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azerothcore-wotlk/src/server/game/Server/Packets/MiscPackets.h
2022-03-27 01:19:26 -03:00

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5.6 KiB
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/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef MiscPackets_h__
#define MiscPackets_h__
#include "Packet.h"
#include "ObjectGuid.h"
#include "Weather.h"
enum WeatherState : uint32;
namespace WorldPackets
{
namespace Misc
{
class AC_GAME_API Weather final : public ServerPacket
{
public:
Weather();
Weather(WeatherState weatherID, float intensity = 0.0f, bool abrupt = false);
WorldPacket const* Write() override;
bool Abrupt = false;
float Intensity = 0.0f;
WeatherState WeatherID = WeatherState(0);
};
class LevelUpInfo final : public ServerPacket
{
public:
LevelUpInfo() : ServerPacket(SMSG_LEVELUP_INFO, 56) { }
WorldPacket const* Write() override;
uint32 Level = 0;
uint32 HealthDelta = 0;
std::array<uint32, MAX_POWERS> PowerDelta = { };
std::array<uint32, MAX_STATS> StatDelta = { };
};
class AC_GAME_API PlayMusic final : public ServerPacket
{
public:
PlayMusic() : ServerPacket(SMSG_PLAY_MUSIC, 4) { }
PlayMusic(uint32 soundKitID) : ServerPacket(SMSG_PLAY_MUSIC, 4), SoundKitID(soundKitID) { }
WorldPacket const* Write() override;
uint32 SoundKitID = 0;
};
class AC_GAME_API PlayObjectSound final : public ServerPacket
{
public:
PlayObjectSound() : ServerPacket(SMSG_PLAY_OBJECT_SOUND, 4 + 8) { }
PlayObjectSound(ObjectGuid const& sourceObjectGUID, uint32 soundKitID)
: ServerPacket(SMSG_PLAY_OBJECT_SOUND, 4 + 8), SourceObjectGUID(sourceObjectGUID), SoundKitID(soundKitID) { }
WorldPacket const* Write() override;
ObjectGuid SourceObjectGUID;
uint32 SoundKitID = 0;
};
class AC_GAME_API Playsound final : public ServerPacket
{
public:
Playsound() : ServerPacket(SMSG_PLAY_SOUND, 4) { }
Playsound(uint32 soundKitID) : ServerPacket(SMSG_PLAY_SOUND, 4), SoundKitID(soundKitID) { }
WorldPacket const* Write() override;
uint32 SoundKitID = 0;
};
class RandomRollClient final : public ClientPacket
{
public:
RandomRollClient(WorldPacket&& packet) : ClientPacket(MSG_RANDOM_ROLL, std::move(packet)) { }
void Read() override;
uint32 Min = 0;
uint32 Max = 0;
};
class RandomRoll final : public ServerPacket
{
public:
RandomRoll() : ServerPacket(MSG_RANDOM_ROLL, 4 + 4 + 4 + 8) { }
WorldPacket const* Write() override;
uint32 Min = 0;
uint32 Max = 0;
uint32 Result = 0;
ObjectGuid Roller;
};
class StartMirrorTimer final : public ServerPacket
{
public:
StartMirrorTimer() : ServerPacket(SMSG_START_MIRROR_TIMER, 21) { }
StartMirrorTimer(uint32 timer, uint32 value, uint32 maxValue, int32 scale, bool paused, uint32 spellID) :
ServerPacket(SMSG_START_MIRROR_TIMER, 21), Timer(timer), Value(value), MaxValue(maxValue), Scale(scale), Paused(paused), SpellID(spellID) { }
WorldPacket const* Write() override;
uint32 Timer = 0;
uint32 Value = 0;
uint32 MaxValue = 0;
int32 Scale = 0;
bool Paused = false;
uint32 SpellID = 0;
};
class PauseMirrorTimer final : public ServerPacket
{
public:
PauseMirrorTimer() : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5) { }
PauseMirrorTimer(uint32 timer, bool paused) : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5), Timer(timer), Paused(paused) { }
WorldPacket const* Write() override;
uint32 Timer = 0;
bool Paused = true;
};
class StopMirrorTimer final : public ServerPacket
{
public:
StopMirrorTimer() : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4) { }
StopMirrorTimer(uint32 timer) : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4), Timer(timer) { }
WorldPacket const* Write() override;
uint32 Timer = 0;
};
class DurabilityDamageDeath final : public ServerPacket
{
public:
DurabilityDamageDeath() : ServerPacket(SMSG_DURABILITY_DAMAGE_DEATH, 0) { }
WorldPacket const* Write() override { return &_worldPacket; }
};
class CrossedInebriationThreshold final : public ServerPacket
{
public:
CrossedInebriationThreshold() : ServerPacket(SMSG_CROSSED_INEBRIATION_THRESHOLD, 8 + 4 + 4) { }
WorldPacket const* Write() override;
ObjectGuid Guid;
uint32 Threshold = 0;
uint32 ItemID = 0;
};
}
}
#endif // MiscPackets_h__