not talents). You must populate playercreateinfo_spell_custom table with the spells you want, or this will not work! The table has data for all classes / races up to TBC expansion.
### Removed
- Config option PlayerStart.CustomSpells
### How to upgrade
- Update the worldserver.conf file with the new PlayerStart.AllSpells if you want to change it to "ON". Otherwise it will go with the default option "OFF" from the worldserver.conf.dist file.
## 4.0.0-dev.8 | Commit: [edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
](https://github.com/azerothcore/azerothcore-wotlk/commit/edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
Changelog for commit "[fix(Core/Player): Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table `playercreateinfo_skills`](https://github.com/azerothcore/azerothcore-wotlk/commit/1be561e03b56dc396270335886e59eddad9fa0c6)"
### Added
- playercreateinfo_skills - New Database table for skill assignment.
### Removed
- playercreateinfo_spells
### Changed
- Use SkillLineAbility.dbc to determine player initial spells.
- Renamed SkillLineAbilityEntry fields
### How to upgrade
```diff
- uint32 id; // 0 m_ID
- uint32 skillId; // 1 m_skillLine
- uint32 spellId; // 2 m_spell
- uint32 racemask; // 3 m_raceMask
- uint32 classmask; // 4 m_classMask
- //uint32 racemaskNot; // 5 m_excludeRace
- //uint32 classmaskNot; // 6 m_excludeClass
- uint32 req_skill_value; // 7 m_minSkillLineRank
- uint32 forward_spellid; // 8 m_supercededBySpell
- uint32 learnOnGetSkill; // 9 m_acquireMethod
- uint32 max_value; // 10 m_trivialSkillLineRankHigh
- uint32 min_value; // 11 m_trivialSkillLineRankLow
- //uint32 characterPoints[2]; // 12-13 m_characterPoints[2]
+ uint32 ID; // 0
+ uint32 SkillLine; // 1
+ uint32 Spell; // 2
+ uint32 RaceMask; // 3
+ uint32 ClassMask; // 4
+ //uint32 ExcludeRace; // 5
+ //uint32 ExcludeClass; // 6
+ uint32 MinSkillLineRank; // 7
+ uint32 SupercededBySpell; // 8
+ uint32 AcquireMethod; // 9
+ uint32 TrivialSkillLineRankHigh; // 10
+ uint32 TrivialSkillLineRankLow; // 11
+ //uint32 CharacterPoints[2]; // 12-13
```
- for example skillLine->forward_spellid will become skillLine->SupercededBySpell
## 4.0.0-dev.7 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
### Removed
- Old gossips api [#5414](https://github.com/azerothcore/azerothcore-wotlk/pull/5414)
### How to upgrade
- `player->ADD_GOSSIP_ITEM(whatever)` -> `AddGossipItemFor(player, whatever)`
- `player->ADD_GOSSIP_ITEM_DB(whatever)` -> `AddGossipItemFor(player, whatever)`
- `player->ADD_GOSSIP_ITEM_EXTENDED(whatever)` -> `AddGossipItemFor(player, whatever)`
- `player->CLOSE_GOSSIP_MENU()` -> `CloseGossipMenuFor(player)`
- `player->SEND_GOSSIP_MENU(textid, creature->GetGUID())` -> `SendGossipMenuFor(player, textid, creature->GetGUID())`
You also need `#include "ScriptedGossip.h"` in your cpp files
## 4.0.0-dev.6 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
### Changed
- New options for loading scripts `static dynamic minimal-static minimal-dynamic` [#5346](https://github.com/azerothcore/azerothcore-wotlk/pull/5346)
```
static - Build statically. Default option. for all scripts (As it was before)
dynamic - Build dynamically. After start support Dynamic Linking Library (DLL) can make separated library for each script. Now don't support
minimal-static - builds commands and spells statically
minimal-dynamic - builds commands and spells dynamically. Now don't support
```
- Also the default value which is provided by the `SCRIPTS` variable is overwriteable through the `SCRIPTS_COMMANDS, SCRIPTS_SPELLS...` variable.
- Each subdirectory contains it's own translation unit now which is responsible for loading it's directory
- If module using deprecated script loader api, you get error message.
```cmake
> Module (mod-ah-bot) using deprecated loader api
```
### How to upgrade
- For most modules, the `CMakeLists.txt' file is no longer needed
- Need change script loader file.
```
1. Rename extension in file to `.cpp`
2. Rename general loading function to `Add(module name with replace all whitespace to '_')Scripts()`.
3. Delete macros `AC_ADD_SCRIPT_LOADER` from `CMakeLists.txt`
```
- Example loader script for modules:
```cpp
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
*/
// From SC
void AddSC_ServerAutoShutdown();
// Add all scripts
void Addmod_server_auto_shutdownScripts()
{
AddSC_ServerAutoShutdown();
}
```
- List modules support new script loader api:
https://github.com/azerothcore/mod-server-auto-shutdown
## 4.0.0-dev.5 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
### Added
- New cmake option `WITH_STRICT_DATABASE_TYPE_CHECKS` [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
### Changed
- Prevent mixing databases with query holders [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
- Prevent using prepared statements on wrong database [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
- Prevent committing transactions started on a different database [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
- Convert async queries to new query callbacks [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
### How to upgrade
- `PreparedStatement`
```diff
- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
```
- `SQLTransaction`
```diff
- SQLTransaction trans = CharacterDatabase.BeginTransaction();
+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
```
## 4.0.0-dev.4 | Commit: [fbad1f3d6c27a5d3eea22483913c67a827ab01be
](https://github.com/azerothcore/azerothcore-wotlk/commit/fbad1f3d6c27a5d3eea22483913c67a827ab01be
### Added
- new hook `OnBeforeSendJoinMessageArenaQueue` and `OnBeforeSendExitMessageArenaQueue`
### Changed
- Rename `CanExitJoinMessageArenaQueue` to `OnBeforeSendExitMessageArenaQueue`
- Rename `CanSendJoinMessageArenaQueue` to `OnBeforeSendJoinMessageArenaQueue`
### How to upgrade
- Just rename all hooks from `CanExitJoinMessageArenaQueue` and `CanSendMessageArenaQueue`, to `OnBeforeSendExitMessageArenaQueue`
- Just rename all hooks from `CanSendJoinMessageArenaQueue` and `OnBeforeSendJoinMessageArenaQueue`
## 4.0.0-dev.3 | Commit: [c35dde6fae732269357b78fb796fba21956b83fc
](https://github.com/azerothcore/azerothcore-wotlk/commit/c35dde6fae732269357b78fb796fba21956b83fc
Changelog for commit "[refactor(Collision): Update some methods to UpperCamelCase](https://github.com/azerothcore/azerothcore-wotlk/commit/b84f9b8a4b334632cb37dcebbb2dd4e087f65610)"
### Changes
```diff
- getPosition
- getBounds
- getBounds2
- getInstanceMapTree
- getModelInstances
- getPosInfo
- getMeshData
- getGroupModels
- getIntersectionTime
- getObjectHitPos
- getAreaInfo
+ GetPosition
+ GetBounds
+ GetBounds2
+ GetInstanceMapTree
+ GetModelInstances
+ GetPosInfo
+ GetMeshData
+ GetGroupModels
+ GetIntersectionTime
+ GetObjectHitPos
+ GetAreaInfo
```
### How to upgrade
If you are using any of those methods, simply rename it by changing the first letter of the method from lowercase to uppercase.
Example: `getAreaInfo` -> `GetAreaInfo`
## 4.0.0-dev.2 | Commit: [3f70d0b80ff483f142ffbebf8960aeb503913a35](https://github.com/azerothcore/azerothcore-wotlk/commit/3f70d0b80ff483f142ffbebf8960aeb503913a35)
### Added
- Created new changelog system.
### How to upgrade
To create a new changelog please follow the instructions on our [wiki page](https://www.azerothcore.org/wiki/how-to-use-changelog)