Commit Graph

9 Commits

Author SHA1 Message Date
Barbz
b8e5208e33 CMake - Made it easier to add your custom scripts (#703) 2017-11-16 02:26:15 +01:00
sucofog
e772b08c68 Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)

- Fixes invisible walls causing LoS errores and wrong pathing in some zones.

- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles

- Updated Recastnav to work properly with new updates

- Updated Area Storage

- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)

- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when 
fleeing

- Added command .mmap, port from TC (info about mmaps)
2017-11-14 15:14:43 +01:00
Ercules76
cf750cef61 Core/Misc Created handler for character creation (#562) 2017-08-18 11:40:38 +02:00
HeartWell
fbe5e8c0dc Core/Command: Added disable commands. (#423)
* Core/Command: Added disable commands.
2017-03-15 10:48:28 +03:00
Yehonal
3b2fb0949b Core/Logging: Re-Implemented onChat scripting system 2016-09-24 14:36:21 +02:00
ShinDarth
0aba3ae267 Corrected more copyrights 2016-08-19 23:24:44 +02:00
ShinDarth
da7a7ab295 Fix License issue, closes #21 2016-08-17 17:58:45 +02:00
Yehonal
c1a76e07ff Another big repo refactoring, should be latest
I've restored old paths for scripts and flattened the src structure
2016-08-12 02:40:23 +02:00
Yehonal
b0c8eceb08 Refactoring part 2 [W.I.P] 2016-08-12 02:38:26 +02:00