Gruul: Add a minimum cooldown for Cave In (#893)

This commit is contained in:
Trystanosaurus
2018-12-17 20:46:34 +01:00
committed by Nefertumm
parent fd696c6475
commit 74e8e79e54

View File

@@ -103,7 +103,8 @@ class boss_gruul : public CreatureScript
case EVENT_CAVE_IN:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
me->CastSpell(target, SPELL_CAVE_IN, false);
_caveInTimer -= 1500;
if (_caveInTimer >= 4000)
_caveInTimer -= 1500;
events.ScheduleEvent(EVENT_CAVE_IN, _caveInTimer);
break;
case EVENT_REVERBERATION: