* fix(DB/SAI): Open Factory Door correctly (irreversibly)
Activate the Factory Door after the boss' death to open it instead of changing gameobject state only which can be reversed by another activation.
* fix(Script/Instance): Prevent Door being closed again after Server Restart
* Drop database name from update SQL
Other people might not use the standard database names
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
Enforces a -1 duration value to auras applied from equip effects.
Current reliance on the DurationEntry of the auras causes at least one aura to incorrectly expire.
Closes AzerothCore issue #5649
Closes https://github.com/chromiecraft/chromiecraft/issues/531
* Revert "fix(Core/Spells): Seal of Command, Seal of Vengeance and Seal of Corr… (#15193)"
This reverts commit 88401360ab.
* Keep Divine Storm in SPELLFAMILIY_PALADIN case
* Update SpellEffects.cpp
* fix(Core/ObjectMgr.cpp): Wrong format occurred (invalid format string)
Wrong format occurred (invalid format string)
* fix(Core/ObjectMgr.cpp): Wrong format occurred (invalid format string)
* fix(Core/ObjectMgr.cpp): Wrong format occurred (invalid format string)
Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
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Co-authored-by: Angelo Venturini <nefertum.dev@protonmail.com>
* first
adds mechanic immunities to spectral performer that should make it immune to CC
* formatting update
n/a
* add taunt immune
* Update data/sql/updates/pending_db_world/fixmechimmunemaskspectperf.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
* initial attempt at combat fix
with modernising
* fixes to scheduler
first Draft PR commit. Scheduler now works with boolean in capture list of lambda function.
* whitespaces
* debug
* debug2
* debug3
* debug4
* add omrogg equip query and debug5
* remove tabs
* Update data/sql/updates/pending_db_world/omroggequip.sql
Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
* grouped taskscheduler
* added more groups
* adjust timer
* better handling
* v2 (too many commits)
* fixed melee
* clean up debug info
removal of yells
* more debug
* attempt at fix
* some changes to scheduling
* final
* whitespaces and extra lines
* better formatting
* final whitespace fix
* context fix
* dumb fix
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Co-authored-by: Gultask <100873791+Gultask@users.noreply.github.com>
* fix
* add sql 1
* add sql 2
* remove extra lines
* remove dumb stuff
keywords in "comment" were messing up the statement
* same story
todo: get better at SQL
* better formatting + two sql statements together
* remove old sql query
* last fix
* fixes to header enum
* fix sql
to have a more universal format
* E e
* final sql fix
fixed boss moving after teleporting and interrupting fire storm
void travelers will cast empowering shadow on vorpil
shadow nova animation now works
fixed spell cast order as described in the vorpil issue [Shadow Labyrinth] Grandmaster Vorpil #15928
vorpil will use draw shadows to summon players instead of having them manually summoned