Kitzunu 3b44d07f18 chore(Core/Conf): Move DungeonFinder.OptionsMask to rest of lfg stuff (#16398)
* chore(Core/Conf): Move DungeonFinder.OptionsMask to rest of lfg stuff

* fix(Script/Spells): Move some DK and Druid to spellscripts

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>

* move

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>

* more

* Revert "fix(Script/Spells): Move some DK and Druid to spellscripts"

This reverts commit fbb1cbdf4f5f9349f150612176925a218ebb2b06.

* Revert "Revert "fix(Script/Spells): Move some DK and Druid to spellscripts""

This reverts commit 626bde3369a7d556c3a056f47054c63725524ce8.

* Update spell_dk.cpp

* Revert "Update spell_dk.cpp"

This reverts commit d8eefa6b878006fefd28159c1dbeedc03b34fd32.

* Revert "Revert "Revert "fix(Script/Spells): Move some DK and Druid to spellscripts"""

This reverts commit 8ad785710499c61ab8aa06028b91fcb583896e67.

* Revert "Revert "fix(Script/Spells): Move some DK and Druid to spellscripts""

This reverts commit 626bde3369a7d556c3a056f47054c63725524ce8.

* Revert "more"

This reverts commit b1b2f56ac72e3ac8cd160da3b59df776d6a7a469.

* Revert "move"

This reverts commit 7a4b45b007a257c267e7c3f11e15b80081d9359f.

* Revert "fix(Script/Spells): Move some DK and Druid to spellscripts"

This reverts commit fbb1cbdf4f5f9349f150612176925a218ebb2b06.

---------

Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
2023-06-08 22:34:02 -03:00
2023-04-08 19:12:19 +02:00
2021-06-15 11:04:29 +02:00
2023-06-08 19:35:13 +00:00
2023-02-20 21:10:00 +00:00
2023-02-20 21:10:00 +00:00
2023-01-01 11:06:21 -03:00
2018-07-15 22:51:17 +02:00
2016-06-26 10:39:44 +02:00

logo AzerothCore

CodeFactor core-build core-modules-build windows-build macos-build docker-build Bountysource StackOverflow Discord

Introduction

AzerothCore (AC) is an open-source game-server application for World of Warcraft, currently supporting the 3.3.5a game version.

It is written in C++ and is based on MaNGOS, TrinityCore and SunwellCore.

Why AzerothCore?

  1. Stability
  2. The authenticity of the content
  3. Modularity
  4. A lot of modules to choose from
  5. Better configuration files system
  6. Compatibility with other emulators
  7. Friendly and helpful community

Stability

As players and administrators ourselves, we take great care into the stability of our core. Other projects focus on the development side of things and tend to forget that users want stability above everything else.

Hence why nobody is allowed to push commits directly to the core. All changes are reviewed and tested before they get to the master branch which means we need as many testers as possible to avoid stalling issues.

Authenticity

Fixing and implementing missing blizzlike content is one of our priorities, and we can boast to offer the most content-complete open-source emulator.

Modules

Modules are essential to AzerothCore's success. Modules allow users to plug them in and out easily, and do not require to modify the core files. It also means users can keep pulling the git changes from the main repository and only develop their modules.

We have a lot of modules already made, some of them are very important and will ease your work:

Configuration files

Our configuration file system allows the user to use a tiny configuration file for better readability and maintenance.

Compatibility with other emulators

Not very far from its ancestor TrinityCore, most scripts can be adapted quite easily. For MaNGOS compatibility, it might require more knowledge but it shares a common base.

Philosophy

Our main goal is to create a playable game server, offering a fully working game experience.

Here are the main points we focus on:

  • Stability
  • Ease of use / Practicability
  • Playability (in-game content)
  • Customization
  • Community-driven software (check our discord)

We also welcome new users (even non-English speaking users!) and help them learn/improve their skills (C++, SQL, Git, software collaboration, tutoring/wiki, etc...).

Unlike other projects which focus more on the developer's side of things, we want users to be able to run their server with as few troubles as possible. All of our contributors run their private servers (local or public).

That's why AzerothCore is easier to use, to maintain, to understand, to develop on, and to customize to suit your needs, than other emulators.

In short, we focus on the user experience (UX), whether it be the player's experience, the developer's experience, or the administrator's experience.

How to Thank us

Being an open-source project, we rely on volunteers to pursue development. Here are ways to help us if you use AzerothCore:

Github Star

Click on the "star this repository" button to help us gain more visibility on Github!

By contributing

Check the CONTRIBUTING section below.

Financially 💰

You can support the AzerothCore by donating. The money will be used to pay freelance developers for more open-source fixes.

Advertising

By talking about us on different platforms or to people who would like to get involved.

Contributing

AzerothCore is a learning project, and there are lots of different ways to contribute to the project:

  • By testing our fixes (we can teach you how to correctly use Git to help us but that will also help you out tremendously)
  • By developing directly to the core or the modules
  • By reporting bugs within the project
  • By creating new modules
  • By improving our wiki
  • By providing direct support to our community (on Discord, StackOverflow or specialized forums)
  • By making extra content (video tutorial for example)
  • By putting bounties on issues

If you want to contribute to the project, you will find a lot of resources that will guide you in our wiki.

Feel free to join us on our Discord chat server where we teach a lot of new people how to get started and who are now important contributors!

Installation

Installation instructions are available here.

We also have an auto-installation bash script here (Warning: try it/analyze it before running it).

Dockerization of AzerothCore is fully supported, and we have various community-made tutorials (eg: AWS / Digital Ocean installation).

Support

Our self-made wiki probably has a lot of answers for you.

For help requests, it is recommended to ask your question on StackOverflow and link it in our chat.

Authors & Contributors

This project exists thanks to:

License

  • The new AzerothCore source components are released under the GNU AGPL v3
  • The old sources based on MaNGOS/TrinityCore are released under the GNU GPL v2

Special thanks

JetBrains is providing free open-source licenses to the AzerothCore developers.

JetBrains

Languages
C++ 92.4%
C 5.3%
Shell 1.3%
CMake 0.7%
Python 0.2%