Kargatum
f4b0f58701
feat(Core/ScriptMgr): add new hook OnAfterUnloadAllMaps ( #10279 )
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* feat(Core/ScriptMgr): add new hook
* add desc
* Update src/server/game/Scripting/ScriptDefines/WorldScript.cpp
2022-01-21 08:21:00 -03:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00
UltraNix
b24fd81734
fix(Core/Spells): Properly handle client-side orientation on stun. ( #10107 )
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Fixes #9738
2022-01-20 12:12:40 -03:00
Kitzunu
dd15fa706d
feat(Core/DB/Creature): Throw error if npcflag and gossip_menu_id is not c… ( #9665 )
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* feat(DB/Creature): Throw error if npcflag and gossip_menu_id is not combined
*cherry-pick commit (a513922fc1 )
* test
* Update ObjectMgr.cpp
* codestyle
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2022-01-20 06:50:18 -03:00
UltraNix
144c797dba
fix(Core/PetAI): Combat spells should be casted when pet starts attack. ( #9845 )
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Fixes #2140
2022-01-20 03:51:36 -03:00
Cláudio Costa
92887b1578
fix(Scripts/DB): Terenthis quest chain ( #9714 )
2022-01-19 22:39:16 +01:00
Kargatum
259b9133f6
feat(Core/Common): add new helpers for time utility ( #10207 )
2022-01-19 12:01:59 +07:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Skjalf
fe4899202d
feat(Core/Conditions): Implement CONDITION_SOURCE_CREATURE_VISIBILITY ( #10208 )
2022-01-17 06:05:32 -03:00
UltraNix
0f2c092df7
fix(Core/Events): Prevent seasonal quests from resetting at server re… ( #9708 )
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* fix(Core/Events): Prevent seasonal quests from resetting at server restart. Source: TrinityCore.
Fixes #6973
* Update.
* Update.
* Update.
2022-01-16 22:25:17 -05:00
UltraNix
e842119605
fix(Core/Spells): Drop combat on Mind Control cancel. ( #10201 )
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Fixes #9980
2022-01-16 22:26:23 -03:00
UltraNix
19b68ffb57
fix(Core/Pets): Manual using pet spell should not reset attack command. ( #9635 )
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Fixes #9632
2022-01-16 14:44:21 -05:00
UltraNix
d3956f3142
fix(Core/Spells): Charging unit should always reach its target even if stunned/rooted. ( #10192 )
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Fixes #9454
2022-01-16 14:58:34 -03:00
UltraNix
c8a5ece0c7
fix(Core/Packets): Display item suffixes in guild bank packet. ( #10200 )
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Fixes #9997
2022-01-16 10:33:01 -03:00
UltraNix
a97719fe23
fix(Core/Handlers): Correctly updating faction and race change on packet. ( #10199 )
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Fixes #10008
2022-01-16 09:42:01 -03:00
Kargatum
7f05e20994
fix(Core/Pets): fix crash at pet resurrect ( #10120 )
2022-01-15 19:08:54 -03:00
UltraNix
11e94a6b89
fix(Core/Spells): Added SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST… ( #9764 )
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… to Chaos Bolt Passive
2022-01-15 05:09:23 -08:00
Malcrom
dfac47a562
feat(Core/Creature): Allow 3 ids per spawn point. TESTING ( #10169 )
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* feat(Core/Creature): Allow 3 ids per spawn point.
* Move GetRandomId to a function
* Update id to id1
* Fixed some errors crashing core and text
* Set ids to lowercase for GetRandomId function
* Update src/server/database/Database/Implementation/WorldDatabase.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-14 19:21:50 -04:00
Kitzunu
7115f353cc
fix(Core/Mail): Include 100g in the mail for The Wrath of Neptulon ( #10093 )
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* cherry-pick commit (cf223370f3 )
Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com >
2022-01-14 11:55:54 +01:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
UltraNix
ba63354410
fix(Core/Quests): Do not remove inventory items/non-empty bags on quest reward. ( #10073 )
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Fixes #10016
2022-01-13 18:04:03 -03:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
Kitzunu
2ff4e85578
fix(DB/broadcast_text): align some column names ( #10090 )
2022-01-13 15:20:20 +01:00
IntelligentQuantum
df4b621527
feat(Scripts/SmartAI): SMART_TARGET_INVOKER ( #9802 )
2022-01-13 07:46:25 -03:00
Malcrom
97012997af
fix(Core/Waypoint Show): Fixed error with waypoint show. ( #10148 )
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Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-12 20:41:19 -04:00
acidmanifesto
e6e76f971b
fix (Core/CTM) Water Evade Fix ( #10147 )
2022-01-12 19:59:12 -04:00
Malcrom
f4464f8176
fix(Core/Dual Spawning) Change rand to roll_chance_f ( #10130 )
2022-01-11 11:23:13 -05:00
Malcrom
2fd8b00d7b
feat(Core/Creature): Dual id Spawning WIP ( #10115 )
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* feat(Core/Creature): Multi id Spawning WIP
* Update Creature.cpp
* Update PR
* Add Sql
* Update rev_1641837958335217980.sql
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update src/server/game/Globals/ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* Update rev_1641837958335217980.sql
* Update cs_npc.cpp
* Create changes_1641842959398297300.md
* Fixed issue added with random model PR
* Update GameEventMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-10 22:09:14 -04:00
acidmanifesto
b42deca6d1
Fix (Core): add missing default,break. ( #10114 )
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Added missing default break in case switch.
2022-01-10 18:16:28 -05:00
Malcrom
f1d4266efc
BREAKING CHANGE:(DB/Creature) Remove modelId field in creature table ( #10071 )
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* fix(DB/Creature) Clear modelId field in creature table
* Change clear column to remove column
* Update src/server/game/Globals/ObjectMgr.cpp
* Update ObjectMgr.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com >
2022-01-10 16:41:33 -04:00
IntelligentQuantum
e482cce164
feat(Core/SmartScripts): Add a warning when a boolean value is outside of [0,1] range ( #10038 )
2022-01-10 14:03:00 -03:00
acidmanifesto
3cbe23865f
fix (Core/Creature): Random Gender on respawn if Gender exsist for Entry ( #10108 )
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* Fix (Core\Creature): Random Gender on respawn if Gender exsrespawn
If creature has genders it will consider gender changing on respawn.
GetCreatureModelInfo to const
* Update Creature.cpp
2022-01-10 10:22:04 -05:00
Kargatum
c1ebda66ba
fix(Core/Pets): fixed crash happening when current pet is forcibly removed ( #10025 )
2022-01-10 09:19:43 -03:00
Kitzunu
14c0b62be5
refactor(Core/Unit): Split spell things into SpellDefines.h ( #10009 )
2022-01-09 12:37:51 +01:00
IntelligentQuantum
aaf85d0984
refactor(Core/Packet): Combat log ( #9673 )
2022-01-09 05:21:41 +01:00
Kitzunu
dbc35e3495
feat(DB/Creature): Allow to set swim and flight speeds ( #10067 )
2022-01-09 01:34:39 +01:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
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- Closes #1140
2022-01-07 11:18:03 +01:00
IntelligentQuantum
2e6213d526
feat(Core/SmartScripts): SMART_ACTION_ATTACK_STOP #10053
2022-01-07 04:19:32 -03:00
Tim Fleschenberg
3085f64e50
fix(Core/Handlers): remove the uint8 cap from guild bank max stacks per day
2022-01-07 02:56:32 -03:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
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* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
Kitzunu
cb7e355291
refactor(Core/Misc): sin() to std::sin() ( #9795 )
2022-01-06 19:29:40 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
IntelligentQuantum
c377c62c7a
feat(Core/SmartScripts): Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EVENT_IC_LOS ( #10037 )
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* .
* .
2022-01-06 06:46:12 -03:00
IntelligentQuantum
2bc373b4f6
feat(Core/SmartScripts): SMART_ACTION_SET_MOVEMENT_SPEED ( #10018 )
2022-01-05 14:10:19 -03:00
Malcrom
911e8b4d12
feat(Core/Pathing): Add path_id to PathEndReached ( #10021 )
2022-01-05 09:59:33 -04:00
IntelligentQuantum
e28bdf9bde
feat(Core/SmartScripts): SMART_ACTION_SET_HEALTH_PCT
2022-01-05 09:38:14 -03:00
Malcrom
86f1b87fe6
NewFunction(Core/Pathing) Path End Reached ( #10017 )
2022-01-05 00:22:51 -04:00