mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 18:10:26 +00:00
487 lines
16 KiB
Markdown
487 lines
16 KiB
Markdown
## 6.0.0-dev.2 | Commit: [680e60c68b1864596bf23d427e9f4742c6437b86
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](https://github.com/azerothcore/azerothcore-wotlk/commit/680e60c68b1864596bf23d427e9f4742c6437b86
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### Changed
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Removed Rate.XP.BattlegroundKill, added one rate config for each bg.
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### How to upgrade
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Delete Rate.XP.BattlegroundKill, and then set all the battlegroundkill rate for each bg.
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Rate.XP.BattlegroundKillAV = 1
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Rate.XP.BattlegroundKillWSG = 1
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Rate.XP.BattlegroundKillAB = 1
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Rate.XP.BattlegroundKillEOTS = 1
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Rate.XP.BattlegroundKillSOTA = 1
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Rate.XP.BattlegroundKillIC = 1
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## 6.0.0-dev.1 | Commit: [de13bf426e162ee10cbd5470cec74122d1d4afa0
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](https://github.com/azerothcore/azerothcore-wotlk/commit/de13bf426e162ee10cbd5470cec74122d1d4afa0
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## How to upgrade
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- `PrepareStatment`
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```diff
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- setNull(...)
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+ SetData(...)
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```
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```diff
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- setBool(...)
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+ SetData(...)
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```
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```diff
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- setUInt8(...)
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+ SetData(...)
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```
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```diff
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- setInt8(...)
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+ SetData(...)
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```
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```diff
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- setUInt16(...)
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+ SetData(...)
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```
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```diff
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- setInt16(...)
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+ SetData(...)
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```
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```diff
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- setUInt32(...)
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+ SetData(...)
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```
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```diff
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- setUInt64(...)
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+ SetData(...)
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```
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```diff
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- setInt64(...)
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+ SetData(...)
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```
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```diff
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- setFloat(...)
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+ SetData(...)
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```
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```diff
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- setDouble(...)
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+ SetData(...)
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```
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```diff
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- setString(...)
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+ SetData(...)
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```
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```diff
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- setStringView(...)
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+ SetData(...)
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```
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```diff
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- setBinary(...)
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+ SetData(...)
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```
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- `Fields`
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```diff
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- GetBool()
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+ Get<bool>()
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```
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```diff
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- GetUInt8()
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+ Get<uint8>()
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```
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```diff
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- GetInt8()
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+ Get<int8>()
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```
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```diff
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- GetUInt16()
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+ Get<uint16>()
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```
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```diff
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- GetInt16()
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+ Get<int16>()
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```
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```diff
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- GetUInt32()
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+ Get<uint32>()
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```
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```diff
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- GetInt32()
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+ Get<int32>()
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```
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```diff
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- GetUInt64()
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+ Get<uint64>()
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```
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```diff
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- GetInt64()
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+ Get<int64>()
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```
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```diff
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- GetFloat()
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+ Get<float>()
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```
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```diff
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- GetDouble()
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+ Get<double>()
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```
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```diff
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- GetString()
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+ Get<std::string>()
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```
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```diff
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- GetStringView()
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+ Get<std::string_view>()
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```
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```diff
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- GetBinary()
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+ Get<Binary>()
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```
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## 5.0.0-dev.1 | Commit: [8b7df23f064f8c1c41aea222342b53f109c4e3b9
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](https://github.com/azerothcore/azerothcore-wotlk/commit/8b7df23f064f8c1c41aea222342b53f109c4e3b9
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### How to upgrade
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```diff
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- time(nullptr)
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+ GameTime::GetGameTime().count()
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```
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```diff
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- sWorld->GetGameTime()
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+ GameTime::GetGameTime().count()
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```
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```diff
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- World::GetGameTimeMS()
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+ GameTime::GetGameTimeMS().count()
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```
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## 5.0.0-dev.0 | Commit: [2fd8b00d7bac1f9c9b565916453cf490fb069df0
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](https://github.com/azerothcore/azerothcore-wotlk/commit/2fd8b00d7bac1f9c9b565916453cf490fb069df0
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We suggest that you always use the latest version of our master branch.
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https://github.com/azerothcore/azerothcore-wotlk/tree/master
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### How to upgrade
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For server administrators: instructions about how to upgrade existing servers are available [here](http://www.azerothcore.org/wiki/Upgrade-from-pre-2.0.0-to-latest-master).
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## Release notes
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This PR removes the modelId column from creature table to allow us to move to a dual entry spawn system.
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If this causes an issue for in game or custom spawns the following line of SAI can update the modelId.
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(#entryorguid,0,0,0,11,0,100,0,0,0,0,0,0,3,0,#modelId,0,0,0,0,1,0,0,0,0,0,0,0,0,"Creature Name - On Spawn - Change Model to #modelId"),
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Special thanks to @Shin @Kitzunu @M'Dic for assistance.
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## 4.0.0-dev.13 | Commit: [bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
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](https://github.com/azerothcore/azerothcore-wotlk/commit/bc82f36f1ff46bb21d32e1cfdaec8271dde08af1
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### Added
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```cpp
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// Unit.cpp
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virtual void Talk(std::string_view text, ChatMsg msgType, Language language, float textRange, WorldObject const* target);
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virtual void Say(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void Yell(std::string_view text, Language language, WorldObject const* target = nullptr);
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virtual void TextEmote(std::string_view text, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(std::string_view text, Language language, Player* target, bool isBossWhisper = false);
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virtual void Talk(uint32 textId, ChatMsg msgType, float textRange, WorldObject const* target);
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virtual void Say(uint32 textId, WorldObject const* target = nullptr);
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virtual void Yell(uint32 textId, WorldObject const* target = nullptr);
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virtual void TextEmote(uint32 textId, WorldObject const* target = nullptr, bool isBossEmote = false);
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virtual void Whisper(uint32 textId, Player* target, bool isBossWhisper = false);
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```
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### Removed
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```cpp
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// Object.cpp
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void MonsterSay(const char* text, uint32 language, WorldObject const* target);
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void MonsterYell(const char* text, uint32 language, WorldObject const* target);
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void MonsterTextEmote(const char* text, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(const char* text, Player const* target, bool IsBossWhisper = false);
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void MonsterSay(int32 textId, uint32 language, WorldObject const* target);
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void MonsterYell(int32 textId, uint32 language, WorldObject const* target);
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void MonsterTextEmote(int32 textId, WorldObject const* target, bool IsBossEmote = false);
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void MonsterWhisper(int32 textId, Player const* target, bool IsBossWhisper = false);
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void SendPlaySound(uint32 Sound, bool OnlySelf);
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```
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### How to upgrade
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```diff
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- creature->MonsterSay(text, LANG_XXX, nullptr);
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+ creature->Say(text, LANG_XXX);
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- creature->MonsterTextEmote(text, 0);
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+ creature->TextEmote(text);
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- creature->MonsterWhisper(text, receiver);
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+ creature->Whisper(text, LANG_XXX, receiver);
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- creature->MonsterYell(text, LANG_XXX, NULL);
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+ creature->Yell(text, LANG_XXX);
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- creature->MonsterWhisper(text, target, isBossWhisper);
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+ creature->Whisper(text, LANG_XXX, target, isBossWhisper);
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- SendPlaySound(uint32 Sound, bool OnlySelf);
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PlayDirectSound(uint32 sound_id, Player* target = nullptr);
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```
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## 4.0.0-dev.12 | Commit: [bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1
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](https://github.com/azerothcore/azerothcore-wotlk/commit/bcec4191e43de8a7b57a4219d6baaa7c5e3dfaf1
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### Added
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- Added `OnPlayerPVPFlagChange` hook, it will be executed after the pvp flag from a player gets changed.
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## 4.0.0-dev.11 | Commit: [d18545263fda54e19c875d22adfb28ae4072ec01
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](https://github.com/azerothcore/azerothcore-wotlk/commit/d18545263fda54e19c875d22adfb28ae4072ec01
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### Added
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- Added `OnBeforeFinalizePlayerWorldSession ` that can be used to modify the cache version that is sent to the client via modules.
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## 4.0.0-dev.10 | Commit: [0897705a6814fc19007e5f88fbcb98b3689880c9
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](https://github.com/azerothcore/azerothcore-wotlk/commit/0897705a6814fc19007e5f88fbcb98b3689880c9
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### How to upgrade
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Upgrade your Boost version to 1.74 or higher.
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## 4.0.0-dev.9 | Commit: [edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
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](https://github.com/azerothcore/azerothcore-wotlk/commit/edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
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Changelog for commit "[feature(Core/Spells): Allow to learn all spells for characters on creation](https://github.com/azerothcore/azerothcore-wotlk/commit/06ee4ea7c46a5c0494dd7502a7646e84f83dab89)"
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### Added
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- All abilities for classes up to TBC into playercreateinfo_spell_custom
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- Config option PlayerStart.AllSpells - If enabled, players will start with all their class spells (not talents). You must populate playercreateinfo_spell_custom table with the spells you want, or this will not work! The table has data for all classes / races up to TBC expansion.
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### Removed
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- Config option PlayerStart.CustomSpells
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### How to upgrade
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- Update the worldserver.conf file with the new PlayerStart.AllSpells if you want to change it to "ON". Otherwise it will go with the default option "OFF" from the worldserver.conf.dist file.
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## 4.0.0-dev.8 | Commit: [edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
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](https://github.com/azerothcore/azerothcore-wotlk/commit/edfc2a8db48a17bf3e9ace0b36edc819aa0e5e23
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Changelog for commit "[fix(Core/Player): Use SkillLineAbility.dbc to determine player initial spells - skill assignment done in a new table `playercreateinfo_skills`](https://github.com/azerothcore/azerothcore-wotlk/commit/1be561e03b56dc396270335886e59eddad9fa0c6)"
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### Added
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- playercreateinfo_skills - New Database table for skill assignment.
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### Removed
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- playercreateinfo_spells
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### Changed
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- Use SkillLineAbility.dbc to determine player initial spells.
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- Renamed SkillLineAbilityEntry fields
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### How to upgrade
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```diff
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- uint32 id; // 0 m_ID
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- uint32 skillId; // 1 m_skillLine
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- uint32 spellId; // 2 m_spell
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- uint32 racemask; // 3 m_raceMask
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- uint32 classmask; // 4 m_classMask
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- //uint32 racemaskNot; // 5 m_excludeRace
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- //uint32 classmaskNot; // 6 m_excludeClass
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- uint32 req_skill_value; // 7 m_minSkillLineRank
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- uint32 forward_spellid; // 8 m_supercededBySpell
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- uint32 learnOnGetSkill; // 9 m_acquireMethod
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- uint32 max_value; // 10 m_trivialSkillLineRankHigh
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- uint32 min_value; // 11 m_trivialSkillLineRankLow
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- //uint32 characterPoints[2]; // 12-13 m_characterPoints[2]
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+ uint32 ID; // 0
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+ uint32 SkillLine; // 1
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+ uint32 Spell; // 2
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+ uint32 RaceMask; // 3
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+ uint32 ClassMask; // 4
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+ //uint32 ExcludeRace; // 5
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+ //uint32 ExcludeClass; // 6
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+ uint32 MinSkillLineRank; // 7
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+ uint32 SupercededBySpell; // 8
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+ uint32 AcquireMethod; // 9
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+ uint32 TrivialSkillLineRankHigh; // 10
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+ uint32 TrivialSkillLineRankLow; // 11
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+ //uint32 CharacterPoints[2]; // 12-13
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```
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- for example skillLine->forward_spellid will become skillLine->SupercededBySpell
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## 4.0.0-dev.7 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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### Removed
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- Old gossips api [#5414](https://github.com/azerothcore/azerothcore-wotlk/pull/5414)
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### How to upgrade
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- `player->ADD_GOSSIP_ITEM(whatever)` -> `AddGossipItemFor(player, whatever)`
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- `player->ADD_GOSSIP_ITEM_DB(whatever)` -> `AddGossipItemFor(player, whatever)`
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- `player->ADD_GOSSIP_ITEM_EXTENDED(whatever)` -> `AddGossipItemFor(player, whatever)`
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- `player->CLOSE_GOSSIP_MENU()` -> `CloseGossipMenuFor(player)`
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- `player->SEND_GOSSIP_MENU(textid, creature->GetGUID())` -> `SendGossipMenuFor(player, textid, creature->GetGUID())`
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You also need `#include "ScriptedGossip.h"` in your cpp files
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## 4.0.0-dev.6 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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### Changed
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- New options for loading scripts `static dynamic minimal-static minimal-dynamic` [#5346](https://github.com/azerothcore/azerothcore-wotlk/pull/5346)
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```
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static - Build statically. Default option. for all scripts (As it was before)
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dynamic - Build dynamically. After start support Dynamic Linking Library (DLL) can make separated library for each script. Now don't support
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minimal-static - builds commands and spells statically
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minimal-dynamic - builds commands and spells dynamically. Now don't support
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```
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- Also the default value which is provided by the `SCRIPTS` variable is overwriteable through the `SCRIPTS_COMMANDS, SCRIPTS_SPELLS...` variable.
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- Each subdirectory contains it's own translation unit now which is responsible for loading it's directory
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- If module using deprecated script loader api, you get error message.
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```cmake
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> Module (mod-ah-bot) using deprecated loader api
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```
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### How to upgrade
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- For most modules, the `CMakeLists.txt' file is no longer needed
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- Need change script loader file.
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```
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1. Rename extension in file to `.cpp`
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2. Rename general loading function to `Add(module name with replace all whitespace to '_')Scripts()`.
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3. Delete macros `AC_ADD_SCRIPT_LOADER` from `CMakeLists.txt`
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```
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- Example loader script for modules:
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```cpp
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
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*/
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// From SC
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void AddSC_ServerAutoShutdown();
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// Add all scripts
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void Addmod_server_auto_shutdownScripts()
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{
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AddSC_ServerAutoShutdown();
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}
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```
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- List modules support new script loader api:
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https://github.com/azerothcore/mod-server-auto-shutdown
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## 4.0.0-dev.5 | Commit: [59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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](https://github.com/azerothcore/azerothcore-wotlk/commit/59a3912a3b3bd4dd2d8e2b1c2cdd225b9c4d6244
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### Added
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- New cmake option `WITH_STRICT_DATABASE_TYPE_CHECKS` [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
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### Changed
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- Prevent mixing databases with query holders [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
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- Prevent using prepared statements on wrong database [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
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- Prevent committing transactions started on a different database [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
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- Convert async queries to new query callbacks [#5611](https://github.com/azerothcore/azerothcore-wotlk/pull/5611)
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### How to upgrade
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- `PreparedStatement`
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```diff
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- PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
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+ LoginDatabasePreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPD_LOGONPROOF);
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```
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- `SQLTransaction`
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```diff
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- SQLTransaction trans = CharacterDatabase.BeginTransaction();
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+ CharacterDatabaseTransaction trans = CharacterDatabase.BeginTransaction();
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```
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## 4.0.0-dev.4 | Commit: [fbad1f3d6c27a5d3eea22483913c67a827ab01be
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](https://github.com/azerothcore/azerothcore-wotlk/commit/fbad1f3d6c27a5d3eea22483913c67a827ab01be
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### Added
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- new hook `OnBeforeSendJoinMessageArenaQueue` and `OnBeforeSendExitMessageArenaQueue`
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### Changed
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- Rename `CanExitJoinMessageArenaQueue` to `OnBeforeSendExitMessageArenaQueue`
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- Rename `CanSendJoinMessageArenaQueue` to `OnBeforeSendJoinMessageArenaQueue`
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### How to upgrade
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- Just rename all hooks from `CanExitJoinMessageArenaQueue` and `CanSendMessageArenaQueue`, to `OnBeforeSendExitMessageArenaQueue`
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- Just rename all hooks from `CanSendJoinMessageArenaQueue` and `OnBeforeSendJoinMessageArenaQueue`
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## 4.0.0-dev.3 | Commit: [c35dde6fae732269357b78fb796fba21956b83fc
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](https://github.com/azerothcore/azerothcore-wotlk/commit/c35dde6fae732269357b78fb796fba21956b83fc
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Changelog for commit "[refactor(Collision): Update some methods to UpperCamelCase](https://github.com/azerothcore/azerothcore-wotlk/commit/b84f9b8a4b334632cb37dcebbb2dd4e087f65610)"
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### Changes
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```diff
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- getPosition
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- getBounds
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- getBounds2
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- getInstanceMapTree
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- getModelInstances
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|
- getPosInfo
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|
- getMeshData
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|
- getGroupModels
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|
- getIntersectionTime
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|
- getObjectHitPos
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|
- getAreaInfo
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|
+ GetPosition
|
|
+ GetBounds
|
|
+ GetBounds2
|
|
+ GetInstanceMapTree
|
|
+ GetModelInstances
|
|
+ GetPosInfo
|
|
+ GetMeshData
|
|
+ GetGroupModels
|
|
+ GetIntersectionTime
|
|
+ GetObjectHitPos
|
|
+ GetAreaInfo
|
|
```
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### How to upgrade
|
|
|
|
If you are using any of those methods, simply rename it by changing the first letter of the method from lowercase to uppercase.
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|
|
|
Example: `getAreaInfo` -> `GetAreaInfo`
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|
## 4.0.0-dev.2 | Commit: [3f70d0b80ff483f142ffbebf8960aeb503913a35](https://github.com/azerothcore/azerothcore-wotlk/commit/3f70d0b80ff483f142ffbebf8960aeb503913a35)
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|
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### Added
|
|
- Created new changelog system.
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|
|
|
### How to upgrade
|
|
|
|
To create a new changelog please follow the instructions on our [wiki page](https://www.azerothcore.org/wiki/how-to-use-changelog)
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|