mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-19 03:45:43 +00:00
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "SHA1.h"
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#include "BigNumber.h"
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#include <stdarg.h>
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SHA1Hash::SHA1Hash()
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{
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SHA1_Init(&mC);
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memset(mDigest, 0, SHA_DIGEST_LENGTH * sizeof(uint8));
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}
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SHA1Hash::~SHA1Hash()
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{
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SHA1_Init(&mC);
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}
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void SHA1Hash::UpdateData(const uint8 *dta, int len)
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{
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SHA1_Update(&mC, dta, len);
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}
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void SHA1Hash::UpdateData(const std::string &str)
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{
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UpdateData((uint8 const*)str.c_str(), str.length());
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}
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void SHA1Hash::UpdateBigNumbers(BigNumber* bn0, ...)
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{
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va_list v;
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BigNumber* bn;
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va_start(v, bn0);
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bn = bn0;
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while (bn)
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{
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UpdateData(bn->AsByteArray().get(), bn->GetNumBytes());
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bn = va_arg(v, BigNumber*);
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}
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va_end(v);
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}
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void SHA1Hash::Initialize()
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{
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SHA1_Init(&mC);
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}
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void SHA1Hash::Finalize(void)
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{
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SHA1_Final(mDigest, &mC);
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}
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