Commit Graph

228 Commits

Author SHA1 Message Date
天鹿
d5f839a4be fix(Core): SMART_EVENT_RANGE (#13064)
* Update SmartScriptMgr.h

* Update SmartScript.cpp
2022-09-19 21:00:10 -04:00
Malcrom
972bcc3113 Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer (#13059)
* Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer

* Update SmartScript.cpp
2022-09-19 15:35:34 -04:00
Tony Konzel
dc0c6e0498 fix(Core): Creatures should finish casting any current spells before fleeing (#12964) 2022-09-19 00:07:32 -03:00
Malcrom
f06f5a1334 fix(Core/Smart Scripts): Add param5 flag for range event (#13049)
* fix(Core/Smart Scripts): Add param5 flag for range event to prevent cast on entering combat.
2022-09-18 09:36:15 -04:00
UltraNix
ba4911142b fix(Core/SmartAI): Mind-controlled creatures can auto-attack its vict… (#12863)
fix(Core/SmartAI): Mind-controlled creatures can auto-attack its victims.

Fixes #12624
2022-08-31 23:42:36 -03:00
UltraNix
93ae148a75 fix(Core/TotemAI): Active totems should interrupt its spell casting i… (#12864)
...f current victim is dead.
2022-08-27 20:17:26 -03:00
Angelo Venturini
cb887bbc22 fix(Core/TempleOfAhnQiraj): Ouro rewrite (#12683) 2022-08-15 17:51:20 -03:00
Maelthyr
d0d1671745 feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: 9a924fb9d5

Co-authored-by: jackpoz <giacomopoz@gmail.com>

Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-08-15 09:43:41 -03:00
UltraNix
2a0737b557 fix(Core/SmartScripts): Fixed SMART_TARGET_OWNER_OR_SUMMONER target. (#12644) 2022-08-07 14:00:00 -03:00
Angelo Venturini
1e77b9575f fix(Core/SAI): Unused parameters warnings (#12620) 2022-08-05 14:45:03 -03:00
天鹿
bd7ee56abe fix(Core/AI): correct Permit level for trigger flagged creatures (#12614)
partially picked from 1de89579c7
2022-08-05 13:33:17 -03:00
UltraNix
f13854cd5e fix(Core/SmartScripts): Fixed SMART_ACTION_START_FOLLOW not complet… (#12580)
…ing quests.
2022-08-01 17:53:03 -03:00
Skjalf
cd3151df40 fix(Scripts/RuinsOfAhnQiraj): Implement Rajaxx waves (#12513) 2022-07-25 12:12:08 -03:00
UltraNix
d0f70b6cbf fix(DB/SAI): Fixed completing quest "Into The Realm of Shadows" (#12515) 2022-07-25 17:24:51 +07:00
UltraNix
801e68b1dd fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. (#12193)
* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.

Fixed #11750

* Update.

* Update.

* Update.
2022-07-24 13:10:41 -03:00
Nefertumm
5b0896577f fix(Core): Crash on smart event: near players (#12479) 2022-07-24 13:06:36 -03:00
Nefertumm
f0777d1fd3 fix(Core/AI): validate stored targets (#12489)
Co-authored-by: Meji <meji46@users.noreply.github.com>
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>

Co-authored-by: Meji <meji46@users.noreply.github.com>
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-07-24 13:06:11 -03:00
ZhengPeiRu21
2d4e93dc3e fix(Core): SMART_ACTION_SET_HOME_POS should accept a parameter (#12468) 2022-07-22 21:20:14 -04:00
Nefertumm
9b6da94510 fix(Core/AI): more AI factory checks (#12402)
Co-authored-by: ariel- <ariel-@users.noreply.github.com>
Co-authored-by: Treeston <treeston@users.noreply.github.com>
Co-authored-by: Aokromes <aokromes@users.noreply.github.com>
2022-07-19 14:31:03 -03:00
IntelligentQuantum
6ac7dfa26f refactor(Core/SmartScripts): GetTargets returns ObjectList instead of ObjectList* (#11950) 2022-07-18 11:15:57 +02:00
IntelligentQuantum
cc52712ac1 refactor(Core/AI): factory functions cleanup (#11779) 2022-07-15 16:11:49 +02:00
Skjalf
9920e01b2b feat(Core/Scripting): Add several UnitHooks (#12365) 2022-07-11 14:57:38 -03:00
UltraNix
65e02d9422 fix(Core/SmartScripts): Added option to override current running time… (#12298)
fix(Core/SmartScripts): Added option to override current running timed actionlist.

Fixes #12227
2022-07-03 11:22:25 -04:00
UltraNix
ea24a7b231 fix(Scripts/ZulGurub): Mandokir's Threatening Gaze. (#12095)
* fix(Scripts/ZulGurub: Mandokir's Threatening Gaze.

Boss can melee attack while casting.
Boss charges after the debuff run out.
Guillotine is casted on hit rather than on launch.
Properly coded Threatening Gaze Charge (with dot/hot exceptions)
Whirlwind is removed during charge.
Fixes #11748

* Update

* missing

* Update

* Update.

* Update.

* Update.

* Update.

* Update.
2022-06-26 04:50:50 -03:00
Maelthyr
d928d8d96a refactor(Core/Unit): PC&NPC Immunity (#11986)
* initial

* refactor(Core/Unit): PC & NPC Immunities

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* fix builds error

Cherry-pick TC: 74af880217

Co-authored-by: Treeston <treeston.nmoc@gmail.com>

* Fix nef combat, and replace SetFlag by SetUnitFlag

* fix combat with jedoga

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-18 08:16:45 -04:00
UltraNix
117a18c961 fix(Scripts/ZulGurub): Renataki - improvements: (#11967)
Added missing spells and events.
Removed invalid spells
Corrected event timers
Fixes #11620
Fixes #11621
2022-06-16 11:39:09 -03:00
Maelthyr
32334f5f14 refactor(Core/Unit): minor changes for the combat system (#11904)
Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966

Co-authored-by: Treeston <treeston.nmoc@gmail.com>
2022-06-13 19:40:29 -03:00
Maelthyr
dfc6adb081 refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-23 05:51:52 -03:00
Kitzunu
90fccacad5 feat(Core/Movement): Allow waypoints to use 0 as valid facing value (#11681)
* feat(Core/Movement): Allow waypoints to use 0 as valid facing value

* cherry-pick commit (4747515872)

Co-Authored-By: Ovah <18347559+Ovahlord@users.noreply.github.com>

* Update SmartScriptMgr.h

* a

* Update SmartAI.cpp

* Update SmartAI.cpp

* Update SmartAI.cpp

* typo

* Update SmartAI.cpp

* Update SmartAI.cpp

* Compile fix

* compile #2

* Update WaypointMgr.h

* Update SmartScriptMgr.h

* compile fix again

Co-authored-by: Ovah <18347559+Ovahlord@users.noreply.github.com>
Co-authored-by: MDIC <joshua.lee.betts@gmail.com>
2022-05-21 23:42:41 +02:00
Maelthyr
c5368816fa Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758) 2022-05-18 05:36:57 -03:00
Maelthyr
5ede1177c5 refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() (#11778)
* implement ResetAllThreat()

* .
2022-05-17 12:01:25 -03:00
Kitzunu
2e13ad75e2 refactor(Core/Spells): make DoCast functions use SpellCastResult (#11546)
* refactor(Core/Spells): make DoCast use SpellCastResult

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update UnitAI.cpp

* Update UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.cpp

* Update src/server/game/AI/CoreAI/UnitAI.h
2022-05-06 00:43:27 -03:00
IntelligentQuantum
9fa3436cbe feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
Kitzunu
5def0cdd12 chore(Core/CreatureAI): improve log (#11468)
* chore(Core/CreatureAI): improve log

* Update CreatureAI.cpp

* Update CreatureAI.cpp
2022-04-23 15:10:07 +02:00
Kitzunu
1501445b0a chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
天鹿
b801274b89 fix(Core/SmartScripts): null crash in SMART_TARGET_PLAYER_DISTANCE (#11442 2022-04-19 16:17:51 +02:00
UltraNix
f7214e24ea feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: (#11171)
* Added new parameter: radius.
* The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types.
* Closes #5270
2022-04-18 19:35:37 +02:00
IntelligentQuantum
659775548f feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when the object will despawn (#10254)
* cherry-pick commit (TrinityCore/TrinityCore@ca4f1e3)
2022-04-17 03:48:22 +02:00
IntelligentQuantum
3555f5916d fix(Core/SmartScripts): don't allow to start a new SAI actionlist while the entity is already running one (#10230)
* cherry-pick commit (2b1cde2560)
2022-04-17 03:46:08 +02:00
IntelligentQuantum
e38a17d2da feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE (#10054)
* cherry-pick commit (619a5534c5)
2022-04-17 01:55:52 +02:00
acidmanifesto
db360f0cfb Fix (Core\DB) Hostil to Hostile spelling fix (#11399)
* Fix (Core) Hostil to Hostile spelling fix

* sql cmd adjustment as well

* AliGnZ

* Further Hostil to Hostile Correction

Per @Si1ker  Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
IntelligentQuantum
ab4ee71762 feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (2da458c56d)
2022-04-15 14:10:41 +02:00
Kitzunu
b41967a067 feat(Core/GameObject): Gob flag helpers (#11287) 2022-04-05 13:52:58 +02:00
Kitzunu
edb7cac19b feat(Core/Unit): NPCFlags helpers (#11286)
* cherry-pick commit (TrinityCore/TrinityCore@d611925)
Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-04-05 13:52:42 +02:00
UltraNix
ff654397e8 fix(Core/Creatures): Properly reset encounter if boss despawns on evade. (#11251)
Fixes #8167
2022-04-02 11:46:27 -03:00
Kitzunu
535c7451a2 feat(Core/Unit): New helpers for DynamicFlags (#11230)
* feat(Core/Unit): New helpers for DynamicFlags

* cherry-pick commit (d611925dc7)

Co-Authored-By: Shauren <shauren.trinity@gmail.com>

* oopsie

Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6 feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 (#11227) 2022-03-30 07:59:42 -03:00
IntelligentQuantum
dec0081f6c fix (Core/SmartScripts): allow to start waypoint movement for a creature that is in combat 2022-03-27 11:34:36 -04:00
IntelligentQuantum
dfa2198d98 feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST (#10210) 2022-03-27 15:19:27 +02:00
UltraNix
df89bbafe4 fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… (#10987)
… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00