mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 18:10:26 +00:00
555 lines
19 KiB
C++
555 lines
19 KiB
C++
/*
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* Copyright (C)
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*
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Utils.h"
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#include "WorldModelHandler.h"
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#include "Constants.h"
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#include <cstring>
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#include "G3D/Matrix4.h"
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#include "G3D/Quat.h"
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#ifdef _WIN32
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#include "direct.h"
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#else
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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const float Constants::TileSize = 533.0f + (1/3.0f);
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const float Constants::MaxXY = 32.0f * Constants::TileSize;
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const float Constants::ChunkSize = Constants::TileSize / 16.0f;
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const float Constants::UnitSize = Constants::ChunkSize / 8.0f;
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const float Constants::Origin[] = { -Constants::MaxXY, 0.0f, -Constants::MaxXY };
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const float Constants::PI = 3.1415926f;
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const float Constants::MaxStandableHeight = 1.5f;
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const char* Constants::VMAPMagic = "VMAP041";
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bool Constants::ToWoWCoords = false;
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bool Constants::Debug = false;
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const float Constants::BaseUnitDim = 0.533333f;
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const int Constants::VertexPerMap = (Constants::TileSize / Constants::BaseUnitDim) + 0.5f;
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const int Constants::VertexPerTile = 40;
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const int Constants::TilesPerMap = Constants::VertexPerMap / Constants::VertexPerTile;
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void Utils::CreateDir( const std::string& Path )
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{
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#ifdef _WIN32
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_mkdir( Path.c_str());
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#else
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mkdir( Path.c_str(), 0777 );
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#endif
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}
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void Utils::Reverse(char word[])
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{
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int len = strlen(word);
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for (int i = 0;i < len / 2; i++)
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{
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word[i] ^= word[len-i-1];
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word[len-i-1] ^= word[i];
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word[i] ^= word[len-i-1];
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}
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}
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std::string Utils::ReadString( FILE* file )
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{
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std::string ret;
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while (true)
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{
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char b;
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if (fread(&b, sizeof(char), 1, file) != 1 || b == 0)
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break;
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ret.push_back(b);
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}
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return ret;
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}
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uint32 Utils::Size( FILE* file )
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{
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// store the old position
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uint32 offset = ftell(file);
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// Get file size
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fseek(file, 0, SEEK_END);
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uint32 size = ftell(file);
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// reset back to the old position
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fseek(file, offset, SEEK_SET);
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return size;
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}
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Vector3 Utils::ToRecast(const Vector3& val )
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{
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return Vector3(-val.y, val.z, -val.x);
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}
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std::string Utils::GetAdtPath(const std::string& world, int x, int y )
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{
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return "World\\Maps\\" + world + "\\" + world + "_" + Utils::ToString(x) + "_" + Utils::ToString(y) + ".adt";
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}
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std::string Utils::FixModelPath(const std::string& path )
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{
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return Utils::GetPathBase(path) + ".M2";
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}
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Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3& vec, bool translate)
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{
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// Sources of information:
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/// http://www.pxr.dk/wowdev/wiki/index.php?title=ADT/v18&oldid=3715
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// This function applies to both external doodads and WMOs
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// Rotate our Doodad vertex
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G3D::Matrix4 rot = G3D::Matrix3::fromEulerAnglesXYZ(Utils::ToRadians(def.Rotation.z), Utils::ToRadians(-def.Rotation.x), Utils::ToRadians(def.Rotation.y + 180));
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Vector3 ret = Utils::VectorTransform(vec, rot);
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// And finally scale and translate it to our origin
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ret = ret * def.Scale();
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if (translate)
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ret = ret + Vector3(Constants::MaxXY - def.Position.z, Constants::MaxXY - def.Position.x, def.Position.y);
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return ret;
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}
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Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate )
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{
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G3D::Quat quat = G3D::Quat(-inst.QuatY, inst.QuatZ, -inst.QuatX, inst.QuatW);
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Vector3 ret = Utils::VectorTransform(vec, G3D::Matrix4(quat.toRotationMatrix()));
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ret = ret * (inst.Scale / 1024.0f);
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if (translate)
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ret = ret + Vector3(Constants::MaxXY - inst.Position.z, Constants::MaxXY - inst.Position.x, inst.Position.y);
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return ret;
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}
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float Utils::ToRadians( float degrees )
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{
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return Constants::PI * degrees / 180.0f;
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}
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Vector3 Utils::VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal )
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{
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G3D::Vector3 ret(vec.x, vec.y, vec.z);
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ret = matrix.homoMul(ret, normal ? 0 : 1);
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return Vector3(ret.x, ret.y, ret.z);
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}
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std::string Utils::GetPathBase(const std::string& path )
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{
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size_t lastIndex = path.find_last_of(".");
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if (lastIndex != std::string::npos)
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return path.substr(0, lastIndex);
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return path;
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}
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Vector3 Vector3::Read( FILE* file )
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{
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Vector3 ret;
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if (fread(&ret, sizeof(Vector3), 1, file) != 1)
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printf("Vector3::Read: Failed to read some data expected 1, read 0\n");
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return ret;
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}
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Vector3 Utils::GetLiquidVert(const IDefinition& def, Vector3 basePosition, float height, int x, int y, bool translate)
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{
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if (Utils::Distance(height, 0.0f) > 0.5f)
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basePosition.z = 0.0f;
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return Utils::TransformDoodadVertex(def, basePosition + Vector3(x * Constants::UnitSize, y * Constants::UnitSize, height), translate);
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}
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float Utils::Distance( float x, float y )
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{
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return sqrt(x*x + y*y);
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}
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std::string Utils::Replace( std::string str, const std::string& oldStr, const std::string& newStr )
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{
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size_t pos = 0;
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while((pos = str.find(oldStr, pos)) != std::string::npos)
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{
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str.replace(pos, oldStr.length(), newStr);
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pos += newStr.length();
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}
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return str;
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}
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void Utils::SaveToDisk( FILE* stream, const std::string& path )
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{
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FILE* disk = fopen(path.c_str(), "wb");
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if (!disk)
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{
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printf("SaveToDisk: Could not save file %s to disk, please verify that you have write permissions on that directory\n", path.c_str());
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fclose(stream);
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return;
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}
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uint32 size = Utils::Size(stream);
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uint8* data = new uint8[size];
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// Read the data to an array
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size_t read = fread(data, size, 1, stream);
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if (read != 1)
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{
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printf("SaveToDisk: Error reading from Stream while trying to save file %s to disk.\n", path.c_str());
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fclose(disk);
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fclose(stream);
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return;
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}
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// And write it in the file
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size_t wrote = fwrite(data, size, 1, disk);
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if (wrote != 1)
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{
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printf("SaveToDisk: Error writing to the file while trying to save %s to disk.\n", path.c_str());
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fclose(stream);
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fclose(disk);
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return;
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}
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// Close the filestream
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fclose(disk);
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fclose(stream);
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// Free the used memory
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delete[] data;
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}
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Vector3 Utils::ToWoWCoords(const Vector3& vec )
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{
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return Vector3(-vec.z, -vec.x, vec.y);
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}
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std::string Utils::GetExtension( std::string path )
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{
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std::string::size_type idx = path.rfind('.');
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std::string extension = "";
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if(idx != std::string::npos)
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extension = path.substr(idx+1);
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return extension;
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}
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void MapChunkHeader::Read(FILE* stream)
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{
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int count = 0;
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count += fread(&Flags, sizeof(uint32), 1, stream);
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count += fread(&IndexX, sizeof(uint32), 1, stream);
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count += fread(&IndexY, sizeof(uint32), 1, stream);
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count += fread(&Layers, sizeof(uint32), 1, stream);
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count += fread(&DoodadRefs, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCVT, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCNR, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCLY, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCRF, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCAL, sizeof(uint32), 1, stream);
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count += fread(&SizeMCAL, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCSH, sizeof(uint32), 1, stream);
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count += fread(&SizeMCSH, sizeof(uint32), 1, stream);
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count += fread(&AreaId, sizeof(uint32), 1, stream);
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count += fread(&MapObjectRefs, sizeof(uint32), 1, stream);
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count += fread(&Holes, sizeof(uint32), 1, stream);
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LowQualityTextureMap = new uint32[4];
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count += fread(LowQualityTextureMap, sizeof(uint32), 4, stream);
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count += fread(&PredTex, sizeof(uint32), 1, stream);
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count += fread(&NumberEffectDoodad, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCSE, sizeof(uint32), 1, stream);
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count += fread(&SoundEmitters, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCLQ, sizeof(uint32), 1, stream);
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count += fread(&SizeMCLQ, sizeof(uint32), 1, stream);
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Position = Vector3::Read(stream);
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count += fread(&OffsetMCCV, sizeof(uint32), 1, stream);
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if (count != 27)
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printf("MapChunkHeader::Read: Failed to read some data expected 27, read %d\n", count);
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}
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void MHDR::Read(FILE* stream)
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{
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int count = 0;
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count += fread(&Flags, sizeof(uint32), 1, stream);
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count += fread(&OffsetMCIN, sizeof(uint32), 1, stream);
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count += fread(&OffsetMTEX, sizeof(uint32), 1, stream);
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count += fread(&OffsetMMDX, sizeof(uint32), 1, stream);
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count += fread(&OffsetMMID, sizeof(uint32), 1, stream);
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count += fread(&OffsetMWMO, sizeof(uint32), 1, stream);
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count += fread(&OffsetMWID, sizeof(uint32), 1, stream);
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count += fread(&OffsetMDDF, sizeof(uint32), 1, stream);
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count += fread(&OffsetMODF, sizeof(uint32), 1, stream);
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count += fread(&OffsetMFBO, sizeof(uint32), 1, stream);
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count += fread(&OffsetMH2O, sizeof(uint32), 1, stream);
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count += fread(&OffsetMTFX, sizeof(uint32), 1, stream);
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if (count != 12)
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printf("MHDR::Read: Failed to read some data expected 12, read %d\n", count);
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}
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void ModelHeader::Read(FILE* stream)
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{
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int count = 0;
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count += fread(&Magic, sizeof(char), 4, stream);
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Magic[4] = '\0'; // null-terminate it.
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count += fread(&Version, sizeof(uint32), 1, stream);
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count += fread(&LengthModelName, sizeof(uint32), 1, stream);
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count += fread(&OffsetName, sizeof(uint32), 1, stream);
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count += fread(&ModelFlags, sizeof(uint32), 1, stream);
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count += fread(&CountGlobalSequences, sizeof(uint32), 1, stream);
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count += fread(&OffsetGlobalSequences, sizeof(uint32), 1, stream);
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count += fread(&CountAnimations, sizeof(uint32), 1, stream);
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count += fread(&OffsetAnimations, sizeof(uint32), 1, stream);
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count += fread(&CountAnimationLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetAnimationLookup, sizeof(uint32), 1, stream);
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count += fread(&CountBones, sizeof(uint32), 1, stream);
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count += fread(&OffsetBones, sizeof(uint32), 1, stream);
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count += fread(&CountKeyBoneLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetKeyBoneLookup, sizeof(uint32), 1, stream);
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count += fread(&CountVertices, sizeof(uint32), 1, stream);
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count += fread(&OffsetVertices, sizeof(uint32), 1, stream);
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count += fread(&CountViews, sizeof(uint32), 1, stream);
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count += fread(&CountColors, sizeof(uint32), 1, stream);
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count += fread(&OffsetColors, sizeof(uint32), 1, stream);
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count += fread(&CountTextures, sizeof(uint32), 1, stream);
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count += fread(&OffsetTextures, sizeof(uint32), 1, stream);
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count += fread(&CountTransparency, sizeof(uint32), 1, stream);
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count += fread(&OffsetTransparency, sizeof(uint32), 1, stream);
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count += fread(&CountUvAnimation, sizeof(uint32), 1, stream);
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count += fread(&OffsetUvAnimation, sizeof(uint32), 1, stream);
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count += fread(&CountTexReplace, sizeof(uint32), 1, stream);
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count += fread(&OffsetTexReplace, sizeof(uint32), 1, stream);
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count += fread(&CountRenderFlags, sizeof(uint32), 1, stream);
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count += fread(&OffsetRenderFlags, sizeof(uint32), 1, stream);
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count += fread(&CountBoneLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetBoneLookup, sizeof(uint32), 1, stream);
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count += fread(&CountTexLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetTexLookup, sizeof(uint32), 1, stream);
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count += fread(&CountTexUnits, sizeof(uint32), 1, stream);
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count += fread(&OffsetTexUnits, sizeof(uint32), 1, stream);
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count += fread(&CountTransLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetTransLookup, sizeof(uint32), 1, stream);
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count += fread(&CountUvAnimLookup, sizeof(uint32), 1, stream);
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count += fread(&OffsetUvAnimLookup, sizeof(uint32), 1, stream);
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VertexBox[0] = Vector3::Read(stream);
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VertexBox[1] = Vector3::Read(stream);
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count += fread(&VertexRadius, sizeof(float), 1, stream);
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BoundingBox[0] = Vector3::Read(stream);
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BoundingBox[1] = Vector3::Read(stream);
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count += fread(&BoundingRadius, sizeof(float), 1, stream);
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count += fread(&CountBoundingTriangles, sizeof(uint32), 1, stream);
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count += fread(&OffsetBoundingTriangles, sizeof(uint32), 1, stream);
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count += fread(&CountBoundingVertices, sizeof(uint32), 1, stream);
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count += fread(&OffsetBoundingVertices, sizeof(uint32), 1, stream);
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count += fread(&CountBoundingNormals, sizeof(uint32), 1, stream);
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count += fread(&OffsetBoundingNormals, sizeof(uint32), 1, stream);
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if (count != 51)
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printf("ModelHeader::Read: Failed to read some data expected 51, read %d\n", count);
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}
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WorldModelHeader WorldModelHeader::Read(FILE* stream)
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{
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WorldModelHeader ret;
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int count = 0;
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count += fread(&ret.CountMaterials, sizeof(uint32), 1, stream);
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count += fread(&ret.CountGroups, sizeof(uint32), 1, stream);
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count += fread(&ret.CountPortals, sizeof(uint32), 1, stream);
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count += fread(&ret.CountLights, sizeof(uint32), 1, stream);
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count += fread(&ret.CountModels, sizeof(uint32), 1, stream);
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count += fread(&ret.CountDoodads, sizeof(uint32), 1, stream);
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count += fread(&ret.CountSets, sizeof(uint32), 1, stream);
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count += fread(&ret.AmbientColorUnk, sizeof(uint32), 1, stream);
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count += fread(&ret.WmoId, sizeof(uint32), 1, stream);
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ret.BoundingBox[0] = Vector3::Read(stream);
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ret.BoundingBox[1] = Vector3::Read(stream);
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count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream);
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if (count != 10)
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printf("WorldModelHeader::Read: Failed to read some data expected 10, read %d\n", count);
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return ret;
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}
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DoodadInstance DoodadInstance::Read(FILE* stream)
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{
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DoodadInstance ret;
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int count = 0;
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count += fread(&ret.FileOffset, sizeof(uint32), 1, stream);
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ret.Position = Vector3::Read(stream);
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count += fread(&ret.QuatW, sizeof(float), 1, stream);
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count += fread(&ret.QuatX, sizeof(float), 1, stream);
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count += fread(&ret.QuatY, sizeof(float), 1, stream);
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count += fread(&ret.QuatZ, sizeof(float), 1, stream);
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count += fread(&ret.Scale, sizeof(float), 1, stream);
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count += fread(&ret.LightColor, sizeof(uint32), 1, stream);
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if (count != 7)
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printf("DoodadInstance::Read: Failed to read some data expected 7, read %d\n", count);
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return ret;
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}
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DoodadSet DoodadSet::Read(FILE* stream)
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{
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DoodadSet ret;
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char name[21];
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int count = 0;
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count += fread(&name, sizeof(char), 20, stream);
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name[20] = '\0';
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ret.Name = name;
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count += fread(&ret.FirstInstanceIndex, sizeof(uint32), 1, stream);
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count += fread(&ret.CountInstances, sizeof(uint32), 1, stream);
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count += fread(&ret.UnknownZero, sizeof(uint32), 1, stream);
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if (count != 23)
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printf("DoodadSet::Read: Failed to read some data expected 23, read %d\n", count);
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return ret;
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}
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LiquidHeader LiquidHeader::Read(FILE* stream)
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{
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LiquidHeader ret;
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int count = 0;
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count += fread(&ret.CountXVertices, sizeof(uint32), 1, stream);
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count += fread(&ret.CountYVertices, sizeof(uint32), 1, stream);
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count += fread(&ret.Width, sizeof(uint32), 1, stream);
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count += fread(&ret.Height, sizeof(uint32), 1, stream);
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ret.BaseLocation = Vector3::Read(stream);
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count += fread(&ret.MaterialId, sizeof(uint16), 1, stream);
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if (count != 5)
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printf("LiquidHeader::Read: Failed to read some data expected 5, read %d\n", count);
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return ret;
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}
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LiquidData LiquidData::Read(FILE* stream, LiquidHeader& header)
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{
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LiquidData ret;
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ret.HeightMap = new float*[header.CountXVertices];
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for (uint32 i = 0; i < header.CountXVertices; ++i)
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ret.HeightMap[i] = new float[header.CountYVertices];
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ret.RenderFlags = new uint8*[header.Width];
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for (uint32 i = 0; i < header.Width; ++i)
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ret.RenderFlags[i] = new uint8[header.Height];
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for (uint32 y = 0; y < header.CountYVertices; y++)
|
|
{
|
|
for (uint32 x = 0; x < header.CountXVertices; x++)
|
|
{
|
|
uint32 discard;
|
|
float tmp;
|
|
if (fread(&discard, sizeof(uint32), 1, stream) == 1 &&
|
|
fread(&tmp, sizeof(float), 1, stream) == 1)
|
|
{
|
|
ret.HeightMap[x][y] = tmp;
|
|
}
|
|
}
|
|
}
|
|
|
|
for (uint32 y = 0; y < header.Height; y++)
|
|
{
|
|
for (uint32 x = 0; x < header.Width; x++)
|
|
{
|
|
uint8 tmp = 0;
|
|
if (fread(&tmp, sizeof(uint8), 1, stream) == 1)
|
|
ret.RenderFlags[x][y] = tmp;
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
H2ORenderMask H2ORenderMask::Read(FILE* stream)
|
|
{
|
|
H2ORenderMask ret;
|
|
int32 count;
|
|
if ((count = fread(&ret.Mask, sizeof(uint8), 8, stream)) != 8)
|
|
printf("H2OHeader::Read: Failed to read some data expected 8, read %d\n", count);
|
|
return ret;
|
|
}
|
|
|
|
bool MCNKLiquidData::IsWater(int x, int y, float height)
|
|
{
|
|
if (!Heights)
|
|
return false;
|
|
if (!Mask.ShouldRender(x, y))
|
|
return false;
|
|
float diff = Heights[x][y] - height;
|
|
if (diff > Constants::MaxStandableHeight)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
H2OHeader H2OHeader::Read(FILE* stream)
|
|
{
|
|
H2OHeader ret;
|
|
int count = 0;
|
|
count += fread(&ret.OffsetInformation, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.LayerCount, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.OffsetRender, sizeof(uint32), 1, stream);
|
|
|
|
if (count != 3)
|
|
printf("H2OHeader::Read: Failed to read some data expected 3, read %d\n", count);
|
|
|
|
return ret;
|
|
}
|
|
|
|
H2OInformation H2OInformation::Read(FILE* stream)
|
|
{
|
|
H2OInformation ret;
|
|
int count = 0;
|
|
count += fread(&ret.LiquidType, sizeof(uint16), 1, stream);
|
|
count += fread(&ret.Flags, sizeof(uint16), 1, stream);
|
|
count += fread(&ret.HeightLevel1, sizeof(float), 1, stream);
|
|
count += fread(&ret.HeightLevel2, sizeof(float), 1, stream);
|
|
count += fread(&ret.OffsetX, sizeof(uint8), 1, stream);
|
|
count += fread(&ret.OffsetY, sizeof(uint8), 1, stream);
|
|
count += fread(&ret.Width, sizeof(uint8), 1, stream);
|
|
count += fread(&ret.Height, sizeof(uint8), 1, stream);
|
|
count += fread(&ret.OffsetMask2, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.OffsetHeightmap, sizeof(uint32), 1, stream);
|
|
|
|
if (count != 10)
|
|
printf("H2OInformation::Read: Failed to read some data expected 10, read %d\n", count);
|
|
|
|
return ret;
|
|
}
|
|
|
|
char* Utils::GetPlainName(const char* FileName)
|
|
{
|
|
char* temp;
|
|
|
|
if((temp = (char*)strrchr(FileName, '\\')) != NULL)
|
|
FileName = temp + 1;
|
|
return (char*)FileName;
|
|
}
|
|
|
|
WMOGroupHeader WMOGroupHeader::Read( FILE* stream )
|
|
{
|
|
WMOGroupHeader ret;
|
|
int count = 0;
|
|
count += fread(&ret.OffsetGroupName, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.OffsetDescriptiveName, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.Flags, sizeof(uint32), 1, stream);
|
|
ret.BoundingBox[0] = Vector3::Read(stream);
|
|
ret.BoundingBox[1] = Vector3::Read(stream);
|
|
count += fread(&ret.OffsetPortals, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.CountPortals, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.CountBatches, sizeof(uint16), 4, stream);
|
|
count += fread(&ret.Fogs, sizeof(uint8), 4, stream);
|
|
count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream);
|
|
count += fread(&ret.WmoId, sizeof(uint32), 1, stream);
|
|
|
|
if (count != 15)
|
|
printf("WMOGroupHeader::Read: Failed to read some data expected 15, read %d\n", count);
|
|
|
|
return ret;
|
|
}
|