/* * Copyright (C) * Copyright (C) * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ /* ScriptData SDName: Felwood SD%Complete: 95 SDComment: Quest support: 4101, 4102 SDCategory: Felwood EndScriptData */ /* ContentData npcs_riverbreeze_and_silversky EndContentData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "ScriptedGossip.h" #include "Player.h" /*###### ## npcs_riverbreeze_and_silversky ######*/ #define GOSSIP_ITEM_BEACON "Please make me a Cenarion Beacon" enum RiverbreezeAndSilversky { SPELL_CENARION_BEACON = 15120, NPC_ARATHANDRIS_SILVERSKY = 9528, NPC_MAYBESS_RIVERBREEZE = 9529, QUEST_CLEASING_FELWOOD_A = 4101, QUEST_CLEASING_FELWOOD_H = 4102 }; class npcs_riverbreeze_and_silversky : public CreatureScript { public: npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { } bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) { player->PlayerTalkClass->ClearMenus(); if (action == GOSSIP_ACTION_INFO_DEF+1) { player->CLOSE_GOSSIP_MENU(); creature->CastSpell(player, SPELL_CENARION_BEACON, false); } return true; } bool OnGossipHello(Player* player, Creature* creature) { if (creature->IsQuestGiver()) player->PrepareQuestMenu(creature->GetGUID()); uint32 creatureId = creature->GetEntry(); if (creatureId == NPC_ARATHANDRIS_SILVERSKY) { if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_A)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(2848, creature->GetGUID()); } else if (player->GetTeamId() == TEAM_HORDE) player->SEND_GOSSIP_MENU(2845, creature->GetGUID()); else player->SEND_GOSSIP_MENU(2844, creature->GetGUID()); } if (creatureId == NPC_MAYBESS_RIVERBREEZE) { if (player->GetQuestRewardStatus(QUEST_CLEASING_FELWOOD_H)) { player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_BEACON, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); player->SEND_GOSSIP_MENU(2849, creature->GetGUID()); } else if (player->GetTeamId() == TEAM_ALLIANCE) player->SEND_GOSSIP_MENU(2843, creature->GetGUID()); else player->SEND_GOSSIP_MENU(2842, creature->GetGUID()); } return true; } }; /*###### ## at_ancient_leaf ######*/ enum AncientMisc { QUEST_ANCIENT_LEAF = 7632, NPC_VARTRUS = 14524, NPC_STOMA = 14525, NPC_HASTAT = 14526, CREATURE_GROUP_ANCIENTS = 1 }; class at_ancient_leaf : public AreaTriggerScript { public: at_ancient_leaf() : AreaTriggerScript("at_ancient_leaf") { } bool OnTrigger(Player* player, AreaTriggerEntry const* /*trigger*/) { if (player->IsGameMaster() || !player->IsAlive()) return false; // Handle Call Ancients event start - The area trigger summons 3 ancients if ((player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_COMPLETE) || (player->GetQuestStatus(QUEST_ANCIENT_LEAF) == QUEST_STATUS_REWARDED)) { // If ancients are already spawned, skip the rest if (GetClosestCreatureWithEntry(player, NPC_VARTRUS, 50.0f) || GetClosestCreatureWithEntry(player, NPC_STOMA, 50.0f) || GetClosestCreatureWithEntry(player, NPC_HASTAT, 50.0f)) return true; player->GetMap()->SummonCreatureGroup(CREATURE_GROUP_ANCIENTS); } return false; } }; void AddSC_felwood() { new npcs_riverbreeze_and_silversky(); new at_ancient_leaf(); }