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azerothcore-wotlk/src/server/game/AI/CreatureAIImpl.h

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/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef CREATUREAIIMPL_H
#define CREATUREAIIMPL_H
#include "Common.h"
#include "Define.h"
#include "TemporarySummon.h"
#include "CreatureAI.h"
#include "SpellMgr.h"
#include <functional>
#include <type_traits>
template<typename First, typename Second, typename... Rest>
static inline First const& RAND(First const& first, Second const& second, Rest const& ... rest)
{
std::reference_wrapper<typename std::add_const<First>::type> const pack[] = { first, second, rest... };
return pack[urand(0, sizeof...(rest) + 1)].get();
}
enum AITarget
{
AITARGET_SELF,
AITARGET_VICTIM,
AITARGET_ENEMY,
AITARGET_ALLY,
AITARGET_BUFF,
AITARGET_DEBUFF,
};
enum AICondition
{
AICOND_AGGRO,
AICOND_COMBAT,
AICOND_DIE,
};
#define AI_DEFAULT_COOLDOWN 5000
struct AISpellInfoType
{
AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT)
, cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f) {}
AITarget target;
AICondition condition;
uint32 cooldown;
uint32 realCooldown;
float maxRange;
};
AISpellInfoType* GetAISpellInfo(uint32 i);
#endif