Commit Graph

2927 Commits

Author SHA1 Message Date
UltraNix
02ae2ed3f9 fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. (#9228) 2021-11-19 05:25:27 -03:00
Skjalf
55d17c1c53 chore(Core/AH): update auction house files after cache update (#9244) 2021-11-18 14:48:31 -03:00
Skjalf
731d256420 refactor(Core/Cache): move the GlobalPlayerCache to its own class (#9166) 2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6 fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… (#9201)
The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1 refactor(DB/SAI): Move Chromatic Elite Guard script to SAI (#9194) 2021-11-17 22:33:41 -03:00
acidmanifesto
de6af87bd3 fix(Core/Objects): increase sight range of objects & correct general defau… (#9180) 2021-11-17 16:00:01 -03:00
Kitzunu
4fc673dc4a fix(Script/Spells): validate all rogue spells (#9164) 2021-11-17 17:20:24 +01:00
IntelligentQuantum
cb00a336df feat(Core/CharacterHandler): (#9147)
Both Faction - Argent Crusade, Frenzyheart Tribe, Kirin Tor, Knights of the Ebon Blade, The Ashen Verdict, The Kalu'ak, The Oracles, The Sons of Hodir, The Wyrmrest Accord

Alliance - Alliance Vanguard, Explorers' League, The Frostborn, The Silver Covenant, Valiance Expedition

Horde - Horde Expedition, The Hand of Vengeance, The Sunreavers, The Taunka, Warsong Offensive
2021-11-17 14:13:03 +01:00
Skjalf
39425e0c1f feat(Core/Loot): Implement player_loot_template (#9198)
* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd fix(Scripts/MoltenCore): Shazzrah should teleport to players (#9212) 2021-11-16 17:49:46 -03:00
Andrius Peleckas
31f028abfc feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" (#8758) 2021-11-16 15:14:34 -03:00
UltraNix
3895487dc2 fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. (#9011)
Fixes #8728
2021-11-16 13:32:12 -03:00
Ragelezz
6a2d817daf fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… (#8142) 2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888 fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality (#9195) 2021-11-15 12:30:01 -03:00
UltraNix
70fbaefa8e fix(Core/Movement): creatures should not cast while moving (#9141)
- Closes #8843
2021-11-15 14:39:36 +01:00
acidmanifesto
006ee3b7e2 chore(Core): remove duplicate comment (#9140) 2021-11-15 12:51:15 +01:00
UltraNix
6b219dc0e1 feat(Scripts/Commands): implement new command: .inventory count (#9139)
- Closes #8845
2021-11-15 09:51:21 +01:00
UltraNix
a0a5a9a223 fix(Core/DungeonFinder): premade LFG groups are considered as single-person groups (#9135)
- Closes #8812
2021-11-14 23:49:38 +01:00
UltraNix
c3ed68bb5e fix(Core/Spells): health-dependent reactive states should reset on death (#9134)
- Closes #8798
2021-11-14 21:22:50 +01:00
schell244
3b89a7e077 fix(Core/Script): add hourly bell event (#9151) 2021-11-14 15:23:01 -03:00
Skjalf
12faaaad18 fix(Scripts/UBRS): Set Gyth's encounter state on death (#9189) 2021-11-14 13:30:48 -03:00
Kargatum
ec8f95f133 fix(Core/Scripts): corrrect cs_lookup (#9184) 2021-11-14 11:05:20 +01:00
Kitzunu
03c84db04d fix(Script/Spells): Validate Warlock spells (#9181) 2021-11-14 01:48:16 -03:00
Kitzunu
959ee62efe fix(Script/Spells): Validate Warrior spells (#9182) 2021-11-14 01:19:52 -03:00
IntelligentQuantum
ed55aa63af refactor(Scripts/Commands): convert cs_lookup to new system (#9100) 2021-11-14 00:26:21 +01:00
UltraNix
3c8bcf31ac fix(Core/Spells): Steady Shoot should not suspend ranged attack timer. (#9125)
Fixes #9107
2021-11-13 22:58:22 +01:00
Kitzunu
0850dea4df refactor(Scripts/Spells): convert spell_item into new system (#9057)
* refactor(Scripts/Spells): convert spell_item into new system

* fix build

* fix return
2021-11-13 13:01:38 +01:00
Skjalf
e78c696cf6 fix(Core/Disables): Remove validation checks from DISABLE_TYPE_GAME_EVENT (#9167)
Disables are loaded before game events
2021-11-13 07:33:22 -03:00
Kitzunu
743636c416 fix(Scripts/Spell): don't allow to tame an already owned creature (#9005) 2021-11-13 01:00:30 +01:00
Kitzunu
87a6d224ec refactor(Scripts/Spells): convert spell_generic into new system (#9044)
* refactor(Scripts/Spells): convert spell_generic into new system

* whitespace

* fix build
2021-11-13 00:18:05 +01:00
UltraNix
4046b55c57 fix(Core): Crashfix. (#9157) 2021-11-12 18:05:38 -03:00
Nefertumm
436c60907d fix(Core/Achievement): Throw food (#9098) 2021-11-12 17:07:16 +01:00
Kitzunu
4a4615f4dc feat(Script/Commands): .debug dummy (#9070)
* cherry-pick commit (5ed891a0f0)

Co-Authored-By: Treeston <14020072+Treeston@users.noreply.github.com>
2021-11-12 12:19:35 -03:00
Skjalf
3240d27d6f fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires (#9132) 2021-11-12 11:14:10 -03:00
UltraNix
7201d8840f fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum
4a69d1fc07 refactor(Scripts/Commands): convert cs_learn & cs_player to new system (#9050) 2021-11-12 13:03:38 +01:00
Skjalf
5f2d86cece fix(Scripts/UBRS): Pyroguard Emberseer adds improvements (#9136)
* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00
Skjalf
dd944c6f53 fix(Scripts/UBRS): Drakkisath's Conflagration should be cast on the main target (#9138) 2021-11-12 07:47:06 -03:00
patou01
adbad6fb19 fix(Scripts/DireMaul): immolthar and adds are now immune to combat until the pylons are activated (#9007)
Co-authored-by: Patou01 <youdontneed@this.com>
2021-11-12 01:02:01 +01:00
sschepens
b7f8083915 feat(Core/Misc): change how Position struct is retrieved (#9017)
Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.

Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Skjalf
855f098a57 feat(Core/Disables): Implement DISABLE_TYPE_GAME_EVENT (#9099) 2021-11-10 15:06:46 -03:00
IntelligentQuantum
06bc64d1c3 refactor(Scripts/Commands): convert cs_server to new system (#9078) 2021-11-10 13:22:47 +01:00
IntelligentQuantum
01a7d1d899 refactor(Scripts/Commands): Convert cs_reload to new system (#9052) 2021-11-10 12:33:12 +01:00
Francesco Borzì
1cd8c43447 fix(CI): revert sleep + fix shadowing variable issue (#9106) 2021-11-10 10:18:40 +01:00
Francesco Borzì
acf6aab247 fix(CI): trigger builds on C++ changes (#9103) 2021-11-10 10:08:52 +01:00
Kitzunu
28a496bfa5 fix(Script/Spell): Dark Reckoning (#9024)
Co-Authored-By: Lucas Nascimento <keader.android@gmail.com>
2021-11-10 00:21:25 +01:00
Skjalf
c8cd2c597a fix(Scripts/LBRS): Quartermaster Zigris (#9077) 2021-11-09 17:40:50 -03:00
sschepens
fb2a0a8336 refactor(Core): move complex functions from Object.h to Object.cpp (#9016)
Co-authored-by: QAston <qaston@gmail.com>
2021-11-09 20:32:44 +01:00
patou01
863455736e fix(core/Creature): initialize AI before calling OnCreatureCreate 2021-11-09 14:38:59 -03:00
Kitzunu
8b47540745 fix(Scripts/Misc): AhnKahet instance script typo (#9055) 2021-11-09 12:39:04 -03:00