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34 lines
1.5 KiB
C++
34 lines
1.5 KiB
C++
/*
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* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Affero General Public License as published by the
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* Free Software Foundation; either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACORE_SKILL_EXTRA_ITEMS_H
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#define ACORE_SKILL_EXTRA_ITEMS_H
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#include "Common.h"
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// predef classes used in functions
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class Player;
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// returns true and sets the appropriate info if the player can create a perfect item with the given spellId
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bool CanCreatePerfectItem(Player* player, uint32 spellId, float& perfectCreateChance, uint32& perfectItemType);
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// load perfection proc info from DB
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void LoadSkillPerfectItemTable();
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// returns true and sets the appropriate info if the player can create extra items with the given spellId
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bool canCreateExtraItems(Player* player, uint32 spellId, float& additionalChance, int32& newMaxOrEntry);
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// function to load the extra item creation info from DB
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void LoadSkillExtraItemTable();
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#endif
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