/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU Affero General Public License as published by the
* Free Software Foundation; either version 3 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see .
*/
#include "ScriptMgr.h"
#include "ScriptMgrMacros.h"
void ScriptMgr::OnGuildAddMember(Guild* guild, Player* player, uint8& plRank)
{
ExecuteScript([&](GuildScript* script)
{
script->OnAddMember(guild, player, plRank);
});
}
void ScriptMgr::OnGuildRemoveMember(Guild* guild, Player* player, bool isDisbanding, bool isKicked)
{
ExecuteScript([&](GuildScript* script)
{
script->OnRemoveMember(guild, player, isDisbanding, isKicked);
});
}
void ScriptMgr::OnGuildMOTDChanged(Guild* guild, const std::string& newMotd)
{
ExecuteScript([&](GuildScript* script)
{
script->OnMOTDChanged(guild, newMotd);
});
}
void ScriptMgr::OnGuildInfoChanged(Guild* guild, const std::string& newInfo)
{
ExecuteScript([&](GuildScript* script)
{
script->OnInfoChanged(guild, newInfo);
});
}
void ScriptMgr::OnGuildCreate(Guild* guild, Player* leader, const std::string& name)
{
ExecuteScript([&](GuildScript* script)
{
script->OnCreate(guild, leader, name);
});
}
void ScriptMgr::OnGuildDisband(Guild* guild)
{
ExecuteScript([&](GuildScript* script)
{
script->OnDisband(guild);
});
}
void ScriptMgr::OnGuildMemberWitdrawMoney(Guild* guild, Player* player, uint32& amount, bool isRepair)
{
ExecuteScript([&](GuildScript* script)
{
script->OnMemberWitdrawMoney(guild, player, amount, isRepair);
});
}
void ScriptMgr::OnGuildMemberDepositMoney(Guild* guild, Player* player, uint32& amount)
{
ExecuteScript([&](GuildScript* script)
{
script->OnMemberDepositMoney(guild, player, amount);
});
}
void ScriptMgr::OnGuildItemMove(Guild* guild, Player* player, Item* pItem, bool isSrcBank, uint8 srcContainer, uint8 srcSlotId,
bool isDestBank, uint8 destContainer, uint8 destSlotId)
{
ExecuteScript([&](GuildScript* script)
{
script->OnItemMove(guild, player, pItem, isSrcBank, srcContainer, srcSlotId, isDestBank, destContainer, destSlotId);
});
}
void ScriptMgr::OnGuildEvent(Guild* guild, uint8 eventType, ObjectGuid::LowType playerGuid1, ObjectGuid::LowType playerGuid2, uint8 newRank)
{
ExecuteScript([&](GuildScript* script)
{
script->OnEvent(guild, eventType, playerGuid1, playerGuid2, newRank);
});
}
void ScriptMgr::OnGuildBankEvent(Guild* guild, uint8 eventType, uint8 tabId, ObjectGuid::LowType playerGuid, uint32 itemOrMoney, uint16 itemStackCount, uint8 destTabId)
{
ExecuteScript([&](GuildScript* script)
{
script->OnBankEvent(guild, eventType, tabId, playerGuid, itemOrMoney, itemStackCount, destTabId);
});
}
bool ScriptMgr::CanGuildSendBankList(Guild const* guild, WorldSession* session, uint8 tabId, bool sendAllSlots)
{
auto ret = IsValidBoolScript([&](GuildScript* script)
{
return !script->CanGuildSendBankList(guild, session, tabId, sendAllSlots);
});
if (ret && *ret)
{
return false;
}
return true;
}