mirror of
https://github.com/mod-playerbots/azerothcore-wotlk.git
synced 2026-01-15 10:00:28 +00:00
Note: you need to re-extract the client data files, or download them from: https://github.com/wowgaming/client-data/releases/tag/v7
23 lines
787 B
C++
23 lines
787 B
C++
/*
|
|
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
|
|
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
|
|
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
|
|
*/
|
|
|
|
#ifndef _VMAPDEFINITIONS_H
|
|
#define _VMAPDEFINITIONS_H
|
|
#include <cstring>
|
|
|
|
#define LIQUID_TILE_SIZE (533.333f / 128.f)
|
|
|
|
namespace VMAP
|
|
{
|
|
const char VMAP_MAGIC[] = "VMAP_4.4";
|
|
const char RAW_VMAP_MAGIC[] = "VMAP044"; // used in extracted vmap files with raw data
|
|
const char GAMEOBJECT_MODELS[] = "GameObjectModels.dtree";
|
|
|
|
// defined in TileAssembler.cpp currently...
|
|
bool readChunk(FILE* rf, char *dest, const char *compare, uint32 len);
|
|
}
|
|
#endif
|