mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
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124 lines
3.8 KiB
C++
124 lines
3.8 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnAddMember(guild, player, plRank);
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});
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}
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void ScriptMgr::OnGuildRemoveMember(Guild* guild, Player* player, bool isDisbanding, bool isKicked)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnRemoveMember(guild, player, isDisbanding, isKicked);
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});
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}
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void ScriptMgr::OnGuildMOTDChanged(Guild* guild, const std::string& newMotd)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnMOTDChanged(guild, newMotd);
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});
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}
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void ScriptMgr::OnGuildInfoChanged(Guild* guild, const std::string& newInfo)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnInfoChanged(guild, newInfo);
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});
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}
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void ScriptMgr::OnGuildCreate(Guild* guild, Player* leader, const std::string& name)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnCreate(guild, leader, name);
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});
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}
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void ScriptMgr::OnGuildDisband(Guild* guild)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnDisband(guild);
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});
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}
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void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32& amount, bool isRepair)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnMemberWitdrawMoney(guild, player, amount, isRepair);
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});
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}
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void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32& amount)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnMemberDepositMoney(guild, player, amount);
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});
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}
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void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
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bool isDestBank, uint8 destContainer, uint8 destSlotId)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnItemMove(guild, player, pItem, isSrcBank, srcContainer, srcSlotId, isDestBank, destContainer, destSlotId);
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});
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}
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void ScriptMgr::OnGuildEvent(Guild* guild, uint8 eventType, ObjectGuid::LowType playerGuid1, ObjectGuid::LowType playerGuid2, uint8 newRank)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnEvent(guild, eventType, playerGuid1, playerGuid2, newRank);
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});
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}
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void ScriptMgr::OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, ObjectGuid::LowType playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId)
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{
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ExecuteScript<GuildScript>([&](GuildScript* script)
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{
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script->OnBankEvent(guild, eventType, tabId, playerGuid, itemOrMoney, itemStackCount, destTabId);
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});
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}
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bool ScriptMgr::CanGuildSendBankList(Guild const* guild, WorldSession* session, uint8 tabId, bool sendAllSlots)
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{
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auto ret = IsValidBoolScript<GuildScript>([&](GuildScript* script)
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{
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return !script->CanGuildSendBankList(guild, session, tabId, sendAllSlots);
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});
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if (ret && *ret)
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{
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return false;
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}
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return true;
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}
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