Commit Graph

4674 Commits

Author SHA1 Message Date
Andrew
bf925eda3c refactor(Scripts/SWP): Update creature scripts to new register method (#20503) 2024-11-10 15:44:35 -03:00
Andrew
3866c35f2f fix(Scripts/Commands): Remove Spirit of Redemption when using Revive … (#20492)
fix(Scripts/Commands): Remove Spirit of Redemption when using Revive command
2024-11-10 15:02:02 -03:00
Andrew
8e05cd7e80 refactor(Scripts/ZulAman): Move Spirit of the Lynx to SAI (#20498) 2024-11-10 14:55:04 -03:00
Andrew
91b8cc29cf fix(Scripts/Spells): Limit Cyclone (39594) to 4 targets (#20506) 2024-11-10 14:54:33 -03:00
Andrew
e8366f6935 fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase (#20507)
* fix(Scripts/SSC): Fix Leotheras running in melee range in demon phase

* Update boss_leotheras_the_blind.cpp
2024-11-10 14:54:05 -03:00
Andrew
4da49dd63a fix(Scripts/ZulAman): Fix crash in Nalorakk script (#20499) 2024-11-10 15:33:01 +01:00
Andrew
734bcb5d10 chore(Core/Creature): Fix typo (#20510) 2024-11-10 15:21:58 +01:00
Andrew
e2be8fb296 fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script (#20493)
* fix(Scripts/ZulAman): Fix Akilzon not spawning eagles and update script

* Update boss_akilzon.cpp
2024-11-10 08:41:46 -03:00
Andrew
8904a13304 fix(Scripts/ZulAman): Fix Sacrifice timers not updating after latest … (#20490) 2024-11-10 08:41:26 -03:00
Andrew
d73ebe2e38 fix(Core/SAI): Don't try to reposition Rooted inhabit type creatures (#20504) 2024-11-10 04:54:01 -03:00
Andrew
7b8fadaa0c refactor(Scripts/ZulAman): Move Jan'alai Fire Bomb to SAI (#20496) 2024-11-09 20:11:56 -03:00
Andrew
82d43ee52a fix(Scripts/ZulAman): Move Harrison Jones spawn to DB (#20491)
Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com>
2024-11-09 19:18:14 -03:00
Andrew
138a2ca974 refactor(Scripts/ZA): Update Zul'jin (#20456) 2024-11-08 21:05:30 -03:00
IntelligentQuantum
21cb6fbf4f fix(Scripts/MagisterTerrace): Kael'thas' Arcane Spheres & Phoenix should despawn (#20481)
* Fix(Core/Scripts): Kael'thas' Arcane Spheres & Phoenix

* it's better xD
2024-11-08 11:30:55 -03:00
Anton Popovichenko
12a41df8bc fix(Core/Unit): Fix crash during Judgement of Light/Wisdom proc (#20467) 2024-11-06 12:13:19 -03:00
avarishd
6c69bd5b53 fix(Scripts/AQ20): Set General Rajaxx's Thundercrash to min 100 dmg (#20461) 2024-11-06 12:00:57 -03:00
avarishd
cce96d05fc fix(Scripts/ZG): Poisonous Blood not being removed after Blood Siphon (#20463)
* fix(Scripts/ZG): Poisonous blood not being removed at the end of siphon

* don't use doforall

* wrong spell -.-

* AURA_STATE_IMMUNITY

* was modified in SpellInfoCorrections

* drop toplayer
2024-11-06 11:09:55 -03:00
avarishd
705b8ab50e fix(Scripts/Item): Obsidian Armor & Frostfire Regalia Set (#20453) 2024-11-06 01:28:53 -03:00
avarishd
fa4dc2cd47 fix(Core/Spells): 'Black Qiraji Battle Tank' being removed on map change/teleport (#20455)
fix(Core/Spells): Black Qiraji Battle Tank being removed on map change/teleport
2024-11-06 01:26:40 -03:00
Dan
ce70cf1c13 refactor(Scripts/ZulAman): refactor set data to instance boss states and refactor Hex Lord Malacrass (#20206)
* load boss data and initialize hexlord

* boundaries and stuff

* Update boss_janalai.cpp

* Update instance_zulaman.cpp

* F

* Update boss_hexlord.cpp

* remove old creature spells

* restore alyson script

* remove instance data sets

* revert
2024-11-05 06:45:53 -03:00
avarishd
1c22cdcab2 fix(Core/Spells): Luffa removing bleeds over level 60 (#20411)
* fix(Core/Spells): Luffa

* Update spell_item.cpp

* Update spell_item.cpp

* Update spell_item.cpp
2024-11-04 21:09:10 +01:00
avarishd
7ad00f9633 fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit (#20437)
* fix(Scripts/Kalimdor): Prophecy of Akida not giving group credit

* {}

* {} attempt 2

* RewardPlayerAndGroupAtEvent
2024-11-04 14:03:26 -03:00
Benjamin Jackson
1bff305ad4 fix(Core/Spells): Adjust logic for removing/applying auras related to areas. (#20299)
* Init.

* Use apply instead of variable.
2024-11-03 21:39:56 -03:00
Benjamin Jackson
3c6273a9dd fix(Core/Unit): Only allow Judgement of Light/Wisdom to proc for targets friendly to caster. (#20374)
Init.
2024-11-03 21:39:26 -03:00
Grimdhex
08bfecdbea fix(Core/Movement): remove unecessary reset() (#20419)
Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com>
2024-11-03 17:36:48 -03:00
Jelle Meeus
fb551c703c fix(Spells/SpellScript): fix CI, rename the log for Validate (#20418) 2024-11-02 21:09:56 +01:00
Jelle Meeus
3de510fa68 fixup(Scripts/CrusaderColiseum)spellscripts (#20417) 2024-11-02 20:01:47 +01:00
Jelle Meeus
94ba32e709 fix(Scripts/Kalimdor): Cavern of Time custodian escort quest group completion (#20355)
* cast quest credit on group members

* refactor group event

* Revert "refactor group event"

This reverts commit 36dff97740ac1e63c8f323a4dbea5bd92a73031d.
2024-11-02 07:13:30 -03:00
Jelle Meeus
3a705edd5b fix(Scripts/Events): Hallow's End Headless Horsemen fly intro (#20366)
manually set move flags
2024-11-02 06:37:40 -03:00
Jelle Meeus
0a182b7274 fix(Scripts/Netherstorm): make "Mark V is Alive!" group completable (#20360)
groupevent instead of completequest
2024-11-02 06:36:32 -03:00
Anton Popovichenko
b45c41cf6e fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function. (#20333)
* fix(Scripts/Outland): Fix crash in dragonmaw_race_npc by refreshing players pointer in lambda function.

* Fix typo

* Refactor dragonmaw_race_npc to replace players pointer to GUID.

* Update src/server/scripts/Outland/zone_shadowmoon_valley.cpp

---------
2024-11-01 19:14:08 -03:00
Jelle Meeus
7410175a08 refactor(Scripts/EasternKingdoms): spell scripts use registry macros (#20399) 2024-11-01 16:54:41 -03:00
Jelle Meeus
bbbcaac77c refactor(scripts/CrusadersColiseum): spell scripts use registry macros (#20400) 2024-11-01 16:54:14 -03:00
Jelle Meeus
7eb1b64a6f refactor(Scripts/Northrend): spell scripts use registry macros (#20401) 2024-11-01 16:11:14 -03:00
Andrew
7a2b86425f fix(Core/Spells): Fix Gurtogg Bloodboil applying Acid Wound to himself (#20394) 2024-11-01 14:09:13 -03:00
Andrew
81ba01d2c1 fix(Scripts/BlackTemple): Parasitic Shadowfiends only target players (#20395) 2024-11-01 14:08:55 -03:00
Grimdhex
0b031de2ea fix(Core/Movement): fix a small memory leak in RandomMovementGenerator (#20258)
* fix(Core/Movement): memory leak and possible crash

Co-Authored-By: Ovahlord <18347559+ovahlord@users.noreply.github.com>

* .

* fix review

---------

Co-authored-by: Ovahlord <18347559+ovahlord@users.noreply.github.com>
2024-11-01 09:39:37 -03:00
Francesco Borzì
4dcaee1816 refactor(src/common|server): remove unused import (big part 2) (#20388) 2024-11-01 08:42:31 +01:00
Francesco Borzì
c06cadfe75 refactor(src/common|server): remove unused import (big part 1) (#20377)
* refactor(src/common|server): remove unused import (big part 1)

* chore: fix build

* chore: fix build

* chore: fix build

* chore: fix build

* chore: attempt to fix damn linkin error
2024-10-31 21:46:11 +01:00
Tereneckla
07a6327c8c fix(Script/BlackTemple): Spawn Shadow Demons 30s into phase 4 (#20335)
* schedule phase 4 demons

* whitespace
2024-10-29 10:49:35 -03:00
sudlud
fb886865ad fix(Core/BattlegroundAV): Add Hallow's End decorations to Alterac Valley (#20317) 2024-10-29 08:43:37 -03:00
Yggdrasil WoW
02b190668b fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fles… (#20048)
* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

* fix(Scripts/Icecrown Citadel): Correct pipe pathing for Vengeful Fleshreapers

---------
2024-10-29 05:54:39 +01:00
Francesco Borzì
2317004417 refactor(src/server/database|shared): remove unused import (#20316) 2024-10-28 10:04:42 +01:00
Francesco Borzì
2ce2c8cf3a refactor(src/server/game/*): remove unused imports (big part 3) (#20315) 2024-10-27 13:10:28 +01:00
Francesco Borzì
cb7e28df05 refactor(src/server/game/*): remove unused imports (big part 1) (#20310) 2024-10-27 10:25:40 +01:00
Francesco Borzì
2c344fc127 refactor(src/server/game/*): remove unused imports (big part 2) (#20311) 2024-10-27 05:06:14 +01:00
Dan
d9e2773519 refactor(Scripts/ZulAman): refactor Jan'alai (#20195)
* Janalai (#13)

* wip

* nullcreature

* wipppp

* first attempt at working state

* hatcherai

* test

* conditions for hatching

* some potential fixes

* some debuggo

* some small fixes

* general fixes

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* more debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* fixed?

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove dumb bomb count

it is not needed

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* other debug

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* remove script for egg

* F

* Revert "F"

This reverts commit 246c66ccdac52e38c95c63f0ee59f1add97f4d64.

* Revert "remove script for egg"

This reverts commit b85933583fd480f941b839623c7291b6d5887246.

* different spell ids

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* Update boss_janalai.cpp

* restore data sets

changing this in a different PR, but data is still being set here
2024-10-26 00:44:25 +02:00
Andrew
02db94035e fix(Scripts/BlackTemple): Prevent further code execution if Illidan e… (#20292)
fix(Scripts/BlackTemple): Prevent further code execution if Illidan evades during air phase
2024-10-25 12:55:52 +02:00
Angelo Venturini
47c61b2576 fix(Core/BG): Fix double method call on removing a player (#20156) 2024-10-24 09:12:29 -03:00
Andrew
b5a8791ae1 fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indef… (#20286)
fix(Scripts/BlackTemple): Fix Illidan Demon Phase being delayed indefinitely
2024-10-24 09:09:17 -03:00