Angelo Venturini
facbebdf8d
fix(Scripts/Mechanar): Fix Polarity shift mechanic ( #16601 )
2023-06-24 15:47:37 -03:00
Skjalf
3a8aae9964
fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoni… ( #16602 )
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fix(Scripts/SlavePens): Remove the Magma Totem requirement to summoning Ahune
2023-06-22 09:29:56 -03:00
Angelo Venturini
fb7164be05
fix(Scripts/HellfireRamparts): Fix Nazan not casting abilities ( #16598 )
2023-06-21 23:26:11 -03:00
Angelo Venturini
a62143e540
fix(Scripts/ShadowLabyrinth): Murmur's Touch ( #16600 )
2023-06-21 23:12:23 -03:00
Skjalf
7ae4b85c43
fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with … ( #16585 )
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fix(Scripts/HellfireRamparts): Fix Gargolmar Retalliation procs with targets behind him
2023-06-18 11:54:05 -03:00
Dan
5b36dfa2c0
chore(Scripts/GruulsLair): modernise boss scripts + make timers more accurate ( #16576 )
2023-06-18 11:36:11 -03:00
Dan
a10c183e99
chore(Scripts/MagtheridonsLair): rework Magtheridon boss script ( #16527 )
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* initial commit
* remove leftovers
* codestyle
2023-06-14 18:23:13 -03:00
Gultask
65607c114a
fix(Scripts/Underbog): Lower range check for Tentacle Lash ( #16497 )
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* Update underbog.cpp
* Update src/server/scripts/Outland/CoilfangReservoir/underbog/underbog.cpp
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Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com >
2023-06-11 11:49:14 -03:00
Skjalf
0fb4928285
fix(Scripts/ShadowLabirynth): Fix Murmur not using abilities ( #16505 )
2023-06-09 18:44:53 -03:00
Eddy Vega
8e51183fa6
refactor(Scripts/Auchindoun): Mass struct/model update ( #16266 )
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* init
* ubuntu-20.04-clang-with-modules
* unused context
* .
* .
* .
* pew
* .
2023-06-08 16:32:44 -03:00
Angelo Venturini
7a37d51538
refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp ( #16417 )
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* refactor(Scripts/ShatteredHalls): move Porung from SAI to cpp
* Space
2023-06-06 23:38:01 -03:00
Dan
3e19b5e637
fix(Scripts/Underbog): modernise boss scripts ( #16149 )
2023-06-04 23:42:40 -03:00
Angelo Venturini
d4150b8e08
fix(Core/Scripts): Sepethrea should prioritize players that don't hav… ( #16412 )
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* fix(Core/Scripts): Sepethrea should prioritize players that don't have Dragon's breath aura
* oops
2023-05-31 23:26:26 -03:00
Dan
40eb5da6d5
fix(Scripts/ShatteredHalls): hack fix to prevent pets from pulling the non-attackable peons in Nethekurse room ( #16396 )
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* initial
hack fix added
* add sql to change unit flags
* using setimmunetoall() instead
* remove comment add credit
bump
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* Update update-peon-unit-flag.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* add intro start on lockpick
might still have some troubles with double starting the intro with AT
--please give report if so
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-31 23:22:38 -03:00
Angelo Venturini
dc624fd86f
fix(Core/Scripts): Rework Pandemonius ( #16407 )
2023-05-31 23:22:00 -03:00
Angelo Venturini
746aa5b493
fix(Core/Scripts): Ikiss polymorph target ( #16409 )
2023-05-31 23:20:53 -03:00
avarishd
b5ef9ee3de
fix(Script/HellfirePeninsula): Beacons not attracting mobs. ( #15296 )
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* fix(Script/Zone): Hellfire Peninsula - Beacons not attracting mobs.
* update
* add HOME_MOTION_TYPE check to prevent yoyo effect
* Use GetNearPosition
2023-05-28 21:29:51 -03:00
Skjalf
1e49eef413
fix(Scripts/ShatteredHalls): Nethekurse shouldn't roleplay in combat ( #16395 )
2023-05-28 17:40:15 -03:00
Skjalf
d985615908
fix(Scripts/ShatteredHalls): Fire Executioner's call on heroic only ( #16394 )
2023-05-28 17:40:06 -03:00
Eddy Vega
ef74da9640
refactor(Scripts/Outland): World Boss model update ( #16279 )
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* init
* check codestyle (ubuntu-20.04)
2023-05-28 16:27:33 -03:00
Skjalf
97f3037021
fix(Scripts/ShatteredHalls): Implement the Flame Gauntlet event ( #16383 )
...
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-28 15:50:50 -03:00
Gultask
ce788f68c2
fix(Scripts/ShatteredHalls): Prevent boss from being pulled early ( #16389 )
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* init
* Update boss_nethekurse.cpp
2023-05-28 14:43:56 -03:00
Angelo Venturini
0755f8cde3
fix(Core/Script): Kargath should prevent adds spawn on death ( #16388 )
2023-05-28 13:28:35 -03:00
Skjalf
cd248ef665
fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies ( #16384 )
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* fix(Scripts/ShatteredHalls): Fix Nethekurse delay after peon dies
* Update boss_nethekurse.cpp
* typo
* Update boss_nethekurse.cpp
* Update boss_nethekurse.cpp
2023-05-28 10:52:46 -03:00
Angelo Venturini
a56a400a13
fix(Scripts/ShatteredHalls): Rewrite Warchief Kargath Bladefist ( #16355 )
2023-05-23 06:48:23 -03:00
Angelo Venturini
67be37def6
fix(Core/Scripts): Rewrite Warbringer O'mrogg ( #16346 )
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* fix(Core/Scripts): Rewrite Warbringer O'mrogg
* typo
2023-05-21 18:24:07 -03:00
Skjalf
6a73c38eb6
fix(Scripts/ShatteredHalls): Rework Nethekurse ( #16265 )
2023-05-21 18:11:31 -03:00
Gultask
c5f2031833
chore(Scripts/BloodFurnace): Clean up Keli'dan script ( #16321 )
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* init
* Update rev_1684449165991504600.sql
* leftover
2023-05-20 18:25:38 -03:00
Eddy Vega
1724088e06
fix(Scripts/HellfireCitadel): Mass struct/model update ( #16264 )
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* init
* .
* check codestyle (ubuntu-20.04)
* ubuntu-20.04-clang-with-modules
* clang
2023-05-14 19:13:42 -03:00
Dan
7e258bbd28
fix(Scripts/ShatteredHalls): fix some timers/mechanics of Grand Warlock Nethekurse ( #16167 )
2023-05-13 16:36:07 -03:00
avarishd
73e61e3234
fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI. ( #15505 )
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* fix(DB/SAI): Move Floon,Raliq the Drunk and Sal'salabim to SAI.
Co-authored-by: aletson <aletson@users.noreply.github.com >
* Update Sal
* add ooc emote 92
* set SheatheState to 1
---------
Co-authored-by: aletson <aletson@users.noreply.github.com >
2023-05-13 15:29:29 -03:00
Eddy Vega
eca5f79d6f
fix(Scripts/Mechanar): Avoid Nether Charge despawn ( #16190 )
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init
2023-05-13 14:51:33 -03:00
Dan
8e28b64ccf
fix(Scripts/HellfireRamparts): modernise boss scripts for Hellfire Ramparts ( #16250 )
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* first two bosses
* add vazruden+nazan
* dumb mistake fix
* remove double summon say from Omor
* new attempt at scheduling talking
* fix boolean condition for speaking
* debug
* revert debug
* initial
* diff comment
2023-05-13 14:50:46 -03:00
Skjalf
8d6392d60f
fix(Scripts/Underbog): Rework Swamplord Muselek ( #14724 )
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* fix(Scripts/Underbog): Rework Swamplord Muselek
* Update boss_swamplord_muselek.cpp
* update to bossai
* Update outland_script_loader.cpp
* Update boss_swamplord_muselek.cpp
* Update boss_swamplord_muselek.cpp
* prevent chase movement while walking backwards
* Update boss_swamplord_muselek.cpp
2023-05-13 14:44:20 -03:00
Dan
154fa624f0
fix(Scripts/ShatteredHalls): fixes to Warbring O'mrogg combat scripts and timers ( #16091 )
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* initial attempt at combat fix
with modernising
* fixes to scheduler
first Draft PR commit. Scheduler now works with boolean in capture list of lambda function.
* whitespaces
* debug
* debug2
* debug3
* debug4
* add omrogg equip query and debug5
* remove tabs
* Update data/sql/updates/pending_db_world/omroggequip.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
* grouped taskscheduler
* added more groups
* adjust timer
* better handling
* v2 (too many commits)
* fixed melee
* clean up debug info
removal of yells
* more debug
* attempt at fix
* some changes to scheduling
* final
* whitespaces and extra lines
* better formatting
* final whitespace fix
* context fix
* dumb fix
---------
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com >
2023-05-13 14:01:22 -03:00
UltraNix
2a1d706a2f
fix(Scripts/Underbog): Underbat's Tentacle Lash should be casted only … ( #14566 )
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* fix(Scripts/Underbog: Underbat's Tentacle Lash should be casted only on targets behind the bat.
Fixes #13972
* buildfix.
2023-05-12 09:15:02 -03:00
Dan
79954c34d4
fix(Scripts/Outland): add missing C++ code and remove SAI scripts from Tavarok and Darkweaver Syth ( #16178 )
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* initial
* whitespace1
* Update tavarok_darkweaver_sai_removal.sql
fix sql
2023-05-12 08:23:56 -03:00
Dan
11eab9c3a6
fix(Scripts/TheSlavePens): port SAI from bosses to C++ ( #16169 )
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* fix
* add sql 1
* add sql 2
* remove extra lines
* remove dumb stuff
keywords in "comment" were messing up the statement
* same story
todo: get better at SQL
* better formatting + two sql statements together
* remove old sql query
* last fix
* fixes to header enum
* fix sql
to have a more universal format
* E e
* final sql fix
2023-05-12 08:20:31 -03:00
Gultask
fec1692716
fix(DB/SAI): Rework Trash SAI for Blood Furnace ( #16123 )
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* init
* Update rev_1682710323496877200.sql
2023-05-10 06:29:01 -03:00
Skjalf
da2dafa64b
fix(Scripts/ShadowLabyrinth): Improve Grandmaster Vorpil script ( #16126 )
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fixed boss moving after teleporting and interrupting fire storm
void travelers will cast empowering shadow on vorpil
shadow nova animation now works
fixed spell cast order as described in the vorpil issue [Shadow Labyrinth] Grandmaster Vorpil #15928
vorpil will use draw shadows to summon players instead of having them manually summoned
2023-05-10 06:23:37 -03:00
Skjalf
590dcca82b
chore(Scripts/BloodFurnace): Clean up unused code in Broggok script ( #16145 )
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* chore(Scripts/BloodFurnace): Clean up unused code in Broggok script
* Update boss_broggok.cpp
2023-05-01 01:09:44 -03:00
Skjalf
2e98e7c42a
fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppres… ( #16122 )
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fix(Scripts/ShadowLabyrinth): Fix Murmur combat bug caused by Suppression Blasts hitting npcs in combat with players
2023-04-28 22:56:00 -03:00
Gultask
c3948567e2
fix(Scripts/ShatteredHalls): Update Grand Warlock Netherkurse ( #16063 )
...
init
2023-04-23 09:06:08 -03:00
Skjalf
6e7493e8df
fix(Scripts/ShadowLabirynth): Clean up script and fix doors ( #16061 )
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* fix(Scripts/ShadowLabirynth): Clean up script and fix doors
* Update instance_shadow_labyrinth.cpp
* Update boss_ambassador_hellmaw.cpp
2023-04-23 08:32:39 -03:00
Skjalf
fc7d2aedb0
refactor(Scripts/ShadowLabirynth): Rework Grandmaster Vorpil ( #16053 )
2023-04-22 11:59:38 -03:00
Skjalf
ace0cee18c
fix(Scripts/ShadowLabs): Fix Murmur Touch dealing damage twice ( #16058 )
2023-04-22 11:17:51 -03:00
Dan
43cbe6a152
fix(Scripts/ManaTombs): Yor stomp added ( #15986 )
2023-04-22 10:05:32 -03:00
Skjalf
58d1419add
refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to t… ( #16049 )
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refactor(Scripts/ShadowLabirynth): Update Blackheart the Inciter to the new script model
2023-04-21 10:04:42 -03:00
UltraNix
197b053eb4
fix(Scripts/ShadowLabirynth): Fixed Blackheart's Incite Chaos. ( #15583 )
2023-04-21 08:29:32 -03:00
Eddy Vega
b4ff3da86b
fix(Scripts/ShadowLabyrinth): Update Grandmaster Vorpil's script ( #16018 )
...
init
2023-04-19 21:20:19 -03:00