Commit Graph

90 Commits

Author SHA1 Message Date
Angelo Venturini
d204eccdea fix(Core/SmartScripts): Allow SAI_ACTION_DIE to accept params (#16411) 2023-05-31 23:32:15 -03:00
Gultask
69fab3df70 feat(Core/SAI): Implement SMART_ACTION_DISABLE (#16254)
* init

* Create rev_1684036819129474700.sql

* Update rev_1684036819129474700.sql
2023-05-17 09:31:50 -03:00
M'Dic
ab2c062f03 feat(core\dbc): item.dbc, sItemStore, item_dbc, item enforcement conf, subclass fix (#14675)
feat (core\log\db): item.dbc and enforcement

dbc enforcement partial pick from tc: 0c44bd33ee

Custom Item for testing by menevia16a (SPP DEV VEIL)

feat (core\log\db): item.dbc and enforcement

Update Item.sql

Update DBCStores.cpp

Update World.cpp

Update ObjectMgr.cpp

further replacement from template to dbc lookup

further logging and implementation

cherry pick tc fd26c3c87c

replace with db lookup

update (sql): Murder all the backticks

line break fixit

fix (item_template): fix incorrect subclass

fix incorrect subclass matching with dbc enforcement

update: log correction for sub class

update log correction for sub class

add subclass to dbc enforcement

add subclass dbc enforcement since it is part of the item.dbc item_dbc

update (log): additional log

Co-authored-by: blub <trinity.michael_vincent@gmx.eu>
Co-authored-by: Shocker <511388+shocker@users.noreply.github.com>
Co-authored-by: Veil <1913466+menevia16a@users.noreply.github.com>
Co-authored-by: Shocker <43253032+shockerqt@users.noreply.github.com>
2023-04-28 01:26:44 +02:00
avarishd
a275a7c464 fix(Core/SmartScripts): Add Triggered Flags for CAST & INVOKER_CAST (#16045)
* cast/invoker_cast

* Update SmartScript.cpp

* {}
2023-04-25 06:21:16 -03:00
IntelligentQuantum
87ea455bec feat(Core/SmartScripts): SMART_ACTION_SELF_CAST (#14371)
* feat(Core/SmartScripts): SMART_ACTION_SELF_CAST

* Update SmartScriptMgr.cpp
2023-04-17 21:07:59 -03:00
Skjalf
f3c63f9662 feat(Core/SAI): Implement SMART_ACTION_SET_GUID (#15978)
* feat(Core/SAI): Implement SMART_ACTION_SET_GUID

* Update SmartScript.cpp

* Update src/server/game/AI/SmartScripts/SmartScriptMgr.h

* Update SmartScript.cpp
2023-04-16 21:00:44 -03:00
Skjalf
78384368ba fix(Scripts/Steamvault): Rework Mekgineer Steamrigger (#15896) 2023-04-09 16:26:35 -03:00
avarishd
2bdf5467b4 fix(Core/SAI): Remove duplicated GO_STATE (#15530)
* fix(Core/SmartScripts): Remove duplicated GO_STATE

* comment in/out some stuff
2023-03-23 08:05:28 -03:00
Skjalf
8a39bd050a feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE (#14981) 2023-02-13 00:53:20 +01:00
Kitzunu
f039836a2f chore(Core/Misc): Change all TODO to doxygen comment (#14966) 2023-02-12 10:05:34 -03:00
UltraNix
14f3b444ae fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14054)
* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.

Fixes #6674

* Update.
2023-01-06 00:52:05 +01:00
Skjalf
968bb3fa7e chore(Core/SAI): Align SAI headers with TrinityCore (#14261) 2022-12-17 17:23:22 -03:00
UltraNix
b615ccd9e9 fix(Core/SmartScripts): Added new parameter onlyInCombat to `SMART_… (#13947)
* fix(Core/SmartScripts): Added new parameter `onlyInCombat` to `SMART_EVENT_FRIENDLY_MISSING_BUFF` event.

Coilfang Scale-Healer should cast Power Word: Shield only in combat.
Fixes #13838

* missing sql.
2022-12-11 11:35:28 -03:00
UltraNix
95652e14d5 fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUM… (#13880)
* fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUMMONED_CREATURES.

Fixes #13787

* Update.

* Update.
2022-12-06 09:41:05 -03:00
天鹿
d5f839a4be fix(Core): SMART_EVENT_RANGE (#13064)
* Update SmartScriptMgr.h

* Update SmartScript.cpp
2022-09-19 21:00:10 -04:00
Malcrom
972bcc3113 Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer (#13059)
* Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer

* Update SmartScript.cpp
2022-09-19 15:35:34 -04:00
Malcrom
f06f5a1334 fix(Core/Smart Scripts): Add param5 flag for range event (#13049)
* fix(Core/Smart Scripts): Add param5 flag for range event to prevent cast on entering combat.
2022-09-18 09:36:15 -04:00
Nefertumm
f0777d1fd3 fix(Core/AI): validate stored targets (#12489)
Co-authored-by: Meji <meji46@users.noreply.github.com>
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>

Co-authored-by: Meji <meji46@users.noreply.github.com>
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2022-07-24 13:06:11 -03:00
IntelligentQuantum
6ac7dfa26f refactor(Core/SmartScripts): GetTargets returns ObjectList instead of ObjectList* (#11950) 2022-07-18 11:15:57 +02:00
UltraNix
65e02d9422 fix(Core/SmartScripts): Added option to override current running time… (#12298)
fix(Core/SmartScripts): Added option to override current running timed actionlist.

Fixes #12227
2022-07-03 11:22:25 -04:00
Kitzunu
90fccacad5 feat(Core/Movement): Allow waypoints to use 0 as valid facing value (#11681)
* feat(Core/Movement): Allow waypoints to use 0 as valid facing value

* cherry-pick commit (4747515872)

Co-Authored-By: Ovah <18347559+Ovahlord@users.noreply.github.com>

* Update SmartScriptMgr.h

* a

* Update SmartAI.cpp

* Update SmartAI.cpp

* Update SmartAI.cpp

* typo

* Update SmartAI.cpp

* Update SmartAI.cpp

* Compile fix

* compile #2

* Update WaypointMgr.h

* Update SmartScriptMgr.h

* compile fix again

Co-authored-by: Ovah <18347559+Ovahlord@users.noreply.github.com>
Co-authored-by: MDIC <joshua.lee.betts@gmail.com>
2022-05-21 23:42:41 +02:00
IntelligentQuantum
9fa3436cbe feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED (#10286) 2022-04-23 16:26:42 +02:00
Kitzunu
1501445b0a chore(Core/Misc): nullptr cleanup (#11467) 2022-04-21 19:17:20 +02:00
UltraNix
f7214e24ea feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: (#11171)
* Added new parameter: radius.
* The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types.
* Closes #5270
2022-04-18 19:35:37 +02:00
IntelligentQuantum
659775548f feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when the object will despawn (#10254)
* cherry-pick commit (TrinityCore/TrinityCore@ca4f1e3)
2022-04-17 03:48:22 +02:00
IntelligentQuantum
e38a17d2da feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE (#10054)
* cherry-pick commit (619a5534c5)
2022-04-17 01:55:52 +02:00
acidmanifesto
db360f0cfb Fix (Core\DB) Hostil to Hostile spelling fix (#11399)
* Fix (Core) Hostil to Hostile spelling fix

* sql cmd adjustment as well

* AliGnZ

* Further Hostil to Hostile Correction

Per @Si1ker  Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
IntelligentQuantum
dfa2198d98 feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST (#10210) 2022-03-27 15:19:27 +02:00
IntelligentQuantum
38a33e7ef0 feat(Core/SmartScripts): Warn when an unused parameter is set in the database (#10124) 2022-02-15 18:02:39 +01:00
IntelligentQuantum
915b6a2738 feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND (#10255) 2022-01-29 11:18:21 -03:00
IntelligentQuantum
9fadfa6499 feat(Core/SmartScripts): SMART_ACTION_PLAY_CINEMATIC (#10231)
* cherry-pick commit (63aa5d1e35)
2022-01-28 23:53:27 +01:00
Kargatum
5969df4e30 refactor(Core/Logging): switch to fmt style for LOG_ (#10366)
* feat(Core/Common): add support fmt style for ASSERT and ABORT

* correct CheckCompactArrayMaskOverflow

* 1

* Update src/server/game/Spells/Spell.cpp

* rework logging

* add fmt replace logs

* logging

* FMT_LOG_

* settings

* fix startup

* 1

* 2

* 3

* 4

* 5

* fmt::print

* to fmt
2022-01-27 16:44:41 +01:00
acidmanifesto
4330e44ad0 fix (Core/CodeReduction) TC_ removal (#10162)
TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
IntelligentQuantum
df4b621527 feat(Scripts/SmartAI): SMART_TARGET_INVOKER (#9802) 2022-01-13 07:46:25 -03:00
IntelligentQuantum
e482cce164 feat(Core/SmartScripts): Add a warning when a boolean value is outside of [0,1] range (#10038) 2022-01-10 14:03:00 -03:00
IntelligentQuantum
2e6213d526 feat(Core/SmartScripts): SMART_ACTION_ATTACK_STOP #10053 2022-01-07 04:19:32 -03:00
Cláudio Costa
5d45c52c3e fix(Core/Creature): Fire Elemental Invasion changes (#9372)
* fix(DB): Blazing elemental invasion event

- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
  Invaders.

* SmartAI: SetCounter to be able to subtract

* Target unit or summoner changed for worldobjects

* extra checks and last sql file

* Codestyle

* codestyle

* adding Baron to elemental invasions

* changed owner or summoner target (SmartAI)

* codestyle
2022-01-06 19:30:23 +01:00
IntelligentQuantum
c377c62c7a feat(Core/SmartScripts): Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EVENT_IC_LOS (#10037)
* .

* .
2022-01-06 06:46:12 -03:00
IntelligentQuantum
2bc373b4f6 feat(Core/SmartScripts): SMART_ACTION_SET_MOVEMENT_SPEED (#10018) 2022-01-05 14:10:19 -03:00
IntelligentQuantum
e28bdf9bde feat(Core/SmartScripts): SMART_ACTION_SET_HEALTH_PCT 2022-01-05 09:38:14 -03:00
IntelligentQuantum
8fd757a152 feat(Core/SmartScripts): ACTION_GO_SET_GO_STATE 2022-01-04 06:44:02 -03:00
IntelligentQuantum
9faec8ef1b feat(Core/SmartScripts): SMART_ACTION_SET_CORPSE_DELAY 2022-01-04 06:41:19 -03:00
IntelligentQuantum
002e62d689 feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_DIES (#9979) 2022-01-03 08:24:13 -03:00
IntelligentQuantum
8a5b96349b feat(Core/SmartScripts): SMART_TARGET_LOOT_RECIPIENTS (#9967) 2022-01-02 21:54:27 -03:00
IntelligentQuantum
f7ff583b7e feat(Core/SmartScripts): SMART_ACTION_DISABLE_EVADE (#9772)
* Update SmartScriptMgr.h

* Update SmartScript.cpp

* Update SmartAI.h

* Update SmartAI.cpp
2021-12-19 18:30:55 -03:00
Kargatum
f62664c987 refactor(Core/Misc): headers cleanup (#9259) 2021-11-22 17:24:39 +07:00
UltraNix
7201d8840f fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)
The mobs should attack the pike if there is no players around
The boss should not despawning after summon
Urok's Tribute Pile with Pike and Head should disapear after Urok appear
Fixes #9023
2021-11-12 09:46:07 -03:00
acidmanifesto
93bbff4cca feat(Core/SAI): Wp table add in orientation and delay collumn (#8927)
ADD (Core) Wp table add in orientation and delay collumn
TC Cherry pick of TrinityCore/TrinityCore@4b7d19c
2021-11-06 08:43:45 -03:00
acidmanifesto
6ff6f48e74 fix(Core/SmartAI): improve SMART_EVENT_GOSSIP_HELLO (#8849)
Add another value to event_param1 for SMART_EVENT_GOSSIP_HELLO to support all cases of OnGossipHello/OnReportUse in GameObjects:
- event_param1 set to 0: execute the action for both OnGossipHello and OnReportUse. This might result in the action being executed twice when clicking the GameObject
- event_param1 set to 1: execute the action for only OnGossipHello
- event_param1 set to 2: execute the action for only OnReportUse
2021-11-04 09:49:20 +01:00
Skjalf
2cf4d05867 feat(Core/SAI): Allow forcing creatures/gameobjects's respawn timers when using SMART_ACTION_FORCE_DESPAWN (#8714) 2021-10-27 04:21:29 -03:00