Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
Maelthyr
5ede1177c5
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() ( #11778 )
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* implement ResetAllThreat()
* .
2022-05-17 12:01:25 -03:00
Kitzunu
2e13ad75e2
refactor(Core/Spells): make DoCast functions use SpellCastResult ( #11546 )
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* refactor(Core/Spells): make DoCast use SpellCastResult
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update UnitAI.cpp
* Update UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.cpp
* Update src/server/game/AI/CoreAI/UnitAI.h
2022-05-06 00:43:27 -03:00
IntelligentQuantum
9fa3436cbe
feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED ( #10286 )
2022-04-23 16:26:42 +02:00
Kitzunu
5def0cdd12
chore(Core/CreatureAI): improve log ( #11468 )
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* chore(Core/CreatureAI): improve log
* Update CreatureAI.cpp
* Update CreatureAI.cpp
2022-04-23 15:10:07 +02:00
Kitzunu
1501445b0a
chore(Core/Misc): nullptr cleanup ( #11467 )
2022-04-21 19:17:20 +02:00
天鹿
b801274b89
fix(Core/SmartScripts): null crash in SMART_TARGET_PLAYER_DISTANCE ( #11442
2022-04-19 16:17:51 +02:00
UltraNix
f7214e24ea
feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: ( #11171 )
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* Added new parameter: radius.
* The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types.
* Closes #5270
2022-04-18 19:35:37 +02:00
IntelligentQuantum
659775548f
feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when the object will despawn ( #10254 )
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* cherry-pick commit (TrinityCore/TrinityCore@ca4f1e3 )
2022-04-17 03:48:22 +02:00
IntelligentQuantum
3555f5916d
fix(Core/SmartScripts): don't allow to start a new SAI actionlist while the entity is already running one ( #10230 )
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* cherry-pick commit (2b1cde2560 )
2022-04-17 03:46:08 +02:00
IntelligentQuantum
e38a17d2da
feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE ( #10054 )
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* cherry-pick commit (619a5534c5 )
2022-04-17 01:55:52 +02:00
acidmanifesto
db360f0cfb
Fix (Core\DB) Hostil to Hostile spelling fix ( #11399 )
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* Fix (Core) Hostil to Hostile spelling fix
* sql cmd adjustment as well
* AliGnZ
* Further Hostil to Hostile Correction
Per @Si1ker Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
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* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
UltraNix
ff654397e8
fix(Core/Creatures): Properly reset encounter if boss despawns on evade. ( #11251 )
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Fixes #8167
2022-04-02 11:46:27 -03:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
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* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
IntelligentQuantum
dec0081f6c
fix (Core/SmartScripts): allow to start waypoint movement for a creature that is in combat
2022-03-27 11:34:36 -04:00
IntelligentQuantum
dfa2198d98
feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST ( #10210 )
2022-03-27 15:19:27 +02:00
UltraNix
df89bbafe4
fix(Scripts/Vehicles): The next player entering Salvaged Siege Engine… ( #10987 )
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… should control turret if it's not occupied.
2022-03-27 01:16:12 -03:00
Grimgravy
c797cb0b93
fix(Scripts/Quest): improved Overwhelmed! ( #10387 )
2022-03-25 12:44:25 +01:00
Skjalf
7377c96cc8
fix(Scripts/BlackwingLair): Razorgore improvements ( #10971 )
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- Rewrite reset events
- Use proper healing spell on phase transition
- Now uses abilities during phase 1
- Phase transition scripted - mobs now run away
2022-03-23 15:42:34 -03:00
SilentCLD
624d41763a
fix(Core/SAI): allow scripts to target the summoner of a TempSummon ( #10819 )
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Fixes #10760
Fixes #10123
2022-03-15 08:44:09 +01:00
Bogir[rus]
75439773d0
fix and bringing to a unified style warnings of server loading logs to be more visible at server startup ( #10970 )
2022-03-12 04:57:26 -03:00
Nefertumm
556cbd8f58
feat(Core/Gossips): override BoxMoney from DB ( #10414 )
2022-03-10 13:55:29 +01:00
acidmanifesto
a7d17a5bb6
fix (core\db): SAI Error Reporting ( #10698 )
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* fix (core\db): SAI Error Reporting
* formatting
2022-02-15 17:00:33 -05:00
IntelligentQuantum
38a33e7ef0
feat(Core/SmartScripts): Warn when an unused parameter is set in the database ( #10124 )
2022-02-15 18:02:39 +01:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
UltraNix
5febb28b4c
fix(Core/SmartScripts): SMART_ACTION_SET_CORPSE_DELAY, SMART_ACTION_DISABLE_EVADE and SMART_ACTION_GO_SET_GO_STATE are valid actions. ( #10538 )
2022-02-11 22:33:18 +01:00
Kitzunu
13643c969c
refactor(Core/Spell): Use ApplySpellFix with SpellInfo ( #9938 )
2022-02-08 14:09:15 +01:00
Kargatum
de13bf426e
feat(Core/DBLayer): replace char const* to std::string_view ( #10211 )
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* feat(Core/DBLayer): replace `char const*` to `std::string_view`
* CString
* 1
* chore(Core/Misc): code cleanup
* cl
* db fix
* fmt style sql
* to fmt
* py
* del old
* 1
* 2
* 3
* 1
* 1
2022-02-05 00:37:11 +01:00
Kargatum
3a0a9ba088
feat(Core/Common): move EventMap to separated files, add support chrono ( #10209 )
2022-02-04 15:12:45 +01:00
acidmanifesto
48ad8b519b
Revert "fix (core): Smart Script Clean up\Code Reduction ( #10491 )" ( #10494 )
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This reverts commit 0a218c975f .
Memory Leak Issue is being identified by a few fellow devs in response to the clean up.
2022-02-02 13:43:48 -05:00
acidmanifesto
0a218c975f
fix (core): Smart Script Clean up\Code Reduction ( #10491 )
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* fix (core): Smart Script Clean up
No need to repeat ObjectList* targets = GetTargets(e, unit); over 100 times in the same void you sinners.
* Update SmartScript.cpp
* Update SmartScript.cpp
2022-02-02 12:40:32 -05:00
Nefertumm
ede60e2bc0
chore(Core/Texts): Rename parameter for creature texts ( #10317 )
2022-01-31 06:48:55 -03:00
IntelligentQuantum
915b6a2738
feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND ( #10255 )
2022-01-29 11:18:21 -03:00
IntelligentQuantum
9fadfa6499
feat(Core/SmartScripts): SMART_ACTION_PLAY_CINEMATIC ( #10231 )
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* cherry-pick commit (63aa5d1e35 )
2022-01-28 23:53:27 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
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* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kargatum
8b7df23f06
feat(Core/Time): Implement saparated manager for game time ( #8630 )
2022-01-24 17:55:00 +07:00
UltraNix
144c797dba
fix(Core/PetAI): Combat spells should be casted when pet starts attack. ( #9845 )
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Fixes #2140
2022-01-20 03:51:36 -03:00
Cláudio Costa
92887b1578
fix(Scripts/DB): Terenthis quest chain ( #9714 )
2022-01-19 22:39:16 +01:00
UltraNix
19b68ffb57
fix(Core/Pets): Manual using pet spell should not reset attack command. ( #9635 )
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Fixes #9632
2022-01-16 14:44:21 -05:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
acidmanifesto
4330e44ad0
fix (Core/CodeReduction) TC_ removal ( #10162 )
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TC_ remove from any commit out TC_LOG in the event when we do need to run debug logging, we can just remove the // instead of // TC_
2022-01-13 14:39:54 -05:00
IntelligentQuantum
df4b621527
feat(Scripts/SmartAI): SMART_TARGET_INVOKER ( #9802 )
2022-01-13 07:46:25 -03:00
IntelligentQuantum
e482cce164
feat(Core/SmartScripts): Add a warning when a boolean value is outside of [0,1] range ( #10038 )
2022-01-10 14:03:00 -03:00
IntelligentQuantum
2e6213d526
feat(Core/SmartScripts): SMART_ACTION_ATTACK_STOP #10053
2022-01-07 04:19:32 -03:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
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* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00
IntelligentQuantum
c377c62c7a
feat(Core/SmartScripts): Add support to friendly+hostile to SMART_EVENT_OOC_LOS and SMART_EVENT_IC_LOS ( #10037 )
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* .
* .
2022-01-06 06:46:12 -03:00