UltraNix
79ad100017
Revert "fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )" ( #9266 )
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This reverts commit 31de71bf3b .
2021-11-21 00:37:51 -03:00
UltraNix
02aaa3d17f
fix(Core/Spell): Add Dual Wield skill dependency to Dual Wield effect, sho… ( #9162 )
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* Core/Spell: Add Dual Wield skill dependency to Dual Wield effect, should remove the skill properly when unlearning spell. Source: TrinityCore.
Fixes #8882
2021-11-20 23:44:44 -03:00
UltraNix
67d5452c59
feat(Core/Misc): Added lambda support to EventProcessor. ( #9263 )
2021-11-20 18:33:57 -03:00
Skjalf
3d95308d40
feat(Scripts/Commands): Implement restart/shutdown reasons ( #9242 )
2021-11-20 16:47:41 -03:00
Kitzunu
0f7091c7e1
fix(Script/Item): Deviate Fish effects ( #9163 )
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* fix(Script/Item): Deviate Fish effects
* cherry-pick commit (a9db8a9b9a )
2021-11-20 14:13:42 -03:00
UltraNix
c8466fa218
fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not rese… ( #9178 )
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* fix(Core/SmartScripts): SMART_ACTION_ACTIVATE_GOBJECT should not reset loot state for doors.
Fixes #8937
2021-11-20 12:27:06 -03:00
Kitzunu
d8f4a5cd0c
refactor(Core/BattlegroundRV): Convert to std::chrono ( #8498 )
2021-11-20 11:56:16 -03:00
Kitzunu
6a430cd2f9
fix(Scripts/Misc): Replace some AddItem/CreateItem with spells ( #9006 )
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Co-authored-by: offl <11556157+offl@users.noreply.github.com >
2021-11-20 09:59:52 -03:00
schell244
efe999309a
fix(Core/CreatureAI): enemy stealth alert ignoring LOS ( #9161 )
2021-11-20 10:38:08 +01:00
UltraNix
e747716230
feat(Core/SmartScripts): SMART_ACTION_CALL_FOR_HELP should properly call assistance in case of polymorphed creature. ( #9231 )
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Updates #9120
2021-11-19 15:53:59 -03:00
Kargatum
0d345c5a50
fix(Core/Scripts): add support using whitespace for cs_lookup ( #9243 )
2021-11-19 10:55:33 -03:00
patou01
8a570f483c
fix(Scripts/Scholomance): improvements for Kirtonos ( #8401 )
2021-11-19 10:03:55 +01:00
UltraNix
31de71bf3b
fix(Core/Spells): Lowered Magmadar Panic's effect radius to 30 yards. ( #9227 )
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Fixes #9115
2021-11-19 05:44:43 -03:00
UltraNix
02ae2ed3f9
fix(Core/Spells): Flamewaker's Sunder Armor should be single stack. ( #9228 )
2021-11-19 05:25:27 -03:00
Skjalf
55d17c1c53
chore(Core/AH): update auction house files after cache update ( #9244 )
2021-11-18 14:48:31 -03:00
Skjalf
731d256420
refactor(Core/Cache): move the GlobalPlayerCache to its own class ( #9166 )
2021-11-18 16:53:36 +01:00
UltraNix
00dc369cb6
fix(Scripts/UBRS): The Beast should deaggro when walking over the fir… ( #9201 )
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The Best should not use fireball and then fireblast at the same time.
Fixes #9127
2021-11-18 06:47:18 -03:00
Skjalf
62f93f9da1
refactor(DB/SAI): Move Chromatic Elite Guard script to SAI ( #9194 )
2021-11-17 22:33:41 -03:00
acidmanifesto
de6af87bd3
fix(Core/Objects): increase sight range of objects & correct general defau… ( #9180 )
2021-11-17 16:00:01 -03:00
Kitzunu
4fc673dc4a
fix(Script/Spells): validate all rogue spells ( #9164 )
2021-11-17 17:20:24 +01:00
IntelligentQuantum
cb00a336df
feat(Core/CharacterHandler): ( #9147 )
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Both Faction - Argent Crusade, Frenzyheart Tribe, Kirin Tor, Knights of the Ebon Blade, The Ashen Verdict, The Kalu'ak, The Oracles, The Sons of Hodir, The Wyrmrest Accord
Alliance - Alliance Vanguard, Explorers' League, The Frostborn, The Silver Covenant, Valiance Expedition
Horde - Horde Expedition, The Hand of Vengeance, The Sunreavers, The Taunka, Warsong Offensive
2021-11-17 14:13:03 +01:00
Skjalf
39425e0c1f
feat(Core/Loot): Implement player_loot_template ( #9198 )
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* Also fix AV player loot
2021-11-17 08:07:21 -03:00
Skjalf
2713080bdd
fix(Scripts/MoltenCore): Shazzrah should teleport to players ( #9212 )
2021-11-16 17:49:46 -03:00
Andrius Peleckas
31f028abfc
feat(Core/Formations): implemented a new formation groupAI flag "GROUP_AI_FLAG_EVADE_TOGETHER" ( #8758 )
2021-11-16 15:14:34 -03:00
UltraNix
3895487dc2
fix(Core/AuctionHouse): Implemented sorting. Based on @r00ty-tc work. ( #9011 )
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Fixes #8728
2021-11-16 13:32:12 -03:00
Ragelezz
6a2d817daf
fix(Scripts/DB): Jiklik's bats from phase 2 now won't engage players… ( #8142 )
2021-11-16 14:42:08 +01:00
IntelligentQuantum
91eb17f888
fix(Scripts/Commands): cs_character - Restore character rename reserved_name functionality ( #9195 )
2021-11-15 12:30:01 -03:00
UltraNix
70fbaefa8e
fix(Core/Movement): creatures should not cast while moving ( #9141 )
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- Closes #8843
2021-11-15 14:39:36 +01:00
acidmanifesto
006ee3b7e2
chore(Core): remove duplicate comment ( #9140 )
2021-11-15 12:51:15 +01:00
UltraNix
6b219dc0e1
feat(Scripts/Commands): implement new command: .inventory count ( #9139 )
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- Closes #8845
2021-11-15 09:51:21 +01:00
UltraNix
a0a5a9a223
fix(Core/DungeonFinder): premade LFG groups are considered as single-person groups ( #9135 )
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- Closes #8812
2021-11-14 23:49:38 +01:00
UltraNix
c3ed68bb5e
fix(Core/Spells): health-dependent reactive states should reset on death ( #9134 )
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- Closes #8798
2021-11-14 21:22:50 +01:00
schell244
3b89a7e077
fix(Core/Script): add hourly bell event ( #9151 )
2021-11-14 15:23:01 -03:00
Skjalf
12faaaad18
fix(Scripts/UBRS): Set Gyth's encounter state on death ( #9189 )
2021-11-14 13:30:48 -03:00
Kargatum
ec8f95f133
fix(Core/Scripts): corrrect cs_lookup ( #9184 )
2021-11-14 11:05:20 +01:00
Kitzunu
03c84db04d
fix(Script/Spells): Validate Warlock spells ( #9181 )
2021-11-14 01:48:16 -03:00
Kitzunu
959ee62efe
fix(Script/Spells): Validate Warrior spells ( #9182 )
2021-11-14 01:19:52 -03:00
IntelligentQuantum
ed55aa63af
refactor(Scripts/Commands): convert cs_lookup to new system ( #9100 )
2021-11-14 00:26:21 +01:00
UltraNix
3c8bcf31ac
fix(Core/Spells): Steady Shoot should not suspend ranged attack timer. ( #9125 )
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Fixes #9107
2021-11-13 22:58:22 +01:00
Kitzunu
0850dea4df
refactor(Scripts/Spells): convert spell_item into new system ( #9057 )
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* refactor(Scripts/Spells): convert spell_item into new system
* fix build
* fix return
2021-11-13 13:01:38 +01:00
Skjalf
e78c696cf6
fix(Core/Disables): Remove validation checks from DISABLE_TYPE_GAME_EVENT ( #9167 )
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Disables are loaded before game events
2021-11-13 07:33:22 -03:00
Kitzunu
743636c416
fix(Scripts/Spell): don't allow to tame an already owned creature ( #9005 )
2021-11-13 01:00:30 +01:00
Kitzunu
87a6d224ec
refactor(Scripts/Spells): convert spell_generic into new system ( #9044 )
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* refactor(Scripts/Spells): convert spell_generic into new system
* whitespace
* fix build
2021-11-13 00:18:05 +01:00
UltraNix
4046b55c57
fix(Core): Crashfix. ( #9157 )
2021-11-12 18:05:38 -03:00
Nefertumm
436c60907d
fix(Core/Achievement): Throw food ( #9098 )
2021-11-12 17:07:16 +01:00
Kitzunu
4a4615f4dc
feat(Script/Commands): .debug dummy ( #9070 )
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* cherry-pick commit (5ed891a0f0 )
Co-Authored-By: Treeston <14020072+Treeston@users.noreply.github.com >
2021-11-12 12:19:35 -03:00
Skjalf
3240d27d6f
fix(Scripts/Spells): Holiday food items should give their buff after 10 seconds, not when the eating aura expires ( #9132 )
2021-11-12 11:14:10 -03:00
UltraNix
7201d8840f
fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: ( #9067 )
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The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
IntelligentQuantum
4a69d1fc07
refactor(Scripts/Commands): convert cs_learn & cs_player to new system ( #9050 )
2021-11-12 13:03:38 +01:00
Skjalf
5f2d86cece
fix(Scripts/UBRS): Pyroguard Emberseer adds improvements ( #9136 )
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* Put Blackhand incarcerators in combat with zone once the event starts
* Implement Blackhand Incarcerator flee for assistance
2021-11-12 08:07:32 -03:00