Commit Graph

32 Commits

Author SHA1 Message Date
Gultask
d525949316 fix(Core/Creature): Re-Add IGNORE_ASSISTANCE_CALL flag (#16387)
init
2023-05-28 13:49:17 -03:00
Gultask
b86cf11499 fix(Core/Creature): Adjust IGNORE ASSISTANCE CALL flag to prevent assistance on initial aggro only (#16046)
init
2023-04-20 18:16:31 -03:00
Skjalf
8fa0953671 feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTR… (#15976)
feat(Core/Creature): Implement CREATURE_FLAG_EXTRA_DONT_OVERRIDE_ENTRY_SAI
2023-04-16 19:45:09 -03:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
UltraNix
0ae8790956 fix(Core/Creatures): Renamed CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE to CREATURE_FLAG_EXTRA_IGNORE_ASSISTANCE_CALL (#13130) 2022-10-06 00:18:05 -03:00
UltraNix
76f976fd80 fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_DONT_CALL_ASSISTANCE extra flag. (#12802)
* fix(Scripts/AhnQiraj): Rajaxx wave mobs should not chain-aggro each other.

Fixed #12745

* Update.
2022-08-21 10:45:10 -03:00
UltraNix
801e68b1dd fix(Core/Creatures): Added new AI function OnTeleportUnreacheablePlayer to teleport all unreachable players. (#12193)
* fix(Core/Creatures): Implemented CREATURE_FLAG_EXTRA_TELEPORT_UNREACHABLE_PLAYERS.

Fixed #11750

* Update.

* Update.

* Update.
2022-07-24 13:10:41 -03:00
Kitzunu
c55c4aa015 feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE (#11445)
* feat(Core/Creature): CREATURE_FLAG_EXTRA_MODULE

* Update CreatureData.h

* Update CreatureData.h

* Update CreatureData.h

* Update enuminfo_CreatureData.cpp

* Update enuminfo_CreatureData.cpp

* Update enuminfo_CreatureData.cpp

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2022-04-23 16:22:17 +02:00
acidmanifesto
69e2f2e3aa fix/feat: (Core/PacketIO): updated sound and creature addon (#10813)
* fix\feat: (Core/PacketIO): updated sound and creature addon

updated SMSG_PLAY_SOUND, SMSG_PLAY_MUSIC and SMSG_PLAY_OBJECT_SOUND via tc cherry pick
https://github.com/TrinityCore/TrinityCore/pull/2363 and 0f1f7ef401 by @joschiwald  and @ForesterDev
This so far a attempt to align atleast with sound with tc, and correct a potentional issue of hearing creature sounds that is not in visible range. I notice PlaySound was being defined in some weird dependency as it isnt with tc so I renamed it to Playsound. Notice a isLarge still being used in the creature addon when it was depreciated, so i removed that a that seem to of interfered with visibilitydistanceType.

Co-Authored-By: joschiwald <736792+joschiwald@users.noreply.github.com>
Co-Authored-By: ForesterDev <11771800+ForesterDev@users.noreply.github.com>
2022-02-26 10:05:58 -05:00
Kargatum
8b7df23f06 feat(Core/Time): Implement saparated manager for game time (#8630) 2022-01-24 17:55:00 +07:00
Francesco Borzì
9dc88def35 refactor(Core): apply clang-tidy modernize-* (#9975)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-17 14:35:07 +01:00
Malcrom
dfac47a562 feat(Core/Creature): Allow 3 ids per spawn point. TESTING (#10169)
* feat(Core/Creature): Allow 3 ids per spawn point.

* Move GetRandomId to a function

* Update id to id1

* Fixed some errors crashing core and text

* Set ids to lowercase for GetRandomId function

* Update src/server/database/Database/Implementation/WorldDatabase.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

Co-authored-by: acidmanifesto <joshua.lee.betts@gmail.com>
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-14 19:21:50 -04:00
Malcrom
2fd8b00d7b feat(Core/Creature): Dual id Spawning WIP (#10115)
* feat(Core/Creature): Multi id Spawning WIP

* Update Creature.cpp

* Update PR

* Add Sql

* Update rev_1641837958335217980.sql

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update src/server/game/Globals/ObjectMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>

* Update rev_1641837958335217980.sql

* Update cs_npc.cpp

* Create changes_1641842959398297300.md

* Fixed issue added with random model PR

* Update GameEventMgr.cpp

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
2022-01-10 22:09:14 -04:00
Kitzunu
dbc35e3495 feat(DB/Creature): Allow to set swim and flight speeds (#10067) 2022-01-09 01:34:39 +01:00
acidmanifesto
2d4e17fd16 refactor(Core/Creature): Remove Inhabit Type (#9272)
This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
Kitzunu
f04709a326 refactor(Core/Misc): ceil() to std::ceil() (#9791)
- prefer std functions over C functions
2022-01-03 10:11:39 -03:00
Kargatum
e12494d993 feat(Core/Pets): Management refactoring (#9712)
* feat(Core/Pets): rework managment

* 1

* 2

* 3

* 4

* 5

* cs pet

* check before ressurect

* pet DECLINED_NAMES

* display

- https://github.com/azerothcore/azerothcore-wotlk/issues/9297

* ArenaSpectator

* 1
2021-12-30 18:45:13 -03:00
UltraNix
0f83d52f43 fix(Core/Trainers): add new column ReqSpell to npc_trainer table (#9490)
Prevent learning gnomish and goblin engineering recipes at same time.
Fixes #5390

Co-authored-by: Skjalf <47818697+Nyeriah@users.noreply.github.com>
2021-12-16 11:18:21 +01:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
acidmanifesto
de6af87bd3 fix(Core/Objects): increase sight range of objects & correct general defau… (#9180) 2021-11-17 16:00:01 -03:00
Kargatum
aa7932e971 feat(Core/EnumUtils): add more enum for support chat command (#8828) 2021-11-03 10:50:11 +01:00
acidmanifesto
bcd1a701ac fix(Core): ScriptName not readable in creature and gameobject table fix (#8715) 2021-10-25 14:25:13 +02:00
Kitzunu
d464ee7083 refactor(Core/CreatureAI): Turn hardcoded entries into flagsExtra (#8189) 2021-10-12 13:35:22 +02:00
Kargatum
52aa0e9966 feat(License): add new headers information about license (#7941)
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-09-30 13:40:52 +07:00
UltraNix
7406a01ac3 fix(Core/Spells): several improvements to cooldowns (#7559)
- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix
a8c0a2cc89 fix(Core/Movement): (#7008)
- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.

Original source: TrinityCore.

- Closes #5086
- Updates #2208.
2021-08-25 12:41:20 +02:00
Shiroe
7f4c556148 fix(Core): Impelement CREATURE_FLAG_EXTRA_NO_PLAYER_DAMAGE_REQ (#7101) 2021-08-01 18:37:49 +02:00
Shiroe
2f63e81a94 feat(Core/DB): Add Creature ExperienceModifier (#7095) 2021-07-30 07:56:42 +02:00
Shiroe
f8c8e98a0a feat(Core): port aggro distance from vMaNGOS (#6214)
Read detection_range values from creature_template
2021-07-08 18:01:27 +02:00
Kargatum
e3c1e739c6 feat(CI/Codestyle): add check core logs (#6012) 2021-05-31 11:03:00 +02:00
Kargatum
78e1719c80 feat(Core/Misc): includes cleanup (#5953) 2021-05-26 19:00:08 +07:00
Kitzunu
6ac7c559c5 refactor(Core/Creature): Split creature.h (#5974) 2021-05-25 16:25:42 +02:00