Winfidonarleyan
c5564e1363
feat(Deps/Fmt): update fmt lib to 10.1.1 ( #17643 )
2023-11-05 13:15:45 +07:00
天鹿
ab7c12fe41
chore(core): Cleanup code p2 ( #16041 )
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* Update AchievementMgr.cpp
* Update M2Stores.cpp
* Update LFGHandler.cpp
* Update PetHandler.cpp
* Update WaypointMovementGenerator.cpp
* Update ScriptMgr.cpp
* Update SpellAuras.cpp
* Update Spell.cpp
* Update SecretMgr.cpp
* Update SpellScript.cpp
* Update SecretMgr.cpp
* Update Spell.cpp
* Update SpellAuras.cpp
* Add files via upload
* Update PetHandler.cpp
* Update PetHandler.cpp
* Update CalendarMgr.cpp
* Update LFG.h
* Update WaypointMovementGenerator.cpp
* Update MapScripts.cpp
* Update Unit.cpp
* Update SmartScript.cpp
2023-05-13 15:00:29 -03:00
M'Dic
7e58650cf5
revert(Core): ChrRace.dbc full implementation ( #16114 )
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* revert (core): ChrRace.dbc full implementation
we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is
* revert
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
* Update remove_charrace_dbc.sql
2023-04-29 08:23:11 -03:00
M'Dic
e5665c32f8
update (core\store): sLFGDungeonStore update ( #15325 )
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* update (core\store): sLFGDungeonStore update
update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
* update (core\store): sLFGDungeonStore update
Co-Authored-By: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2023-04-29 12:25:49 +02:00
M'Dic
3eae4c5713
fix(core/dbc): improve ChrRace DBC handling ( #14843 )
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Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508
Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com >
2023-04-28 01:29:33 +02:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Kitzunu
4870b14b1f
refactor(Core/Object): getLevel() -> GetLevel() ( #14122 )
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* refactor(Core/Object): getLevel() -> GetLevel()
* fix build and sneak some doxygen in
* codeSTLE
* codestyle
2022-12-31 17:39:23 +01:00
UltraNix
49ad7402d9
fix(Core/LFG): Fixed showing dungeon access requirements only for lea… ( #14116 )
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fix(Core/LFG): Fixed showing dungeon access requirements only for leaders in LFG.
Fixes #14070
2022-12-25 10:17:15 -03:00
M'Dic
2e6f6e26da
Add (core\db): Support for Homebind Orientation ( #13389 )
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Add (core\db) Support for Homebind Orientation
2022-10-12 14:39:02 -04:00
Bogir[rus]
05329af838
Update LFGMgr.cpp ( #13197 )
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Small typo fix
2022-10-01 18:02:26 -04:00
M'Dic
967f8ce6d6
update (core): Startup console capitalizations ( #13195 )
2022-10-01 13:09:34 -04:00
Maelthyr
2c7b274bc5
refactor(Core): Improve struct alignment and codestyle ( #12335 )
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refactor(Core): improve struct alignment and codestyle
2022-07-10 14:19:11 -04:00
UltraNix
f0eb6d36a3
fix(Core/Handlers): Faction Change service properly reset and give ne… ( #9729 )
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Fixes #7981
Fixes #8732
2022-03-25 11:45:07 +01:00
Kargatum
78bdc89881
feat(Core/Battleground): rework bg queue system ( #10817 )
2022-03-15 14:36:49 -03:00
UltraNix
9d12652c3e
fix(Core/Misc): Remove from LFG/batleground queues when teleported to battleground/LFG dungeon. ( #10740 )
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Players cannot queue up for battleground during LFG dungeon.
Players cannot queue up for LFG dungeon during battleground/arena match.
Fixes #10635
2022-02-20 12:33:04 -03:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
UltraNix
d9e1cf40c0
fix(Core/DungeonFinder): Fixed joining to LFG dungeon if there is alr… ( #10062 )
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* fix(Core/DungeonFinder): Fixed joining to LFG dungeon if there is already a LFG group inside it.iterator
Fixes #9824
* Buildfix.
2022-01-30 09:48:00 -03:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
IntelligentQuantum
a1c415b226
feat(Core/Player): allow to queue both RDF & BGs together ( #10102 )
2022-01-25 10:21:01 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
Francesco Borzì
b748730bc8
refactor(Core): remove unused imports ( #9969 )
2022-01-02 20:22:09 +01:00
Kitzunu
913e65f97f
refactor(Core/Misc): fabs() to std::fabs() ( #9790 )
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- prefer std functions over C functions
2021-12-31 20:41:00 -03:00
Kitzunu
69683a3472
chore(Scripts/Misc): Cleanup some more JustDied hooks ( #9768 )
2021-12-31 12:00:40 -03:00
Francesco Borzì
cbc7e5466a
refactor(Core): remove unused imports ( #9767 )
2021-12-19 19:41:14 +01:00
Noxies
09a087aed8
fix(Core/LFG): Prevent leaving LFG if in combat ( #9466 )
2021-12-02 13:01:22 -03:00
UltraNix
8668a03e14
fix(Core/DungeonFinder): Dead players should be able to get XP reward from random dungeon. ( #9319 )
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Fixes #9082
2021-12-01 07:04:41 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
Skjalf
731d256420
refactor(Core/Cache): move the GlobalPlayerCache to its own class ( #9166 )
2021-11-18 16:53:36 +01:00
UltraNix
53a7a295fd
fix(Core/DungeonFinder): enable requeueing inside random dungeon ( #8948 )
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- Closes #8609
2021-11-07 20:40:03 +01:00
Skjalf
fffdb31c05
feat(Core/LFG): move the LFG max kick count & kick prevention timers … ( #8683 )
2021-10-25 10:17:12 +02:00
UltraNix
1c77d8a9f2
fix(Core/DungeonFinder): Random Dungeon Finder always removes no perm… ( #8561 )
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Fixes #8222
2021-10-23 18:53:57 -03:00
UltraNix
1ec612e65b
fix(Core/DungeonFinder): Premade groups should be treated as normal groups. ( #8520 )
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Fixes #8339
2021-10-20 05:29:24 -03:00
UltraNix
b8345a2f98
fix(Core/DungeonFinder): Seasonal bosses are available only via Dunge… ( #8056 )
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* fix(Core/DungeonFinder): Seasonal bosses are available only via Dungeon Finder tool.
Fixes #7889
* Update.
* Buildfix.
* Missing.
2021-10-14 13:22:37 +02:00
UltraNix
0eec867c3b
feat(Core/LFG): Implemented LFG_OPTION_ENABLE_SEASONAL_BOSSES. ( #8219 )
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Closes #8098
2021-10-09 14:57:23 -03:00
Skjalf
78a2f73825
fix(Core/LFG): implement ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S and lower … ( #8243 )
2021-10-07 13:09:02 +02:00
UltraNix
495ca76628
fix(Core/LFG): Properly teleport players to new instance if queued within the same dungeon. ( #8174 )
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- Closes #8121
2021-10-04 15:48:51 +02:00
Francesco Borzì
775c6744d2
feat(Core: new hook OnPlayerQueueRandomDungeon() and revert (now unnecessary) PR ( #8196 )
2021-10-02 09:18:33 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Efymer
aa9a39e07f
feat(Core/debug): Add commad to debug lfg ( #6638 )
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* feat(Core/debug): Add commad to debug lfg
* Update LFGMgr.h
* Update rev_1624914323095978900.sql
* Code review fixes
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-09-14 17:08:49 +02:00
UltraNix
fb0c3b4cb2
fix(Core): Possible DF crashfix ( #7684 )
2021-09-01 21:20:29 +02:00
UltraNix
efc5cd467d
fix(Core): possible crashfix ( #7683 )
2021-09-01 19:14:16 +02:00
UltraNix
498faf380b
fix(Core/DungeonFinder): misc improvements ( #7488 )
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- Players should be able to enter the same dungeon if just completed it
- Properly define if the proposal is new
- Set teleport point to the nearest graveyard if teleported to dungeon from other instance
- Display completed encounters when joining LFG in progress (excluding random)
- Closes #5914
- Closes #7388
2021-09-01 10:44:29 +02:00
UltraNix
bfaa32f253
fix(Core/DungeonFinder): re-queueing being inside dungeon and member leaving DF ( #7570 )
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- Closes #6790
2021-08-31 23:37:49 +02:00
Patrick Lewis
1c43e6ac6e
feat(Core/Config): add option for LFG expansion ( #7256 )
2021-08-30 20:39:19 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
Francesco Borzì
f73ef1cd5a
fix(Core/Unit): -Wdeprecated-enum-enum-conversion warning ( #6868 )
2021-07-13 11:51:58 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00