Commit Graph

5259 Commits

Author SHA1 Message Date
Andrew
e2a57dbfb2 fix(Scripts/ZulAman): Update Malacrass adds spawn positions (#20580)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-15 09:01:31 -03:00
Andrew
07793f6cc8 fix(Scripts/TheEye): Fix Al'ar berserk timer (#20572) 2024-11-15 07:50:58 -03:00
Andrew
5bbfd21e32 fix(Scripts/ZulAman): Save Massive Gate state to DB (#20568) 2024-11-15 04:38:48 -03:00
Jelle Meeus
9f58216383 fix(Core/Spell): EffectQuestComplete, set quest to rewarded instead of complete (#20358)
set quest to rewarded instead of complete when targetted by SPELL_EFFECT_QUEST_COMPLETE

Prevents people from ending up with strange quests in their quest logs.

https://github.com/TrinityCore/TrinityCore/commit/6d62f852acf3e1a3ee57cde2442832280aee814

Co-authored-by: SnapperRy <snapperryen@gmail.com>
2024-11-15 03:47:41 -03:00
Jelle Meeus
6fd034c8b3 fixup(Scripts/TheEye): spawn Kaelthas' advisors with full hp (#20573) 2024-11-14 22:25:13 -03:00
Andrew
2c40c299a7 fix(Scripts/ZulAman): Despawn Harisson Jones after he "dies" (#20565) 2024-11-14 18:31:03 -03:00
Benjamin Jackson
53cd41b938 feat(Core/Scripting): Add hook during command security evaluation. (#20564) 2024-11-14 17:14:28 -03:00
Andrew
5252e6cf5b fix(Scripts/Spells): Spell school reflectors should have failure chan… (#20560)
fix(Scripts/Spells): Spell school reflectors should have failure chance at higher levels
2024-11-14 16:03:35 -03:00
Jelle Meeus
980b9246c8 fix(Scripts/TheEye): Kael'thas advisors, refactor and RP (#20188)
refactor to use base advisor class

refactor doaction

extract phase enchanted weapons

sql delete script kael_phase_two
2024-11-14 06:06:42 -03:00
silviu20092
87fbdb7967 feat(Core/Scripting): Add hook for applying weapon damage (#20350)
Add hook for applying weapon damage
2024-11-14 05:35:26 -03:00
Andrew
7746287ee1 fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone (#20552)
* fix(Core/Spells): Fix Lay on Hands healing bypassing Cyclone

* and mana as well
2024-11-14 03:37:23 -03:00
Andrew
e2020e0886 chore(Scripts/ZulAman): Update Akilzon to new register method (#20556) 2024-11-14 03:29:43 -03:00
Andrew
587762ca36 fix(Core/Instance): Save persistent data to DB on updates (#20555) 2024-11-14 00:01:22 -03:00
Andrew
b7732690c9 refactor(Scripts/SunwellPlateau): Modernize Muru script (#20551) 2024-11-14 00:00:52 -03:00
Andrew
14980a91bc fix(Scripts/ZulAman): Permbind players when using the gong (#20554) 2024-11-13 23:18:27 -03:00
Andrew
1bea402e5c fix(Scripts/ZulAman): Remove Eletrical Storm hacks (#20553)
* fix(Scripts/ZulAman): Remove Eletrical Storm hacks

* Update boss_akilzon.cpp

* Create rev_1731545993422354000.sql
2024-11-13 22:58:33 -03:00
Andrew
bdb6ef8937 fix(Scripts/TheEye): Fix Wrath of the Astromancer's original caster (#20549) 2024-11-13 19:46:06 -03:00
manstfu
21c5575d1a fix(Core/Player): Nerfing Heirloom Weapons Damage (#20357)
Fixing heirloom damage

Co-authored-by: ariel- <ariel-@users.noreply.github.com>
2024-11-13 21:53:03 +01:00
Jelle Meeus
f011a849dc fix(Scripts/ZulAman): speed up gong event (#20547) 2024-11-13 16:10:36 -03:00
Andrew
d6b2529557 refactor(Scripts/SunwellPlateau): Update Brutallus script (#20548) 2024-11-13 16:02:01 -03:00
Francesco Borzì
a9f0f371e5 refactor(src/server/game): optimise imports (#20541) 2024-11-13 11:37:20 +01:00
Francesco Borzì
b2ddd10369 refactor(src/server/scripts): remove unused imports (#20540) 2024-11-13 06:35:15 +01:00
Andrew
f8d53d4cd8 fix(Scripts/Commands): Fix crash when using npc set origin faction wi… (#20536) 2024-11-12 19:39:48 +01:00
Andrew
17ae7c86ff refactor(Scripts/SunwellPlateau): Modernize instance script (#20519) 2024-11-12 12:49:11 -03:00
Jelle Meeus
cc03798123 fix(Core/Spells): Jump Speed Calculations (#20479)
Core/Spell: Jump Speed Calculations

0197a2f990

Co-authored-by: DanVS <33371360+DanVS@users.noreply.github.com>
2024-11-12 12:16:41 -03:00
Jelle Meeus
3565e4a9eb feat(Core/WorldState): improved WorldState scripting (#20141)
* implement world state script

based on
0b87ca9d9e

Co-authored-by: killerwife <killerwife@gmail.com>

* refactor to use onleave and onenter instead of spell_area

allows players to right click remove adal's buff

* add MapMgr.h

* refactor: use condition enum instead of uint32, prefix WORLD_STATE where needed

* remove lock from WorldState::Update

sWorldState->Update() is only called from World::Update

* remove unsafe SmartAI action of setWorldState

---------

Co-authored-by: killerwife <killerwife@gmail.com>
2024-11-12 12:15:27 -03:00
Andrew
e80b0ce8b8 fix(Scripts/ZulAman): Set Akilzon encounter in progress when engaged (#20531) 2024-11-12 11:50:09 -03:00
Grimdhex
156f634637 fix(Build/Deps): Increase minimal Boost versions and remove old compatibilities (#20287)
* fix(Core/Common): remove conditions for unsupported boost versions

* fix Cmake version requiert acording to wiki
2024-11-11 16:54:32 -03:00
Jelle Meeus
5f7d1d302f fix(Scripts/BoreanTundra): make Escape from the Winterfin Caverns group completable (#20359)
Group instead of Area
2024-11-11 16:53:07 -03:00
Andrew
519daf9cc7 refactor(Scripts/SunwellPlateau): Modernize Eredar Twins script (#20516) 2024-11-11 06:09:08 -03:00
Andrew
fec7c88b51 fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … (#20497) 2024-11-11 05:58:44 -03:00
Andrew
0ce15f0f5a refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… (#20515)
refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAreatrigger
2024-11-11 02:56:27 -03:00
Andrew
e741a9a87f feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… (#20508) 2024-11-11 00:22:03 -03:00
Andrew
7f558f4e38 refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI (#20495)
* refactor(Scripts/MagisterTerrace): Move Kalecgos script to SAI

* Update instance_magisters_terrace.cpp
2024-11-11 00:58:51 +01:00
Andrew
4470891310 fix(Scripts/MagisterTerrace): Add all spells to SpellDifficulty dbc (#20502) 2024-11-10 15:51:28 -03:00
Andrew
b16a610789 fix(Scripts/SSC): Improve Tainted Elemental combat behaviour (#20505)
* fix(Scripts/SSC): Improve Tainted Elemental combat behaviour

* Update boss_lady_vashj.cpp
2024-11-10 15:45:17 -03:00
Andrew
bf925eda3c refactor(Scripts/SWP): Update creature scripts to new register method (#20503) 2024-11-10 15:44:35 -03:00
Andrew
3866c35f2f fix(Scripts/Commands): Remove Spirit of Redemption when using Revive … (#20492)
fix(Scripts/Commands): Remove Spirit of Redemption when using Revive command
2024-11-10 15:02:02 -03:00
Andrew
8e05cd7e80 refactor(Scripts/ZulAman): Move Spirit of the Lynx to SAI (#20498) 2024-11-10 14:55:04 -03:00
Andrew
91b8cc29cf fix(Scripts/Spells): Limit Cyclone (39594) to 4 targets (#20506) 2024-11-10 14:54:33 -03:00
Andrew
e8366f6935 fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase (#20507)
* fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase

* Update boss_leotheras_the_blind.cpp
2024-11-10 14:54:05 -03:00
Andrew
4da49dd63a fix(Scripts/ZulAman): Fix crash in Nalorakk script (#20499) 2024-11-10 15:33:01 +01:00
Andrew
734bcb5d10 chore(Core/Creature): Fix typo (#20510) 2024-11-10 15:21:58 +01:00
Andrew
e2be8fb296 fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script (#20493)
* fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script

* Update boss_akilzon.cpp
2024-11-10 08:41:46 -03:00
Andrew
8904a13304 fix(Scripts/ZulAman): Fix Sacrifice timers not updating after latest … (#20490) 2024-11-10 08:41:26 -03:00
Andrew
d73ebe2e38 fix(Core/SAI): Don't try to reposition Rooted inhabit type creatures (#20504) 2024-11-10 04:54:01 -03:00
Andrew
7b8fadaa0c refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI (#20496) 2024-11-09 20:11:56 -03:00
Andrew
82d43ee52a fix(Scripts/ZulAman): Move Harrison Jones spawn to DB (#20491)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-09 19:18:14 -03:00
Andrew
138a2ca974 refactor(Scripts/ZA): Update Zul'jin (#20456) 2024-11-08 21:05:30 -03:00
Francesco Borzì
d6840664c7 refactor(src/tools): remove unused imports (#20487) 2024-11-08 22:20:50 +01:00