/* * Copyright (C) 2016+ AzerothCore , released under GNU GPL v2 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-GPL2 * Copyright (C) 2008-2016 TrinityCore * Copyright (C) 2005-2009 MaNGOS */ #ifndef CREATUREAIIMPL_H #define CREATUREAIIMPL_H #include "Common.h" #include "Define.h" #include "TemporarySummon.h" #include "CreatureAI.h" #include "SpellMgr.h" #include #include template static inline First const& RAND(First const& first, Second const& second, Rest const& ... rest) { std::reference_wrapper::type> const pack[] = { first, second, rest... }; return pack[urand(0, sizeof...(rest) + 1)].get(); } enum AITarget { AITARGET_SELF, AITARGET_VICTIM, AITARGET_ENEMY, AITARGET_ALLY, AITARGET_BUFF, AITARGET_DEBUFF, }; enum AICondition { AICOND_AGGRO, AICOND_COMBAT, AICOND_DIE, }; #define AI_DEFAULT_COOLDOWN 5000 struct AISpellInfoType { AISpellInfoType() : target(AITARGET_SELF), condition(AICOND_COMBAT) , cooldown(AI_DEFAULT_COOLDOWN), realCooldown(0), maxRange(0.0f) {} AITarget target; AICondition condition; uint32 cooldown; uint32 realCooldown; float maxRange; }; AISpellInfoType* GetAISpellInfo(uint32 i); #endif