mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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181 lines
5.6 KiB
C++
181 lines
5.6 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MiscPackets_h__
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#define MiscPackets_h__
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#include "Packet.h"
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#include "ObjectGuid.h"
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#include "Weather.h"
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enum WeatherState : uint32;
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namespace WorldPackets
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{
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namespace Misc
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{
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class AC_GAME_API Weather final : public ServerPacket
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{
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public:
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Weather();
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Weather(WeatherState weatherID, float intensity = 0.0f, bool abrupt = false);
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WorldPacket const* Write() override;
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bool Abrupt = false;
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float Intensity = 0.0f;
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WeatherState WeatherID = WeatherState(0);
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};
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class LevelUpInfo final : public ServerPacket
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{
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public:
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LevelUpInfo() : ServerPacket(SMSG_LEVELUP_INFO, 56) { }
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WorldPacket const* Write() override;
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uint32 Level = 0;
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uint32 HealthDelta = 0;
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std::array<uint32, MAX_POWERS> PowerDelta = { };
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std::array<uint32, MAX_STATS> StatDelta = { };
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};
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class AC_GAME_API PlayMusic final : public ServerPacket
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{
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public:
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PlayMusic() : ServerPacket(SMSG_PLAY_MUSIC, 4) { }
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PlayMusic(uint32 soundKitID) : ServerPacket(SMSG_PLAY_MUSIC, 4), SoundKitID(soundKitID) { }
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WorldPacket const* Write() override;
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uint32 SoundKitID = 0;
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};
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class AC_GAME_API PlayObjectSound final : public ServerPacket
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{
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public:
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PlayObjectSound() : ServerPacket(SMSG_PLAY_OBJECT_SOUND, 4 + 8) { }
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PlayObjectSound(ObjectGuid const& sourceObjectGUID, uint32 soundKitID)
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: ServerPacket(SMSG_PLAY_OBJECT_SOUND, 4 + 8), SourceObjectGUID(sourceObjectGUID), SoundKitID(soundKitID) { }
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WorldPacket const* Write() override;
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ObjectGuid SourceObjectGUID;
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uint32 SoundKitID = 0;
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};
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class AC_GAME_API Playsound final : public ServerPacket
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{
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public:
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Playsound() : ServerPacket(SMSG_PLAY_SOUND, 4) { }
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Playsound(uint32 soundKitID) : ServerPacket(SMSG_PLAY_SOUND, 4), SoundKitID(soundKitID) { }
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WorldPacket const* Write() override;
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uint32 SoundKitID = 0;
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};
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class RandomRollClient final : public ClientPacket
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{
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public:
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RandomRollClient(WorldPacket&& packet) : ClientPacket(MSG_RANDOM_ROLL, std::move(packet)) { }
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void Read() override;
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uint32 Min = 0;
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uint32 Max = 0;
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};
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class RandomRoll final : public ServerPacket
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{
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public:
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RandomRoll() : ServerPacket(MSG_RANDOM_ROLL, 4 + 4 + 4 + 8) { }
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WorldPacket const* Write() override;
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uint32 Min = 0;
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uint32 Max = 0;
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uint32 Result = 0;
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ObjectGuid Roller;
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};
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class StartMirrorTimer final : public ServerPacket
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{
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public:
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StartMirrorTimer() : ServerPacket(SMSG_START_MIRROR_TIMER, 21) { }
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StartMirrorTimer(uint32 timer, uint32 value, uint32 maxValue, int32 scale, bool paused, uint32 spellID) :
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ServerPacket(SMSG_START_MIRROR_TIMER, 21), Timer(timer), Value(value), MaxValue(maxValue), Scale(scale), Paused(paused), SpellID(spellID) { }
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WorldPacket const* Write() override;
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uint32 Timer = 0;
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uint32 Value = 0;
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uint32 MaxValue = 0;
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int32 Scale = 0;
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bool Paused = false;
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uint32 SpellID = 0;
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};
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class PauseMirrorTimer final : public ServerPacket
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{
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public:
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PauseMirrorTimer() : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5) { }
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PauseMirrorTimer(uint32 timer, bool paused) : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5), Timer(timer), Paused(paused) { }
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WorldPacket const* Write() override;
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uint32 Timer = 0;
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bool Paused = true;
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};
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class StopMirrorTimer final : public ServerPacket
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{
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public:
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StopMirrorTimer() : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4) { }
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StopMirrorTimer(uint32 timer) : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4), Timer(timer) { }
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WorldPacket const* Write() override;
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uint32 Timer = 0;
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};
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class DurabilityDamageDeath final : public ServerPacket
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{
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public:
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DurabilityDamageDeath() : ServerPacket(SMSG_DURABILITY_DAMAGE_DEATH, 0) { }
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WorldPacket const* Write() override { return &_worldPacket; }
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};
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class CrossedInebriationThreshold final : public ServerPacket
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{
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public:
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CrossedInebriationThreshold() : ServerPacket(SMSG_CROSSED_INEBRIATION_THRESHOLD, 8 + 4 + 4) { }
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WorldPacket const* Write() override;
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ObjectGuid Guid;
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uint32 Threshold = 0;
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uint32 ItemID = 0;
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};
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}
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}
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#endif // MiscPackets_h__
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