/* * Copyright (C) * * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #include "Utils.h" #include "WorldModelHandler.h" #include "Constants.h" #include #include "G3D/Matrix4.h" #include "G3D/Quat.h" #ifdef _WIN32 #include "direct.h" #else #include #include #endif const float Constants::TileSize = 533.0f + (1/3.0f); const float Constants::MaxXY = 32.0f * Constants::TileSize; const float Constants::ChunkSize = Constants::TileSize / 16.0f; const float Constants::UnitSize = Constants::ChunkSize / 8.0f; const float Constants::Origin[] = { -Constants::MaxXY, 0.0f, -Constants::MaxXY }; const float Constants::PI = 3.1415926f; const float Constants::MaxStandableHeight = 1.5f; const char* Constants::VMAPMagic = "VMAP041"; bool Constants::ToWoWCoords = false; bool Constants::Debug = false; const float Constants::BaseUnitDim = 0.533333f; const int Constants::VertexPerMap = (Constants::TileSize / Constants::BaseUnitDim) + 0.5f; const int Constants::VertexPerTile = 40; const int Constants::TilesPerMap = Constants::VertexPerMap / Constants::VertexPerTile; void Utils::CreateDir( const std::string& Path ) { #ifdef _WIN32 _mkdir( Path.c_str()); #else mkdir( Path.c_str(), 0777 ); #endif } void Utils::Reverse(char word[]) { int len = strlen(word); for (int i = 0;i < len / 2; i++) { word[i] ^= word[len-i-1]; word[len-i-1] ^= word[i]; word[i] ^= word[len-i-1]; } } std::string Utils::ReadString( FILE* file ) { std::string ret; while (true) { char b; if (fread(&b, sizeof(char), 1, file) != 1 || b == 0) break; ret.push_back(b); } return ret; } uint32 Utils::Size( FILE* file ) { // store the old position uint32 offset = ftell(file); // Get file size fseek(file, 0, SEEK_END); uint32 size = ftell(file); // reset back to the old position fseek(file, offset, SEEK_SET); return size; } Vector3 Utils::ToRecast(const Vector3& val ) { return Vector3(-val.y, val.z, -val.x); } std::string Utils::GetAdtPath(const std::string& world, int x, int y ) { return "World\\Maps\\" + world + "\\" + world + "_" + Utils::ToString(x) + "_" + Utils::ToString(y) + ".adt"; } std::string Utils::FixModelPath(const std::string& path ) { return Utils::GetPathBase(path) + ".M2"; } Vector3 Utils::TransformDoodadVertex(const IDefinition& def, Vector3& vec, bool translate) { // Sources of information: /// http://www.pxr.dk/wowdev/wiki/index.php?title=ADT/v18&oldid=3715 // This function applies to both external doodads and WMOs // Rotate our Doodad vertex G3D::Matrix4 rot = G3D::Matrix3::fromEulerAnglesXYZ(Utils::ToRadians(def.Rotation.z), Utils::ToRadians(-def.Rotation.x), Utils::ToRadians(def.Rotation.y + 180)); Vector3 ret = Utils::VectorTransform(vec, rot); // And finally scale and translate it to our origin ret = ret * def.Scale(); if (translate) ret = ret + Vector3(Constants::MaxXY - def.Position.z, Constants::MaxXY - def.Position.x, def.Position.y); return ret; } Vector3 Utils::TransformWmoDoodad(const DoodadInstance& inst, const WorldModelDefinition& root, Vector3& vec, bool translate ) { G3D::Quat quat = G3D::Quat(-inst.QuatY, inst.QuatZ, -inst.QuatX, inst.QuatW); Vector3 ret = Utils::VectorTransform(vec, G3D::Matrix4(quat.toRotationMatrix())); ret = ret * (inst.Scale / 1024.0f); if (translate) ret = ret + Vector3(Constants::MaxXY - inst.Position.z, Constants::MaxXY - inst.Position.x, inst.Position.y); return ret; } float Utils::ToRadians( float degrees ) { return Constants::PI * degrees / 180.0f; } Vector3 Utils::VectorTransform(const Vector3& vec, const G3D::Matrix4& matrix, bool normal ) { G3D::Vector3 ret(vec.x, vec.y, vec.z); ret = matrix.homoMul(ret, normal ? 0 : 1); return Vector3(ret.x, ret.y, ret.z); } std::string Utils::GetPathBase(const std::string& path ) { size_t lastIndex = path.find_last_of("."); if (lastIndex != std::string::npos) return path.substr(0, lastIndex); return path; } Vector3 Vector3::Read( FILE* file ) { Vector3 ret; if (fread(&ret, sizeof(Vector3), 1, file) != 1) printf("Vector3::Read: Failed to read some data expected 1, read 0\n"); return ret; } Vector3 Utils::GetLiquidVert(const IDefinition& def, Vector3 basePosition, float height, int x, int y, bool translate) { if (Utils::Distance(height, 0.0f) > 0.5f) basePosition.z = 0.0f; return Utils::TransformDoodadVertex(def, basePosition + Vector3(x * Constants::UnitSize, y * Constants::UnitSize, height), translate); } float Utils::Distance( float x, float y ) { return sqrt(x*x + y*y); } std::string Utils::Replace( std::string str, const std::string& oldStr, const std::string& newStr ) { size_t pos = 0; while((pos = str.find(oldStr, pos)) != std::string::npos) { str.replace(pos, oldStr.length(), newStr); pos += newStr.length(); } return str; } void Utils::SaveToDisk( FILE* stream, const std::string& path ) { FILE* disk = fopen(path.c_str(), "wb"); if (!disk) { printf("SaveToDisk: Could not save file %s to disk, please verify that you have write permissions on that directory\n", path.c_str()); fclose(stream); return; } uint32 size = Utils::Size(stream); uint8* data = new uint8[size]; // Read the data to an array size_t read = fread(data, size, 1, stream); if (read != 1) { printf("SaveToDisk: Error reading from Stream while trying to save file %s to disk.\n", path.c_str()); fclose(disk); fclose(stream); return; } // And write it in the file size_t wrote = fwrite(data, size, 1, disk); if (wrote != 1) { printf("SaveToDisk: Error writing to the file while trying to save %s to disk.\n", path.c_str()); fclose(stream); fclose(disk); return; } // Close the filestream fclose(disk); fclose(stream); // Free the used memory delete[] data; } Vector3 Utils::ToWoWCoords(const Vector3& vec ) { return Vector3(-vec.z, -vec.x, vec.y); } std::string Utils::GetExtension( std::string path ) { std::string::size_type idx = path.rfind('.'); std::string extension = ""; if(idx != std::string::npos) extension = path.substr(idx+1); return extension; } void MapChunkHeader::Read(FILE* stream) { int count = 0; count += fread(&Flags, sizeof(uint32), 1, stream); count += fread(&IndexX, sizeof(uint32), 1, stream); count += fread(&IndexY, sizeof(uint32), 1, stream); count += fread(&Layers, sizeof(uint32), 1, stream); count += fread(&DoodadRefs, sizeof(uint32), 1, stream); count += fread(&OffsetMCVT, sizeof(uint32), 1, stream); count += fread(&OffsetMCNR, sizeof(uint32), 1, stream); count += fread(&OffsetMCLY, sizeof(uint32), 1, stream); count += fread(&OffsetMCRF, sizeof(uint32), 1, stream); count += fread(&OffsetMCAL, sizeof(uint32), 1, stream); count += fread(&SizeMCAL, sizeof(uint32), 1, stream); count += fread(&OffsetMCSH, sizeof(uint32), 1, stream); count += fread(&SizeMCSH, sizeof(uint32), 1, stream); count += fread(&AreaId, sizeof(uint32), 1, stream); count += fread(&MapObjectRefs, sizeof(uint32), 1, stream); count += fread(&Holes, sizeof(uint32), 1, stream); LowQualityTextureMap = new uint32[4]; count += fread(LowQualityTextureMap, sizeof(uint32), 4, stream); count += fread(&PredTex, sizeof(uint32), 1, stream); count += fread(&NumberEffectDoodad, sizeof(uint32), 1, stream); count += fread(&OffsetMCSE, sizeof(uint32), 1, stream); count += fread(&SoundEmitters, sizeof(uint32), 1, stream); count += fread(&OffsetMCLQ, sizeof(uint32), 1, stream); count += fread(&SizeMCLQ, sizeof(uint32), 1, stream); Position = Vector3::Read(stream); count += fread(&OffsetMCCV, sizeof(uint32), 1, stream); if (count != 27) printf("MapChunkHeader::Read: Failed to read some data expected 27, read %d\n", count); } void MHDR::Read(FILE* stream) { int count = 0; count += fread(&Flags, sizeof(uint32), 1, stream); count += fread(&OffsetMCIN, sizeof(uint32), 1, stream); count += fread(&OffsetMTEX, sizeof(uint32), 1, stream); count += fread(&OffsetMMDX, sizeof(uint32), 1, stream); count += fread(&OffsetMMID, sizeof(uint32), 1, stream); count += fread(&OffsetMWMO, sizeof(uint32), 1, stream); count += fread(&OffsetMWID, sizeof(uint32), 1, stream); count += fread(&OffsetMDDF, sizeof(uint32), 1, stream); count += fread(&OffsetMODF, sizeof(uint32), 1, stream); count += fread(&OffsetMFBO, sizeof(uint32), 1, stream); count += fread(&OffsetMH2O, sizeof(uint32), 1, stream); count += fread(&OffsetMTFX, sizeof(uint32), 1, stream); if (count != 12) printf("MHDR::Read: Failed to read some data expected 12, read %d\n", count); } void ModelHeader::Read(FILE* stream) { int count = 0; count += fread(&Magic, sizeof(char), 4, stream); Magic[4] = '\0'; // null-terminate it. count += fread(&Version, sizeof(uint32), 1, stream); count += fread(&LengthModelName, sizeof(uint32), 1, stream); count += fread(&OffsetName, sizeof(uint32), 1, stream); count += fread(&ModelFlags, sizeof(uint32), 1, stream); count += fread(&CountGlobalSequences, sizeof(uint32), 1, stream); count += fread(&OffsetGlobalSequences, sizeof(uint32), 1, stream); count += fread(&CountAnimations, sizeof(uint32), 1, stream); count += fread(&OffsetAnimations, sizeof(uint32), 1, stream); count += fread(&CountAnimationLookup, sizeof(uint32), 1, stream); count += fread(&OffsetAnimationLookup, sizeof(uint32), 1, stream); count += fread(&CountBones, sizeof(uint32), 1, stream); count += fread(&OffsetBones, sizeof(uint32), 1, stream); count += fread(&CountKeyBoneLookup, sizeof(uint32), 1, stream); count += fread(&OffsetKeyBoneLookup, sizeof(uint32), 1, stream); count += fread(&CountVertices, sizeof(uint32), 1, stream); count += fread(&OffsetVertices, sizeof(uint32), 1, stream); count += fread(&CountViews, sizeof(uint32), 1, stream); count += fread(&CountColors, sizeof(uint32), 1, stream); count += fread(&OffsetColors, sizeof(uint32), 1, stream); count += fread(&CountTextures, sizeof(uint32), 1, stream); count += fread(&OffsetTextures, sizeof(uint32), 1, stream); count += fread(&CountTransparency, sizeof(uint32), 1, stream); count += fread(&OffsetTransparency, sizeof(uint32), 1, stream); count += fread(&CountUvAnimation, sizeof(uint32), 1, stream); count += fread(&OffsetUvAnimation, sizeof(uint32), 1, stream); count += fread(&CountTexReplace, sizeof(uint32), 1, stream); count += fread(&OffsetTexReplace, sizeof(uint32), 1, stream); count += fread(&CountRenderFlags, sizeof(uint32), 1, stream); count += fread(&OffsetRenderFlags, sizeof(uint32), 1, stream); count += fread(&CountBoneLookup, sizeof(uint32), 1, stream); count += fread(&OffsetBoneLookup, sizeof(uint32), 1, stream); count += fread(&CountTexLookup, sizeof(uint32), 1, stream); count += fread(&OffsetTexLookup, sizeof(uint32), 1, stream); count += fread(&CountTexUnits, sizeof(uint32), 1, stream); count += fread(&OffsetTexUnits, sizeof(uint32), 1, stream); count += fread(&CountTransLookup, sizeof(uint32), 1, stream); count += fread(&OffsetTransLookup, sizeof(uint32), 1, stream); count += fread(&CountUvAnimLookup, sizeof(uint32), 1, stream); count += fread(&OffsetUvAnimLookup, sizeof(uint32), 1, stream); VertexBox[0] = Vector3::Read(stream); VertexBox[1] = Vector3::Read(stream); count += fread(&VertexRadius, sizeof(float), 1, stream); BoundingBox[0] = Vector3::Read(stream); BoundingBox[1] = Vector3::Read(stream); count += fread(&BoundingRadius, sizeof(float), 1, stream); count += fread(&CountBoundingTriangles, sizeof(uint32), 1, stream); count += fread(&OffsetBoundingTriangles, sizeof(uint32), 1, stream); count += fread(&CountBoundingVertices, sizeof(uint32), 1, stream); count += fread(&OffsetBoundingVertices, sizeof(uint32), 1, stream); count += fread(&CountBoundingNormals, sizeof(uint32), 1, stream); count += fread(&OffsetBoundingNormals, sizeof(uint32), 1, stream); if (count != 51) printf("ModelHeader::Read: Failed to read some data expected 51, read %d\n", count); } WorldModelHeader WorldModelHeader::Read(FILE* stream) { WorldModelHeader ret; int count = 0; count += fread(&ret.CountMaterials, sizeof(uint32), 1, stream); count += fread(&ret.CountGroups, sizeof(uint32), 1, stream); count += fread(&ret.CountPortals, sizeof(uint32), 1, stream); count += fread(&ret.CountLights, sizeof(uint32), 1, stream); count += fread(&ret.CountModels, sizeof(uint32), 1, stream); count += fread(&ret.CountDoodads, sizeof(uint32), 1, stream); count += fread(&ret.CountSets, sizeof(uint32), 1, stream); count += fread(&ret.AmbientColorUnk, sizeof(uint32), 1, stream); count += fread(&ret.WmoId, sizeof(uint32), 1, stream); ret.BoundingBox[0] = Vector3::Read(stream); ret.BoundingBox[1] = Vector3::Read(stream); count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream); if (count != 10) printf("WorldModelHeader::Read: Failed to read some data expected 10, read %d\n", count); return ret; } DoodadInstance DoodadInstance::Read(FILE* stream) { DoodadInstance ret; int count = 0; count += fread(&ret.FileOffset, sizeof(uint32), 1, stream); ret.Position = Vector3::Read(stream); count += fread(&ret.QuatW, sizeof(float), 1, stream); count += fread(&ret.QuatX, sizeof(float), 1, stream); count += fread(&ret.QuatY, sizeof(float), 1, stream); count += fread(&ret.QuatZ, sizeof(float), 1, stream); count += fread(&ret.Scale, sizeof(float), 1, stream); count += fread(&ret.LightColor, sizeof(uint32), 1, stream); if (count != 7) printf("DoodadInstance::Read: Failed to read some data expected 7, read %d\n", count); return ret; } DoodadSet DoodadSet::Read(FILE* stream) { DoodadSet ret; char name[21]; int count = 0; count += fread(&name, sizeof(char), 20, stream); name[20] = '\0'; ret.Name = name; count += fread(&ret.FirstInstanceIndex, sizeof(uint32), 1, stream); count += fread(&ret.CountInstances, sizeof(uint32), 1, stream); count += fread(&ret.UnknownZero, sizeof(uint32), 1, stream); if (count != 23) printf("DoodadSet::Read: Failed to read some data expected 23, read %d\n", count); return ret; } LiquidHeader LiquidHeader::Read(FILE* stream) { LiquidHeader ret; int count = 0; count += fread(&ret.CountXVertices, sizeof(uint32), 1, stream); count += fread(&ret.CountYVertices, sizeof(uint32), 1, stream); count += fread(&ret.Width, sizeof(uint32), 1, stream); count += fread(&ret.Height, sizeof(uint32), 1, stream); ret.BaseLocation = Vector3::Read(stream); count += fread(&ret.MaterialId, sizeof(uint16), 1, stream); if (count != 5) printf("LiquidHeader::Read: Failed to read some data expected 5, read %d\n", count); return ret; } LiquidData LiquidData::Read(FILE* stream, LiquidHeader& header) { LiquidData ret; ret.HeightMap = new float*[header.CountXVertices]; for (uint32 i = 0; i < header.CountXVertices; ++i) ret.HeightMap[i] = new float[header.CountYVertices]; ret.RenderFlags = new uint8*[header.Width]; for (uint32 i = 0; i < header.Width; ++i) ret.RenderFlags[i] = new uint8[header.Height]; for (uint32 y = 0; y < header.CountYVertices; y++) { for (uint32 x = 0; x < header.CountXVertices; x++) { uint32 discard; float tmp; if (fread(&discard, sizeof(uint32), 1, stream) == 1 && fread(&tmp, sizeof(float), 1, stream) == 1) { ret.HeightMap[x][y] = tmp; } } } for (uint32 y = 0; y < header.Height; y++) { for (uint32 x = 0; x < header.Width; x++) { uint8 tmp = 0; if (fread(&tmp, sizeof(uint8), 1, stream) == 1) ret.RenderFlags[x][y] = tmp; } } return ret; } H2ORenderMask H2ORenderMask::Read(FILE* stream) { H2ORenderMask ret; int32 count; if ((count = fread(&ret.Mask, sizeof(uint8), 8, stream)) != 8) printf("H2OHeader::Read: Failed to read some data expected 8, read %d\n", count); return ret; } bool MCNKLiquidData::IsWater(int x, int y, float height) { if (!Heights) return false; if (!Mask.ShouldRender(x, y)) return false; float diff = Heights[x][y] - height; if (diff > Constants::MaxStandableHeight) return true; return false; } H2OHeader H2OHeader::Read(FILE* stream) { H2OHeader ret; int count = 0; count += fread(&ret.OffsetInformation, sizeof(uint32), 1, stream); count += fread(&ret.LayerCount, sizeof(uint32), 1, stream); count += fread(&ret.OffsetRender, sizeof(uint32), 1, stream); if (count != 3) printf("H2OHeader::Read: Failed to read some data expected 3, read %d\n", count); return ret; } H2OInformation H2OInformation::Read(FILE* stream) { H2OInformation ret; int count = 0; count += fread(&ret.LiquidType, sizeof(uint16), 1, stream); count += fread(&ret.Flags, sizeof(uint16), 1, stream); count += fread(&ret.HeightLevel1, sizeof(float), 1, stream); count += fread(&ret.HeightLevel2, sizeof(float), 1, stream); count += fread(&ret.OffsetX, sizeof(uint8), 1, stream); count += fread(&ret.OffsetY, sizeof(uint8), 1, stream); count += fread(&ret.Width, sizeof(uint8), 1, stream); count += fread(&ret.Height, sizeof(uint8), 1, stream); count += fread(&ret.OffsetMask2, sizeof(uint32), 1, stream); count += fread(&ret.OffsetHeightmap, sizeof(uint32), 1, stream); if (count != 10) printf("H2OInformation::Read: Failed to read some data expected 10, read %d\n", count); return ret; } char* Utils::GetPlainName(const char* FileName) { char* temp; if((temp = (char*)strrchr(FileName, '\\')) != NULL) FileName = temp + 1; return (char*)FileName; } WMOGroupHeader WMOGroupHeader::Read( FILE* stream ) { WMOGroupHeader ret; int count = 0; count += fread(&ret.OffsetGroupName, sizeof(uint32), 1, stream); count += fread(&ret.OffsetDescriptiveName, sizeof(uint32), 1, stream); count += fread(&ret.Flags, sizeof(uint32), 1, stream); ret.BoundingBox[0] = Vector3::Read(stream); ret.BoundingBox[1] = Vector3::Read(stream); count += fread(&ret.OffsetPortals, sizeof(uint32), 1, stream); count += fread(&ret.CountPortals, sizeof(uint32), 1, stream); count += fread(&ret.CountBatches, sizeof(uint16), 4, stream); count += fread(&ret.Fogs, sizeof(uint8), 4, stream); count += fread(&ret.LiquidTypeRelated, sizeof(uint32), 1, stream); count += fread(&ret.WmoId, sizeof(uint32), 1, stream); if (count != 15) printf("WMOGroupHeader::Read: Failed to read some data expected 15, read %d\n", count); return ret; }