Skjalf
e4d64ec319
fix(Scripts/GruulLair): Fix Maulgar not casting intimidating shout ( #16743 )
2023-07-12 00:46:10 -03:00
Gultask
fe52a5c9eb
chore(Scripts/GruulsLair): Adjust timers for Reverberation and Hurtful Strike ( #16732 )
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Update boss_gruul.cpp
2023-07-10 22:35:21 -03:00
Dan
5b36dfa2c0
chore(Scripts/GruulsLair): modernise boss scripts + make timers more accurate ( #16576 )
2023-06-18 11:36:11 -03:00
Dan
8cb7bfd908
fix(Scripts/GruulsLair): timing/scripting fixes for High King Maulgar fight ( #15924 )
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* (Scripts/GruulsLair)Fix spells High King Maulgar
* dumb handling of blast wave aoe
placeholder
* fixed Blindeye the Seer spells
* more edits to Maulgar adds
timers are more correct now. still needs more exact pinpointing with sniffs
* Maulgar edits
see title
* fix trigger for aoe attacks
* remove whitespaces
* remove delay
2023-04-15 16:05:37 -03:00
Skjalf
df6dcd8888
fix(Scripts/GruulsLair): Kiggler the Crazed should cast lightning bol… ( #15061 )
2023-02-15 22:28:08 -03:00
Skjalf
c41980b7ab
fix(Scripts/GruulsLair): Only players should deal aoe shatter damage ( #15056 )
2023-02-15 21:03:19 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
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Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
0dbb8c814c
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
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Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-02-12 15:53:48 -03:00
UltraNix
3d9a55996d
fix(Scripts/GruulsLair): Fixed Ground Slam. ( #14780 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-02-12 10:14:15 -03:00
Kitzunu
287de7d96f
refactor(Scripts/GruulsLair): Modernize High King Maulgar script ( #14870 )
2023-02-05 09:37:03 -03:00
Kitzunu
e581cd34ac
fix(Scripts/GruulsLair): Improvements to High King Maulgar ( #14732 )
2023-02-04 19:54:49 -03:00
UltraNix
6ae8ffa8e6
fix(Scripts/GruulsLair): Fixed assigning loot mode to High King Maulgar. ( #14781 )
2023-01-28 20:44:07 +01:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
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* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kargatum
c81891fc11
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
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- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Kitzunu
f9d708b450
feat(Core/Instance): Add instance validation for creature scripts ( #4596 )
2021-04-05 15:34:26 +02:00
55Honey
3465904dc8
fix(scripts/Gruul): Boss script fine tuning ( #4126 )
2021-03-26 21:38:14 -04:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Stoabrogga
7a9f09341f
chore(PCH): remove "ScriptPCH.h" from cpp scripts ( #1423 )
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remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Trystanosaurus
74e8e79e54
Gruul: Add a minimum cooldown for Cave In ( #893 )
2018-12-17 16:46:34 -03:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54
Big re-organization of repository [W.I.P]
2016-08-11 20:25:27 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00