Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
UltraNix
13993a0b5b
fix(Core/Units): Stop melee attacking victim if being charmed by non-friendly target. ( #11353 )
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Fixes #11316
2022-04-16 14:45:16 +02:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
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* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
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* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
UltraNix
9c0c925433
fix(Core/Combat): Improved extra attacks handling. Author: @trickerer ( #11169 )
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Fixes #9423
Fixes #11138
2022-03-27 11:08:18 -04:00
UltraNix
7796cdee33
fix(Core/Spells): Fixed implementation of CAST_FLAG_POWER_LEFT_SELF flag. ( #10908 )
2022-03-27 01:22:29 -03:00
UltraNix
617d85a498
fix(Core/Movement): Send proper movement animation visuals. ( #10843 )
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Fixed #10812
Fixed #10814
2022-03-06 12:31:41 -05:00
UltraNix
1366838a05
fix(DB/Creatures): Nat Pagle should display vendor icon if player completed Nat's Measuring Tap quest. ( #10657 )
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Moved c++ script to DB. Original author: @offl
Fixes #10559
2022-02-17 01:13:39 +01:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
UltraNix
0fa4a90aa8
fix(Core/Spells): Added some exceptions to `SPELL_AURA_PREVENT_REGENE… ( #9844 )
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* fix(Core/Spells): Added some exceptions to `SPELL_AURA_PREVENT_REGENERATE_POWER` auras.
Fixes #2042
2022-02-10 15:34:00 +01:00
UltraNix
6c0113c9a5
fix(Core/Spells): Wolverine Bite ( #10312 )
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- Closes #10293
- Source: TrinityCore
2022-02-04 19:13:30 +01:00
Kitzunu
f4c6a4ce27
fix(Core/Misc): Remove c++ check for c++11 ( #10439 )
2022-02-04 19:00:33 +01:00
UltraNix
902f33a62b
fix(Core/Spells): Implemented spell proc phases. ( #9725 )
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* fix(Core/Spells): Implemented spell proc phases.
Fixes #9634
2022-01-24 15:29:03 -03:00
Kargatum
6d7f58e6ed
feat(Core/Common): delete old Tokenizer ( #10121 )
2022-01-21 14:59:05 +07:00
UltraNix
b24fd81734
fix(Core/Spells): Properly handle client-side orientation on stun. ( #10107 )
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Fixes #9738
2022-01-20 12:12:40 -03:00
Francesco Borzì
9dc88def35
refactor(Core): apply clang-tidy modernize-* ( #9975 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2022-01-17 14:35:07 +01:00
UltraNix
e842119605
fix(Core/Spells): Drop combat on Mind Control cancel. ( #10201 )
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Fixes #9980
2022-01-16 22:26:23 -03:00
UltraNix
11e94a6b89
fix(Core/Spells): Added SPELL_AURA_MOD_ABILITY_IGNORE_TARGET_RESIST… ( #9764 )
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… to Chaos Bolt Passive
2022-01-15 05:09:23 -08:00
Kitzunu
14c0b62be5
refactor(Core/Unit): Split spell things into SpellDefines.h ( #10009 )
2022-01-09 12:37:51 +01:00
IntelligentQuantum
725b1266b4
refactor(Core/Packet): Chat ( #9509 )
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* Chat
* .
* Update GameObject.cpp
* Update Object.cpp
* Update Player.cpp
2022-01-08 07:11:06 -03:00
UltraNix
2c6a692000
fix(Core/Entities): extend combo point system to all Units ( #9816 )
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- Closes #1140
2022-01-07 11:18:03 +01:00
acidmanifesto
2d4e17fd16
refactor(Core/Creature): Remove Inhabit Type ( #9272 )
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This is in reference to issue: https://github.com/azerothcore/azerothcore-wotlk/issues/4361
This is comprised of a cherry pick and partial tc cherry pick:
592516ae69
dbadb6369c
34cfa69efd
12de860b4a
a22bc236eb
2022-01-06 10:33:22 -03:00
acidmanifesto
d504a62293
fix(Core\OpCode): HandleFarSightOpcode ( #9965 )
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* Change TO ThreadUNSAFE
This will process the far sight packet as a is not thread-safe - process it in World::UpdateSessions() compared to the former packet is thread-safe - process it in Map::Update().
This matches up with tc in everything we have with the HandleFarSightOpcode.
* Further Adjustments
* Move to Debug Loggin
TC has it as move to Debug Logging. Stating its a weird opcode handling issue which is not really known why.
2022-01-06 09:22:08 -03:00
IntelligentQuantum
93322bcb4d
refactor(Core/Packet): Character packets ( #9546 )
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* Character
* Update CharacterHandler.cpp
2022-01-06 08:55:00 -03:00
Kargatum
e12494d993
feat(Core/Pets): Management refactoring ( #9712 )
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* feat(Core/Pets): rework managment
* 1
* 2
* 3
* 4
* 5
* cs pet
* check before ressurect
* pet DECLINED_NAMES
* display
- https://github.com/azerothcore/azerothcore-wotlk/issues/9297
* ArenaSpectator
* 1
2021-12-30 18:45:13 -03:00
Kitzunu
89a1b5c9f4
fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CL… ( #9615 )
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* fix(Core/Spells): Implement SPELL_AURA_PERIODIC_TRIGGER_SPELL_FROM_CLIENT
* cherry-pick commit (b3b7f0761d )
* fix build
2021-12-16 20:29:33 -03:00
UltraNix
1cc9ea83ab
fix(Core/Spells): Mind Control can be dispelled from friendly target. ( #9689 )
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Fixes #9629
2021-12-15 04:29:22 -03:00
UltraNix
658a7c2b56
fix(Core/Spells): Do not apply diminishing return on spells casted by mobs. ( #9536 )
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Fixes #9028
2021-12-14 15:17:44 -03:00
UltraNix
52d8e1b68a
fix(Core/Spells): Channeled destination spells should not interrupt flag capturing. ( #9472 )
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Fixes #9225
2021-12-09 23:45:01 -03:00
acidmanifesto
29f49108a5
chore(Core): Remove unnecessary slang Cosmetic ( #9325 )
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* Remove unnecessary slang
Removes ZOMG! that is used in the src in logging and notes. Completely Unnecessary. Contributes to nothing useful. Inflates source. Not needed at all in any shape or form. Not Developer Lingo either.
* Further Clean Up
Removed Profanity
* sensible grammar correction
* More ZOMG! removal
2021-11-25 04:31:54 -03:00
UltraNix
647c91605c
fix(Core/Spells): Autoshot should not interrupt Volley ( #9202 )
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- Closes #8883
2021-11-23 20:13:06 +01:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
UltraNix
70fbaefa8e
fix(Core/Movement): creatures should not cast while moving ( #9141 )
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- Closes #8843
2021-11-15 14:39:36 +01:00
Kitzunu
743636c416
fix(Scripts/Spell): don't allow to tame an already owned creature ( #9005 )
2021-11-13 01:00:30 +01:00
IntelligentQuantum
4653641a0b
refactor(Scripts/Commands): Convert cs_cast to new system ( #8997 )
2021-11-08 09:06:51 -03:00
Kargatum
aa7932e971
feat(Core/EnumUtils): add more enum for support chat command ( #8828 )
2021-11-03 10:50:11 +01:00
Malcrom
f106de8788
refactor(Core): update getFaction to GetFaction and setFaction to SetFaction ( #8708 )
2021-11-01 17:04:32 +01:00
UltraNix
3cddfb84c1
feat(Core/Spells): Implemented SPELLVALUE_AURA_DURATION. ( #8690 )
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- Closes #8505
2021-10-24 23:06:57 +02:00
jestermaniac
8c126075ff
fix(Core/Entities): fix contested flag timer when logging out and in ( #8558 )
2021-10-16 22:26:13 -03:00
Kitzunu
bc82f36f1f
refactor(Core/Unit): clean MonsterText methods ( #6957 )
2021-10-15 10:25:29 +02:00
UltraNix
3223f90bcb
feat(Core/Spells): add helper to get clean and unmitigated damage for pro… ( #7244 )
2021-10-05 23:59:57 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
UltraNix
c3259dabcf
fix(Core/Spells): Implemented PROC_EX_ONLY_FIRST_TICK ( #7933 )
2021-09-21 06:02:06 -06:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
UltraNix
7406a01ac3
fix(Core/Spells): several improvements to cooldowns ( #7559 )
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- Reworked spell category cooldowns.
- Implemented category cooldowns for pets.
- Properly shows pet spell cooldowns in player's UI.
- Corrected pet spell cooldowns with infinity duration.
- Do not add/remove infinity spell cooldown on aura apply/remove if casted by item.
- Closes #5263
2021-09-13 20:57:48 +02:00
UltraNix
50991bdce4
fix(Core/Creatures): Creatures' guardian should not despawn on summon… ( #7607 )
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- Closes #6211
2021-09-05 01:34:52 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
3fa1aa1c17
fix(Core/Pets): controllable guardians (including pets) should not set the combat with its target when commanded to attack it ( #7315 )
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- Closes #7264
2021-08-16 17:43:56 +02:00