Skjalf
c2381a5a1c
fix(Core/BattlegroundAV) Irondeep/Coldtooth Supplies never despawning ( #8612 )
2021-10-22 00:03:47 +02:00
Skjalf
3894dfc897
fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects ( #8340 )
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* fix(Core/SAI): Update SMART_ACTION_FORCE_DESPAWN to allow temporarily despawning gameobjects
* brackets
* Some improvements
* restore the virtual
2021-10-14 13:23:59 +02:00
UltraNix
4947887644
fix(Scripts/Brewfest): Rewritten Coren Direbrew's fight( #8040 )
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- Closes #7890
2021-10-08 21:03:38 +02:00
Skjalf
72de7a9a22
fix(Core/GameObject): credit nearby group members on object activation if they're in reward range ( #8240 )
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Ported from: cd625a12e2
Credits to @Treeston
2021-10-07 13:08:30 +02:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
lineagedr
ae8a78d90a
feat(Core/Gameobject): add a range check for gameobjects ( #7521 )
2021-08-31 10:34:43 +02:00
UltraNix
a8c0a2cc89
fix(Core/Movement): ( #7008 )
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- Get zone/area IDs from vmap data in the liquid update
- Add new method Map::getFullVMapDataForPosition to get area info and liquid info in a single vmap lookup
- Adjust GetZoneId/GetAreaId on WorldObject to always return these cached fields.
- Clean up liquid state handling on Unit and Player
- Implemented getting area id from gameobject spawns.
- Removed old core related to getting movement flags dependent on environment.
- Movement flags are now processed more precisely and dynamically.
Original source: TrinityCore.
- Closes #5086
- Updates #2208 .
2021-08-25 12:41:20 +02:00
UltraNix
1b7d3708a6
fix(Core/Loot): ( #7452 )
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- Players that did not participate in killing dungeon boss are not eligible to get loot.
- Players that are too far away from the looted object are not eligible to get loot.
- Players that released spirit and were outside the dungeon when the loot has been released are eligible to get loot.
- Players that have pending bind are not eligible to get loot.
- Properly get loot recipient for some chests in dungeons.
- All above fixes should work in any loot mode (group loot, master loot, etc.)
- Closes #2104 .
2021-08-24 23:48:22 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Kitzunu
9c5b5e4ca9
refactor(GameObject): Update some methods to UpperCamelCase ( #6487 )
2021-06-28 19:41:32 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
Kargatum
5787d00d54
chore(Core/Logging): replace most server loggers ( #5726 )
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* chore(Core/Logging): replace most server loggers
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-06-21 03:07:12 +02:00
Francesco Borzì
466cdb68d6
refactor(Core): code cleanup (part 2) ( #6374 )
2021-06-16 20:40:42 +02:00
Kitzunu
7152ddc82c
refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457 ( #6113 )
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* refactor(Core/Grids): Ported cmangos/mangos-wotlk@ea99457
(cherry picked from commit d6201e5dbb )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
Co-Authored-By: SilverIce <slifeleaf@gmail.com >
* Update CellImpl.h
* w
* more more brackets
* ew
* fix build
2021-06-03 05:27:51 +02:00
Kitzunu
897a02bb75
refactor(Core/Misc): acore to Acore ( #6043 )
2021-05-31 14:21:54 +02:00
UltraNix
0d699222de
fix(Core/Gameobjects):bloading addon table. ( #5885 )
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Fixed #5771 .
2021-05-16 11:58:38 +02:00
Kargatum
db7d754f3f
feat(Core/Common): delete lib game-interface inherited ( #5333 )
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Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2021-05-07 02:16:44 +07:00
UltraNix
87a35b6569
fix(Core/GameObjects): Gameobject rotation and moving actions not updating to client ( #5223 )
2021-05-02 19:25:50 -06:00
Axel Cocat
f70ed8b8ca
fix(Core): fix chests not despawning when opened in group (2) ( #5387 )
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* fix(Core): fix chests not despawning when opened in group
* fix(Core): fix crashes in pr #5371
* Replaced nullptr checks
* Used if with initializer instead of separate scope
2021-05-01 07:03:59 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
Francesco Borzì
2c5cb29ad4
Revert "fix(Core): fix chests not despawning when opened in group ( #5371 )" ( #5386 )
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This reverts commit cd6ee1c644 .
2021-04-21 10:32:32 +02:00
Axel Cocat
cd6ee1c644
fix(Core): fix chests not despawning when opened in group ( #5371 )
2021-04-20 22:51:55 +02:00
Kargatum
4af4cbd3d9
feat(Core/Logging): rework logging ( #4692 )
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* feat(Core/Logging): rework logging
* correct level for sql.sql
* del unused config options
* Correct build
* correct after merge
* whitespace
20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)
* 1
* correct logging
* correct affter merge
* 1
* 2
* LOG_LEVEL_WARN
* #include "AppenderDB.h"
* 3
* 4
* 5
* 1. 'WorldSocket.cpp'. Replace (1)
* 6
* 1
2021-04-17 11:20:07 +02:00
Kitzunu
33aeadf8b6
refactor(Core/Misc): Define & Rename Attributes and flags ( #5193 )
2021-04-15 14:16:39 +02:00
UltraNix
c860b4422c
fix(Core/GameObjects): Creating gameobject's model requires set go state. ( #5188 )
2021-04-13 19:42:43 +02:00
Peter
555862f059
fix(Core/Gameobject): Spell spawned chests should not despawn on loot ( #4413 )
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* Fix despawning temporary lootable objects
* Fix codestyle
* Add comment
* Fix indendation
Co-authored-by: Zoidwaffle <zoidwaffle@gmail.com >
2021-03-28 01:02:29 +01:00
Francesco Borzì
f6a17164be
fix(Core/License): issue with old files license ( #4762 )
2021-03-17 09:46:01 -06:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check ( #3668 )
2021-01-09 11:59:50 +01:00
Kargatum
a2b26272d2
refactor(Core/Game): restyle game lib with astyle ( #3466 )
2020-10-12 10:08:15 +02:00
Stefano Borzì
4e5440ad91
feat(Core/Events): update holiday code and remove misleading log (event date is the one from game_event) ( #3365 )
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Cherry-picked 5b4287e683
Co-authored-by: ariel- <ariel-@users.noreply.github.com >
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2020-09-20 20:36:33 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
Nefertumm
b868f0ad04
Revert "Fix(Core/Gameobjects): non-consumable goobers no longer despawn on use ( #2750 )" ( #2797 )
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This is causing troubles with veins and bg gameobjects (those are known)
This reverts commit 0521a314b5 .
2020-03-24 03:44:40 -03:00
Kitzunu
0521a314b5
Fix(Core/Gameobjects): non-consumable goobers no longer despawn on use ( #2750 )
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Taken from 50c5d30d13 & 2b1e8d135b
Co-authored-by: Wyrserth <wyrserth@protonmail.com >
2020-03-21 22:29:52 +01:00
Shard
eadcb1a782
feat(Core/Battlegrounds) Reworked enhanced bg system for modules ( #2521 )
2020-01-19 17:09:02 +01:00
Shard
067d9e791f
fix(Core/Battlegrounds) Rewrite RandomBG and enabling bg/arenas weights ( #2516 )
2019-12-28 09:40:13 +01:00
Viste
e22d78ecd6
refactor(Core): rename namespaces and macros to acore ( #2454 )
2019-12-01 13:13:31 +01:00
Stoabrogga
dda507aaca
fix(DB/GameObject): Quest event "The Bones of Nozronn"; quest sparkle for GO type "GAMEOBJECT_TYPE_SPELL_FOCUS" ( #2398 )
2019-11-30 08:42:20 +01:00
Stoabrogga
eee8e965e7
fix(Core): increase visibility distance of large game objects ( #1788 )
2019-05-08 08:01:40 +02:00
Nefertumm
c15206fc15
Revert "feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )" ( #1471 )
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This reverts commit 51b8773528 .
2019-02-15 15:14:49 -03:00
Viste(Кирилл)
51b8773528
feat(core): Ensure that all actions are compared to fixed point in time ( #1236 ) ( #1458 )
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i.e. world update start
2019-02-14 19:22:17 +01:00
Francesco Borzì
264dd0c65a
fix(gobject): elevator bug + prevent bugs related to faction and flags ( #1402 )
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- Closes #1396
2019-02-02 14:34:50 +01:00
Francesco Borzì
38b368e909
feat(gameobject): allow gameobjects to loot money + align table with TC ( #1368 )
2019-01-28 20:24:43 +01:00
Kartselyanski
90fdd10c3f
Fix Fishing's spell cast interruption.
2018-07-11 00:16:35 +02:00
FALL1N1
613b586485
Fix Maexxna's portal rotation. ( #925 )
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* Maexxna portal rotation.
* Rewritten sql to update, ready to be merged.
* Portal's visual effect should be in different phasemask and appear only when maexxna is killed.
* split the update query in two, forgot that visual is in phase2
* i want to kms.. all should be good now
2018-07-02 19:20:46 +01:00
ayase
00777a80ae
Eluna implementation ( #847 )
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* azerothcore + eluna done.
* Remove the Eluna single thread limit.
* Read Eluna Settings file.
* submodule change.
* fix(test) Ubuntu - Cant Link Library after Compile
* The ELUNA is disabled by default.
* remove submodule luaEngine.
* some change
* fix a error
* change cmake
* fix: some onplayerchat does not have hooks.
* Eluna: Add BG event Hooks.
* fix:cmake hook AFTER_LOAD_CONF not work.
* Remove the eluna switch.
* Remove some define in the core.
* fix conf file not read in the linux.
* eluna : change bg hook parameter type
* Remove TC log function call
* change bg hook OnBGEnd parameter type.
Note: to enable Eluna, the module is required
2018-05-22 20:22:11 +02:00
Nefertumm
dd300003e2
Update license links ( #783 )
2018-03-12 10:54:57 +01:00
Yehonal
17332304fd
Using TC structure allowing easier patches importing
2017-12-21 00:20:29 +01:00