/* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU Affero General Public License as published by the * Free Software Foundation; either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for * more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . */ #include "ScriptMgr.h" #include "ScriptMgrMacros.h" void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank) { ExecuteScript([&](GuildScript* script) { script->OnAddMember(guild, player, plRank); }); } void ScriptMgr::OnGuildRemoveMember(Guild* guild, Player* player, bool isDisbanding, bool isKicked) { ExecuteScript([&](GuildScript* script) { script->OnRemoveMember(guild, player, isDisbanding, isKicked); }); } void ScriptMgr::OnGuildMOTDChanged(Guild* guild, const std::string& newMotd) { ExecuteScript([&](GuildScript* script) { script->OnMOTDChanged(guild, newMotd); }); } void ScriptMgr::OnGuildInfoChanged(Guild* guild, const std::string& newInfo) { ExecuteScript([&](GuildScript* script) { script->OnInfoChanged(guild, newInfo); }); } void ScriptMgr::OnGuildCreate(Guild* guild, Player* leader, const std::string& name) { ExecuteScript([&](GuildScript* script) { script->OnCreate(guild, leader, name); }); } void ScriptMgr::OnGuildDisband(Guild* guild) { ExecuteScript([&](GuildScript* script) { script->OnDisband(guild); }); } void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32& amount, bool isRepair) { ExecuteScript([&](GuildScript* script) { script->OnMemberWitdrawMoney(guild, player, amount, isRepair); }); } void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32& amount) { ExecuteScript([&](GuildScript* script) { script->OnMemberDepositMoney(guild, player, amount); }); } void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId, bool isDestBank, uint8 destContainer, uint8 destSlotId) { ExecuteScript([&](GuildScript* script) { script->OnItemMove(guild, player, pItem, isSrcBank, srcContainer, srcSlotId, isDestBank, destContainer, destSlotId); }); } void ScriptMgr::OnGuildEvent(Guild* guild, uint8 eventType, ObjectGuid::LowType playerGuid1, ObjectGuid::LowType playerGuid2, uint8 newRank) { ExecuteScript([&](GuildScript* script) { script->OnEvent(guild, eventType, playerGuid1, playerGuid2, newRank); }); } void ScriptMgr::OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, ObjectGuid::LowType playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId) { ExecuteScript([&](GuildScript* script) { script->OnBankEvent(guild, eventType, tabId, playerGuid, itemOrMoney, itemStackCount, destTabId); }); } bool ScriptMgr::CanGuildSendBankList(Guild const* guild, WorldSession* session, uint8 tabId, bool sendAllSlots) { auto ret = IsValidBoolScript([&](GuildScript* script) { return !script->CanGuildSendBankList(guild, session, tabId, sendAllSlots); }); if (ret && *ret) { return false; } return true; }