Commit Graph

13104 Commits

Author SHA1 Message Date
Jelle Meeus
bb19dbf3c9 fix(Scripts/Ulduar) Kologarn becomes a bridge (#18944)
* disable_move is already set in unit_flags creature template

* make kolo not selectable, disable gravity on death
2024-05-25 18:42:46 +02:00
github-actions[bot]
c3828b3d43 chore(DB): import pending files
Referenced commit(s): 88c485f6c5
2024-05-25 16:42:16 +00:00
Gultask
88c485f6c5 fix(DB/Loot): Fix mistake in generic overworld profession drops (#18941)
* Create oopsmybad.sql

* Update oopsmybad.sql

* Update oopsmybad.sql
2024-05-25 18:41:27 +02:00
github-actions[bot]
8eaceabefc chore(DB): import pending files
Referenced commit(s): 845fa07aad
2024-05-25 15:07:25 +00:00
Jelle Meeus
845fa07aad fix(Scripts/Ulduar): update Boss Keepers, Gossip Keepers, Yogg Keepers, Yogg-Saron (#18943)
* gossip keepers, keepers, sara

freya spell

improvements

better gossip

update

converter to update spellscript

refactor sanity wells spawn position, summons zonecombat

make sara summon sanity wells again

thorim casts start again, handle sanity wells only by sanity well spawn
script

refactor sanity

brackets

update comment

gossip keepers, keepers, sara

freya spell

improvements

better gossip

update

converter to update spellscript

refactor sanity wells spawn position, summons zonecombat

make sara summon sanity wells again

thorim casts start again, handle sanity wells only by sanity well spawn
script

refactor sanity

brackets

update comment

gossip keepers, keepers, sara

freya spell

improvements

better gossip

update

converter to update spellscript

refactor sanity wells spawn position, summons zonecombat

make sara summon sanity wells again

thorim casts start again, handle sanity wells only by sanity well spawn
script

refactor sanity

brackets

update comment

gossip keepers, keepers, sara

freya spell

improvements

better gossip

update

converter to update spellscript

refactor sanity wells spawn position, summons zonecombat

make sara summon sanity wells again

thorim casts start again, handle sanity wells only by sanity well spawn
script

refactor sanity

brackets

update comment

* refactor: remove _keepersGUID[4]

* make keeper auras only target players, remove apply scale immunity to well/keepers

include caster in cast

* update keeper flags

* summon and despawn gossip keepers

spawn only if fight done

add intro spell and handle outro

fix off by 1

fix casting simple teleport, only spawn after teleporting

remove empty line

* add teleport to shared ulduar.h

* each keeper triggers their own gossip spawn

* update is called in Reset(), no need to do it here

* add SpellHit override to Freya, Hodir

* Freya, Hodir: use scheduler to schedule post-fight teleport

* JustSummoned rename cr to summon

* sanity well summons are handled by freya instead of sara

* rename pCreature to creature

* keeper use RegisterUlduarCreatureAI

* Freya, Hodir, Thorim: increase despawn time

* despawn tentacles, sanity wells after fight

despawn tentacles after fight

* change order of teleport spells

* am missing header?
2024-05-25 12:06:21 -03:00
Andrew
df688afaff chore(Scripts/Hyjal): Don't initialize headers twice (#18939) 2024-05-23 06:02:10 -03:00
Dan
7f42ec0371 fix(Scripts/Hyjal): initialize/reset local private variables in Reset function (#18932)
initial
2024-05-22 16:15:13 -03:00
github-actions[bot]
f8e584a450 chore(DB): import pending files
Referenced commit(s): f78820e9d5
2024-05-21 01:06:45 +00:00
Dan
f78820e9d5 fix(Scripts/Hyjal): Air Burst should not be cast on MT (#18933)
* fix movement of doomfire

* fix air burst

* conditions

* movechase random target

* Update boss_archimonde.cpp

* update movement

* Update boss_archimonde.cpp

* Update boss_archimonde.cpp
2024-05-20 22:05:56 -03:00
github-actions[bot]
a8b69edeee chore(DB): import pending files
Referenced commit(s): 0aaf521423
2024-05-20 08:41:20 +00:00
Andrew
2912cb47f3 fix(Scripts/Hyjal): Archimonde shouldn't cast other spells during enr… (#18928)
fix(Scripts/Hyjal): Archimonde shouldn't cast other spells during enrage/outro
2024-05-20 10:40:46 +02:00
Andrew
0aaf521423 fix(Scripts/Hyjal): Limit Anetheron sleep to 3 targets (#18929) 2024-05-20 10:40:28 +02:00
Jelle Meeus
ce32e51552 fix(Scripts/Ulduar): disable Mimiron's and Thorim's Targetting crystal when talking to Bran (#18927)
load Mimiron's and Thorim's Targetting crystal
2024-05-19 22:17:12 -03:00
Mykhailo Redko
c13c1b28e7 fix(Scripts/Commands): Fix .lookup item command for most locales (#18922)
follow-up to 49e3d5d
2024-05-19 11:27:25 +02:00
github-actions[bot]
92daec681b chore(DB): import pending files
Referenced commit(s): 346456f78f
2024-05-19 08:41:20 +00:00
Benjamin Jackson
346456f78f fix(DB/Creature): Correct TBC boss gold rewards. (#18899)
* Init.

* Remove auxiliary comments.

* Readd comments along with original reward values.

* Remove auxiliary comments again.

* Add important commit regarding data accuracy.

* Move comment.
2024-05-19 10:40:28 +02:00
sudlud
77397f0054 fix(CI): bump dependencies for usage of Node.js 20 (#18914) 2024-05-19 10:30:06 +02:00
github-actions[bot]
440cea3fd8 chore(DB): import pending files
Referenced commit(s): cf8c155755
2024-05-19 02:05:49 +00:00
sudlud
cf8c155755 fix(DB/Gameobject): Sniffed Values for 'Crossroads' Supply Crates' spawns (#18904) 2024-05-18 23:04:56 -03:00
github-actions[bot]
9ebc246f2b chore(DB): import pending files
Referenced commit(s): 64833d965f
2024-05-18 18:10:26 +00:00
chaosua
64833d965f fix(DB/creature_text) add missing broadcastID to Elder Clearwater txt lines to supp… (#18917)
* (DB/SQL)add missing broadcastID to Elder Clearwater txt lines to support localization

* Update kaluac.sql
2024-05-18 20:09:36 +02:00
Mike Delago
45145fed48 fix(Docker): Check write access for config dir (#18238) 2024-05-18 19:12:22 +02:00
Mike Delago
dd0e6262d1 chore(Docker): update docker compose file schema (#18686) 2024-05-18 18:16:40 +02:00
github-actions[bot]
1b1dfd2a49 chore(DB): import pending files
Referenced commit(s): 49e3d5dfff
2024-05-18 12:09:09 +00:00
Jelle Meeus
49e3d5dfff feat(Scripts/Commands): Add quality colors to .item lookup command (#18907)
add quality colors to .item lookup command
2024-05-18 14:08:20 +02:00
silviu20092
3988e9581d feat(core): add hooks for applying item mods (#18760) 2024-05-18 10:02:57 +02:00
github-actions[bot]
6d6c7bed9b chore(DB): import pending files
Referenced commit(s): 4ae69cf01b
2024-05-18 06:46:17 +00:00
chaosua
4ae69cf01b fix(DB/creature_text): localize Arcanist Braedin txt line about WG (#18886) 2024-05-18 08:45:27 +02:00
sudlud
7b23439b8f feat(CI): add CI for ubuntu-24.04 (#18909) 2024-05-17 22:56:15 +02:00
sudlud
dfc9abb754 fix(CI): revert ubuntu-22.04 to gcc12 (#18905)
* fix(CI/PCH): revert ubuntu-22.04 to gcc12, add ubuntu-24.04 with gcc14

* also update nopch workflow

* Update core-build-nopch.yml

* Update core-build-pch.yml
2024-05-17 21:00:16 +02:00
Dan
3b4639aa19 fix(Scripts/ShadowmoonValley): minor fixes to Enslaved Netherwing Drakes (#18883)
* init

* fixes
2024-05-17 08:06:25 +02:00
github-actions[bot]
6874d5e61b chore(DB): import pending files
Referenced commit(s): e2029c3633
2024-05-15 18:43:46 +00:00
sudlud
e2029c3633 fix(Core/BattlegroundAV): spawn generic gameobjects in Alterac Valley (#18764)
* fix(Scripts/PVP): correctly spawn generic gameobjects in Alterac Valley

I've been "collecting" these in the DB for a while, now it's time to move
these spawns to the AV script and actually spawn them.

* add 2 additional generic gameobjects
2024-05-15 20:41:59 +02:00
github-actions[bot]
ef6db03e13 chore(DB): import pending files
Referenced commit(s): fd7c8a0bde
2024-05-14 23:00:31 +00:00
Gultask
fd7c8a0bde fix(DB/Gameobject): Rebuild all Eastern Kingdoms gathering nodes using sniffed data (#18898)
* Create rev_1715713909070959500.sql

* extra leftovers
2024-05-14 19:59:43 -03:00
github-actions[bot]
e06f2b294b chore(DB): import pending files
Referenced commit(s): 65942555b5
2024-05-14 18:29:44 +00:00
Gultask
65942555b5 fix(DB/Loot): Near complete loot rework of Vanilla overworld zones (#18796)
* Create rev_1713905765626834000.sql

* unique loot

* remove garbage

* Update rev_1713905765626834000.sql
2024-05-14 20:28:55 +02:00
github-actions[bot]
8ad17441a5 chore(DB): import pending files
Referenced commit(s): 7889a99e8f
2024-05-14 06:07:10 +00:00
Dan
7889a99e8f fix(DB/Hyjal): allow Giant Infernal to use Flame Buffet (#18885)
init
2024-05-14 08:06:08 +02:00
github-actions[bot]
15e46de4bc chore(DB): import pending files
Referenced commit(s): 3a4d321ba4
2024-05-13 19:46:22 +00:00
daobashun
3a4d321ba4 fix(DB/gameobject):Remove the Church of the Holy Light with flowers and small mounds (#18879)
* Delete Flower and Small Dirt Mound
Added flower and small mounds to the event

* fix error

* Update data/sql/updates/pending_db_world/rev_1715349752817459800.sql

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>

* Update data/sql/updates/pending_db_world/rev_1715349752817459800.sql

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>

* Update rev_1715349752817459800.sql

---------

Co-authored-by: Dan <83884799+elthehablo@users.noreply.github.com>
2024-05-13 20:45:37 +01:00
Jelle Meeus
b42ca49329 fix(Karazhan/Nightbane): Rain of Bones cast on one random player/pet, summon Skeletons at that location (#18892)
* replace skeletonspawn scheduler with spellscript

* Revert "replace skeletonspawn scheduler with spellscript"

This reverts commit 974bcb805be57c3175d63d91afe656c0bc327a9e.

* random target and remember position

* target position instead of player

* make pets valid targets for rain of bones

* change 100 to 100.0f
2024-05-13 20:39:17 +01:00
github-actions[bot]
e4b46863e8 chore(DB): import pending files
Referenced commit(s): 5668e47a5d
2024-05-12 21:53:41 +00:00
Dan
5668e47a5d fix(DB/Hyjal): Archimonde aggro range (#18884)
* init

* Update archimondo.sql
2024-05-12 18:52:54 -03:00
Jelle Meeus
d709080029 fix(Karazhan/Nightbane): no longer killable during flight (#18890)
add unkillable during flight phase

_flying: takeoff/landing, moving to location
Phase 2: in the air and casting air spells
2024-05-12 21:06:42 +02:00
Jelle Meeus
85e967183f fix(Scripts/Naxxramas): Re enable Portal Hub teleport requirement (#18844)
fix naxxramas portal hub trigger
2024-05-12 20:53:39 +02:00
github-actions[bot]
8552d4f170 chore(DB): import pending files
Referenced commit(s): 0f82c8e8dd
2024-05-12 16:40:00 +00:00
sudlud
0f82c8e8dd fix(Core/Events) Implement Fireworks Spectacular (#18860)
* init sql file for fireworks spectacular - add entry in game_event

* add missing delete statement

* add gameobjects 180698 'Party Table, 180699 'Festive Keg, 180700 'Hay Bale 1'

* update comment, add gameobject 180754 Toasting Goblet

- todo: pooling (?) - the tables are quite full
- todo: why are there tables missing? e.g. below:
.go ga 82615

* add gameobject 180905 'Festive Mug'

* add gameobjects 'Firework, Show, Type%'

* add vendors

* add revelers and bruisers

TODO: also add 15906 'Ironforge Reveler'

* remove '%Firework Show%' spawns

- these will be spawned temporarily via script

* add firework gameobject SmartAI

* WIP stormwind fireworks show

steps to test the show:
.go xyz -8984 498 96 0
.gob add temp 180749

* improve handling of fireworks show, add gameobject 180749 'Cheer Speaker' spawns

how to test:
.go ga 64640
.event start 72

* prepare fetching correct show based on map+zone

* introduce typedef for FireworkShow

* Add Teldrassil show

.go ga 64651
.event start 72

* fix Teldrassil and Stormwind shows, add initShow() debug message, replace magic numbers for fireworkShow sizes

- these were broken due to an error in my txt parsing script

* add Shattrath show

.go c 139914
.event start 72

* add Silvermoon show

.go ga 64670
.event start 72

* add Booty Bay show

.go ga 64630
.event start 72

* add Thunder Bluff show, add Exodar show, set firework gameobjects active, update comments, remove _maxCount

* add Underciy show

.go ga 64641
.event start 72

* fix Undercity show indexes

* move code from midsummer.cpp to new file firework_show.cpp

* add Orgrimmar show

.go ga 64647
.event start 72

* add Ironforge show

.go ga 64634
.event start 72

* update shows from sniff parses using fixed export script

* update 'Party Table, 'Festive Keg' and 'Hay Bale 1' spawns with additional sniffs

* update 'Toasting Goblet' spawns with additional sniffs

* update 'Festive Mug' spawns with additional sniffs

* update 'Fireworks Revelers' spawns with additional sniffs

* remove duplicate AND from sql file

* attempt moving FireworkShows to the heap

* start firework show at the full hour and also handle late starts correctly

- also perform a minor cleanup

* do not touch gameobject with guid 16586 which is linked to harvest festival

* move firework_show.cpp to subfolder firework_show

* move firework_show arrays to seperate header files

* update show handling, still not final

* update for new struct design, Teldrassil show running correctly already

* update remaining shows for new firework show structs

* rename go_cheer_speaker to go_firework_show

* update debug / error messages

* update all firework shows for local spawnIndex handling

* spawn 'Toasting Goblet's for 10min after show ende

* add reveler SAI and make revelers cheer on show end

* remove log_error messages

* add comment for festive mugs

* Update firework_show.cpp

* add missing include for uint32

* replace an uint32 with an int

* revert unintended changes in midsummer.cpp

* add #include "GameObjectScript.h"

* remove ThunderBluff Reveler spawns with wandering movement

- these probably should have waypoints instead or just got parsed incorrectly
- it should be safe to remove these for now and probably investigage this further later on

* update function names
2024-05-12 18:39:14 +02:00
Dan
c95594e34a fix(DB/updates): fix downquery to match up (#18888)
init
2024-05-12 15:57:09 +02:00
Knindza
dd3f4a5f8e fix(Scripts/Zones/Creature): Infra-Green Bomber (#18752)
* Updating Creature.

* Delete data/sql/updates/pending_db_world/rev_1713104748708628400.sql

* Updating Bomber
2024-05-12 11:03:21 +01:00