Files
azerothcore-wotlk/src/scripts/Kalimdor/zone_felwood.cpp
Yehonal c1a76e07ff Another big repo refactoring, should be latest
I've restored old paths for scripts and flattened the src structure
2016-08-12 02:40:23 +02:00

144 lines
4.4 KiB
C++

/*
* Copyright (C)
* Copyright (C)
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
SDName: Felwood
SD%Complete: 95
SDComment: Quest support: 4101, 4102
SDCategory: Felwood
EndScriptData */
/* ContentData
npcs_riverbreeze_and_silversky
EndContentData */
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "Player.h"
/*######
## npcs_riverbreeze_and_silversky
######*/
#define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon"
enum RiverbreezeAndSilversky
{
SPELL_CENARION_BEACON = 15120,
NPC_ARATHANDRIS_SILVERSKY = 9528,
NPC_MAYBESS_RIVERBREEZE = 9529,
QUEST_CLEASING_FELWOOD_A = 4101,
QUEST_CLEASING_FELWOOD_H = 4102
};
class npcs_riverbreeze_and_silversky : public CreatureScript
{
public:
npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { }
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_CENARION_BEACON, false);
}
return true;
}
bool OnGossipHello(Player* player, Creature* creature)
{
if (creature->IsQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
uint32 creatureId = creature->GetEntry();
if (creatureId == NPC_ARATHANDRIS_SILVERSKY)
{
if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_A))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(2848, creature->GetGUID());
} else if (player->GetTeamId() == TEAM_HORDE)
player->SEND_GOSSIP_MENU(2845, creature->GetGUID());
else
player->SEND_GOSSIP_MENU(2844, creature->GetGUID());
}
if (creatureId == NPC_MAYBESS_RIVERBREEZE)
{
if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_H))
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(2849, creature->GetGUID());
} else if (player->GetTeamId() == TEAM_ALLIANCE)
player->SEND_GOSSIP_MENU(2843, creature->GetGUID());
else
player->SEND_GOSSIP_MENU(2842, creature->GetGUID());
}
return true;
}
};
/*######
## at_ancient_leaf
######*/
enum AncientMisc
{
QUEST_ANCIENT_LEAF = 7632,
NPC_VARTRUS = 14524,
NPC_STOMA = 14525,
NPC_HASTAT = 14526,
CREATURE_GROUP_ANCIENTS = 1
};
class at_ancient_leaf : public AreaTriggerScript
{
public:
at_ancient_leaf() : AreaTriggerScript("at_ancient_leaf") { }
bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/)
{
if (player->IsGameMaster() || !player->IsAlive())
return false;
// Handle Call Ancients event start - The area trigger summons 3 ancients
if ((player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_COMPLETE) || (player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_REWARDED))
{
// If ancients are already spawned, skip the rest
if (GetClosestCreatureWithEntry(player, NPC_VARTRUS, 50.0f) || GetClosestCreatureWithEntry(player, NPC_STOMA, 50.0f) || GetClosestCreatureWithEntry(player, NPC_HASTAT, 50.0f))
return true;
player->GetMap()->SummonCreatureGroup(CREATURE_GROUP_ANCIENTS);
}
return false;
}
};
void AddSC_felwood()
{
new npcs_riverbreeze_and_silversky();
new at_ancient_leaf();
}