Files
azerothcore-wotlk/src/server/game/Time/GameTime.h
2019-02-14 19:22:17 +01:00

37 lines
925 B
C++

/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef __GAMETIME_H
#define __GAMETIME_H
#include "Define.h"
#include <chrono>
namespace GameTime
{
// Server start time
time_t GetStartTime();
// Current server time (unix) in seconds
time_t GetGameTime();
// Milliseconds since server start
uint32 GetGameTimeMS();
/// Current chrono system_clock time point
std::chrono::system_clock::time_point GetGameTimeSystemPoint();
/// Current chrono steady_clock time point
std::chrono::steady_clock::time_point GetGameTimeSteadyPoint();
/// Uptime (in secs)
uint32 GetUptime();
void UpdateGameTimers();
};
#endif