Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
Skjalf
2eb374c6e4
fix(Core/Totem): Implement casting delay for the Fire Totem used by c… ( #14276 )
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* fix(Core/Totem): Implement casting delay for the Fire Totem used by creatures
* clear debug
* Update src/server/game/Entities/Totem/Totem.h
* fix build
* Update Totem.cpp
2022-12-28 00:38:00 +01:00
UltraNix
bba9b9ce79
fix(Core): Crashfix. ( #12581 )
2022-07-30 11:59:30 -03:00
Synful-Syn
d2f126710f
chore(Cleanup): Merge redundant if in Totem::Update() ( #12423 )
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TotemUpdate-too-long
2022-07-24 14:29:13 -03:00
UltraNix
e924289405
fix(Core): Crashfix. ( #12184 )
2022-06-28 20:04:23 -03:00
UltraNix
d5221ae423
fix(Scripts/ZulGurub): Fixed Jindo's Brain Wash Totem. ( #11839 )
2022-06-13 21:04:58 -03:00
UltraNix
99f1cd84e2
fix(Core/Spells): Improvements to Far Sight spell: ( #11683 )
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* fix(Core/Spells): Improvements to Far Sight spell:
Far Sight should not interrupt while casting another spell.
Corrected setting Far Sight object as an active object.
Fixed grid activation range for active dynamic objects.
When Far Sight is over, the camera be reset to player.
Enable swapping camera between Far Sight and Sentry Totem.
Fixes #6368
* Update.
* Update.
2022-05-23 04:26:51 -03:00
IntelligentQuantum
0556f0b3d5
refactor(Core/Packets): Totem ( #9451 )
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* Totem
* Update WorldSession.h
2021-12-31 10:23:38 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
cf5aeaea06
fix(Core/Totems): Totems should not fall to the depth in water. ( #7179 )
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* fix(Core/Totems): Totems should not fall to the depth in water.
Fixed #6562
* chore(Core/Totem.cpp): add brackets
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2021-08-06 00:21:41 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
KiK0
765660b515
fix(Core/Spells): cyclone shouldn't be casted on totems ( #5306 )
2021-04-25 01:39:01 -04:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check ( #3668 )
2021-01-09 11:59:50 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Kaev
2fa9f5c249
fix(Core): potential crashes/bugs reported by static analysis #2 ( #2622 )
2020-02-03 07:52:27 +01:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00
Yehonal
b0c8eceb08
Refactoring part 2 [W.I.P]
2016-08-12 02:38:26 +02:00
Yehonal
f6eefedcd5
converted all tabs to 4 spaces
2016-06-26 19:23:57 +02:00
Yehonal
e8e94a0a66
First Commit
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For Azeroth!
2016-06-26 10:39:44 +02:00