Commit Graph

33 Commits

Author SHA1 Message Date
Skjalf
e4d64ec319 fix(Scripts/GruulLair): Fix Maulgar not casting intimidating shout (#16743) 2023-07-12 00:46:10 -03:00
Gultask
fe52a5c9eb chore(Scripts/GruulsLair): Adjust timers for Reverberation and Hurtful Strike (#16732)
Update boss_gruul.cpp
2023-07-10 22:35:21 -03:00
Dan
5b36dfa2c0 chore(Scripts/GruulsLair): modernise boss scripts + make timers more accurate (#16576) 2023-06-18 11:36:11 -03:00
Dan
8cb7bfd908 fix(Scripts/GruulsLair): timing/scripting fixes for High King Maulgar fight (#15924)
* (Scripts/GruulsLair)Fix spells High King Maulgar

* dumb handling of blast wave aoe

placeholder

* fixed Blindeye the Seer spells

* more edits to Maulgar adds

timers are more correct now. still needs more exact pinpointing with sniffs

* Maulgar edits

see title

* fix trigger for aoe attacks

* remove whitespaces

* remove delay
2023-04-15 16:05:37 -03:00
Skjalf
df6dcd8888 fix(Scripts/GruulsLair): Kiggler the Crazed should cast lightning bol… (#15061) 2023-02-15 22:28:08 -03:00
Skjalf
c41980b7ab fix(Scripts/GruulsLair): Only players should deal aoe shatter damage (#15056) 2023-02-15 21:03:19 -03:00
Kitzunu
bd6034e1a9 refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15026)
Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-13 21:39:40 +01:00
Skjalf
0dbb8c814c refactor(Core/InstanceScript): refactored load and save methods (#14977)
Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com>
2023-02-12 15:53:48 -03:00
UltraNix
3d9a55996d fix(Scripts/GruulsLair): Fixed Ground Slam. (#14780)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2023-02-12 10:14:15 -03:00
Kitzunu
287de7d96f refactor(Scripts/GruulsLair): Modernize High King Maulgar script (#14870) 2023-02-05 09:37:03 -03:00
Kitzunu
e581cd34ac fix(Scripts/GruulsLair): Improvements to High King Maulgar (#14732) 2023-02-04 19:54:49 -03:00
UltraNix
6ae8ffa8e6 fix(Scripts/GruulsLair): Fixed assigning loot mode to High King Maulgar. (#14781) 2023-01-28 20:44:07 +01:00
IntelligentQuantum
ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
2022-04-15 14:10:41 +02:00
Kitzunu
535c7451a2 feat(Core/Unit): New helpers for DynamicFlags (#11230)
* feat(Core/Unit): New helpers for DynamicFlags

* cherry-pick commit (d611925dc7)

Co-Authored-By: Shauren <shauren.trinity@gmail.com>

* oopsie

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-04-01 07:14:29 -03:00
Kargatum
c81891fc11 feat(Core/AI): convert SelectAggroTarget to enum class (#9893) 2021-12-28 19:13:12 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix
1b7d3708a6 fix(Core/Loot): (#7452)
- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104.
2021-08-24 23:48:22 +02:00
UltraNix
f4c226423d feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885) 2021-04-25 22:18:03 +02:00
Kitzunu
f9d708b450 feat(Core/Instance): Add instance validation for creature scripts (#4596) 2021-04-05 15:34:26 +02:00
55Honey
3465904dc8 fix(scripts/Gruul): Boss script fine tuning (#4126) 2021-03-26 21:38:14 -04:00
Kitzunu
28f1dc5c0c refactor(Core): replace NULL with nullptr (#4593) 2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554 refactor(Core): sort #includes alphabetically (#4579) 2021-02-24 22:34:42 +01:00
Francesco Borzì
d4a58700d4 refactor(Core): apply clang-tidy modernize-use-override (#3817) 2020-12-06 18:04:55 +01:00
Kargatum
5e20b46812 refactor(Core/Scripts): restyle scripts lib with astyle (#3467) 2020-10-11 10:35:34 +02:00
Francesco Borzì
b61ae8abcd fix(Core/Misc): all GCC warnings (#3457) 2020-09-14 17:31:12 +02:00
Stoabrogga
7a9f09341f chore(PCH): remove "ScriptPCH.h" from cpp scripts (#1423)
remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Trystanosaurus
74e8e79e54 Gruul: Add a minimum cooldown for Cave In (#893) 2018-12-17 16:46:34 -03:00
Nefertumm
dd300003e2 Update license links (#783) 2018-03-12 10:54:57 +01:00
Yehonal
17332304fd Using TC structure allowing easier patches importing 2017-12-21 00:20:29 +01:00
Yehonal
0f85ce1c54 Big re-organization of repository [W.I.P] 2016-08-11 20:25:27 +02:00
Yehonal
f6eefedcd5 converted all tabs to 4 spaces 2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66 First Commit
For Azeroth!
2016-06-26 10:39:44 +02:00