Francesco Borzì
af769c6c7e
refactor(Scripts/Northrend): remove unused imports ( #19460 )
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* refactor(Scripts/Northrend): remove unused imports
* chore: wip
2024-07-26 19:56:33 -03:00
Jelle Meeus
3211c7d884
fix(Scripts/ObsidianSanctum): add Flame Tsunami knockback ( #19078 )
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* refactor spellscript
refactor spellscript
* add flame tsunami knockback
2024-06-16 19:00:07 -03:00
IntelligentQuantum
4ec284577e
chore(Scripts/Northrend): remove useless includes ( #18061 )
2023-12-25 02:15:56 -03:00
Winfidonarleyan
eb1ecc38a5
feat(Core/Scripting): move all script objects to separated files ( #17860 )
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* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
2023-12-02 21:13:20 +01:00
KJack
3d20f8902b
feat(Core/Instance): InstanceScript: create Remove functions ( #17702 )
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InstanceScript: create `Remove` helper functions
2023-11-14 08:13:28 -03:00
Kitzunu
bbadc32bea
Revert Visibility Notifier changes ( #17682 )
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* Revert "fix(Core/Grid): Implement missing GridUnload setting (#17569 )"
This reverts commit 79b39f9655 .
* Revert "fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation (#17480 )"
This reverts commit 60e27511c5 .
* Revert "fix(Core): GridCleanUpDelay Log (#17436 )"
This reverts commit 90b16ca065 .
* Revert "feat(Core/Grids): Implement visibility notifier (#15919 )"
This reverts commit 2779833768 .
2023-11-12 00:48:49 +01:00
Andrew
41dba1affb
fix(Scripts/ObsidianSanctum): Fix Tenebron respawning ( #17576 )
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fix(Scripts/ObsidianSanctum): Fix Shadron respawning
2023-10-25 06:14:09 -03:00
AG
60e27511c5
fix(Core/Grid): Address bugs and performance issues introduced by visibility notifier implementation ( #17480 )
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* Bug fixes
- Corrected std::chrono from seconds to milliseconds
- Got rid of leftover code that caused objects to not show up on time
* Removed logic to set gameobject as active
- More alignement with TC.
- Reduces CPU usage drastically
* Revert back to using time_t instead of std chrono
* Invoke SetNoCreate() method to reduce CPU usage drastically
* Remove setActive from static and motion transports
* Fix performance issues
* Added SetFarVisible to WG and some dungeon scripts
- Also removed setActive(true) from creatures in Wintergrasp. As for gameobjects they are set to active upon being damaged/destroyed and removed from active on rebuild (reset)
* Removed comments related to VISIBILITY_COMPENSATION
* Fix log
* Deleted unused files + corrected a check
* Added missing header
* Removed unused parameter
* Removed another unsued parameter
* Changed vector to set for i_visibleNow
- Changed vector to set for i_visibleNow in VisibleNotifer
- Adjusted HaveAtClient to accept Object*
- Adjusted SendUpdateToPlayer to send createobject packet only if not known to client
2023-10-23 05:37:11 -03:00
Skjalf
9aee5c41e2
fix(Scripts/Misc): Fix bosses not reseting after the despawn update ( #15507 )
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* fix bosses not reseting
* fix lk
* fix tirion not respawning
* up
2023-03-21 15:05:04 -03:00
Maelthyr
0200a288cd
refactor(Scripts/Northrend): conversion to std::chrono ( #15269 )
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Co-authored-by: Maelthyrr <maelthyrr@users.noreply.github.com >
2023-03-07 09:23:33 -03:00
Kitzunu
bd6034e1a9
refactor(Core/AI): Some more refactoring prep for Comat Threat system… ( #15026 )
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Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com >
2023-02-13 21:39:40 +01:00
Skjalf
0dbb8c814c
refactor(Core/InstanceScript): refactored load and save methods ( #14977 )
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Co-authored-by: joschiwald <736792+joschiwald@users.noreply.github.com >
2023-02-12 15:53:48 -03:00
Kitzunu
f039836a2f
chore(Core/Misc): Change all TODO to doxygen comment ( #14966 )
2023-02-12 10:05:34 -03:00
Skjalf
bf30c66ba4
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects ( #14789 )
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Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-29 09:44:33 -03:00
Maelthyr
3024bee3ba
refactor(Core/UnitAI): Update target selector ( #13169 )
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* refactor(Core/UnitAI): Update TargetSelector.
Cherry-pick:
*https://github.com/TrinityCore/TrinityCore/pull/19930
Co-authored-by: Treeston <treeston@users.noreply.github.com >
* fix GGC/CLang errors in scripts
* .
* missing a file and fix a script error
* .
* fix path changes dude to a miss click in the second commit
* .
Co-authored-by: Maelthyrr <lynethris@protonmail.ch >
Co-authored-by: Treeston <treeston@users.noreply.github.com >
2022-12-06 09:27:13 -03:00
IntelligentQuantum
afe48578d7
feat(Core/Scripts): Added Boundary in Obsidian sanctum ( #12158 )
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* .
* Clion event trace
* Update .gitignore
* feat(Core/Scripts): Added Boundary in Obsidian sanctum
* .
2022-06-26 04:46:06 -03:00
Maelthyr
d928d8d96a
refactor(Core/Unit): PC&NPC Immunity ( #11986 )
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* initial
* refactor(Core/Unit): PC & NPC Immunities
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* fix builds error
Cherry-pick TC: 74af880217
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
* Fix nef combat, and replace SetFlag by SetUnitFlag
* fix combat with jedoga
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-18 08:16:45 -04:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
IntelligentQuantum
ab4ee71762
feat(Core/Maps): AreaBoundary ( #10525 )
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* cherry-picked commit (2da458c56d )
2022-04-15 14:10:41 +02:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
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* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
Kitzunu
69683a3472
chore(Scripts/Misc): Cleanup some more JustDied hooks ( #9768 )
2021-12-31 12:00:40 -03:00
Kargatum
c81891fc11
feat(Core/AI): convert SelectAggroTarget to enum class ( #9893 )
2021-12-28 19:13:12 -03:00
Kargatum
f62664c987
refactor(Core/Misc): headers cleanup ( #9259 )
2021-11-22 17:24:39 +07:00
sschepens
b7f8083915
feat(Core/Misc): change how Position struct is retrieved ( #9017 )
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Update Position::GetPosition() and similar methods signatures to reflect 2a4c9bc changes by return a Position object instead of accepting a Position parameter by reference.
Cherry pick of 2585e799f9
2021-11-10 23:43:00 +01:00
Kargatum
52aa0e9966
feat(License): add new headers information about license ( #7941 )
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Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
2021-09-30 13:40:52 +07:00
Kitzunu
2f449326e0
refactor(Core): Rename ...Manager to ...Mgr ( #6910 )
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* Rename MapManager.h to MapMgr.h
* Rename BanManager.h to BanMgr.h
* Rename MapManager.cpp to MapMgr.cpp
* Rename BanManager.cpp to BanMgr.cpp
* Rename MapRefManager.h to MapRefMgr.h
* Rename ThreatManager.h to ThreatMgr.h
* Rename GridRefManager.h to GridRefMgr.h
* Rename ThreatManager.cpp to ThreatMgr.cpp
* Rename GroupRefManager.h to GroupRefMgr.h
* Rename HostileRefManager.h to HostileRefMgr.h
* Rename HostileRefManager.cpp to HostileRefMgr.cpp
* Rename MMapManager.h to MMapMgr.h
* Rename FollowerRefManager.h to FollowerRefMgr.h
* Rename VMapManager2.h to VMapMgr2.h
* Rename IVMapManager.h to IVMapMgr.h
* Rename MMapManager.cpp to MMapMgr.cpp
* Rename VMapManager2.cpp to VMapMgr2.cpp
* Rename RefManager.h to RefMgr.h
* Rename WaypointManager.h to WaypointMgr.h
* Rename WaypointManager.cpp to WaypointMgr.cpp
* Rename MPQManager.h to MPQMgr.h
* Rename MPQManager.cpp to MPQMgr.cpp
* Rename IMMAPManager.h to IMMAPMgr.h
* fix build
* Update Main.cpp
* chore(Core/Misc): Remove toxic language
* Revert "chore(Core/Misc): Remove toxic language"
* fix build
* build
2021-09-15 17:50:28 +02:00
Viste
a9796af174
fix(Core/Misc): bunch of crashfixes ( #7307 )
2021-09-14 14:38:56 +02:00
Francesco Borzì
4103fca5a4
fix(Core/ObjectGuid): prevent creating copies when looping objects ( #6852 )
2021-07-10 15:54:16 +02:00
Kargatum
9ac6fddcae
feat(Core/Database): port TrinityCore database API ( #5611 )
2021-06-22 06:21:07 +02:00
UltraNix
f4c226423d
feat(Core/Misc): implement ObjectGuid class (port from TC) ( #4885 )
2021-04-25 22:18:03 +02:00
HelloKitty
9165630b91
fix(Scripts/RubySanctum): Xerestrasza Incorrect Usage of GOSSIP_OPTIONQUESTGIVER ( #5286 )
2021-04-19 22:57:20 +02:00
Kitzunu
f9d708b450
feat(Core/Instance): Add instance validation for creature scripts ( #4596 )
2021-04-05 15:34:26 +02:00
Kitzunu
28f1dc5c0c
refactor(Core): replace NULL with nullptr ( #4593 )
2021-03-02 01:34:20 +01:00
Kitzunu
dbc0ff6554
refactor(Core): sort #includes alphabetically ( #4579 )
2021-02-24 22:34:42 +01:00
Kitzunu
da4edd547d
chore(core): remove malformed whitespaces ( #4244 )
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* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
2021-01-10 14:27:55 +01:00
Kargatum
ea93a5c1a1
feat(CI/Codestyle): added codestyle check ( #3668 )
2021-01-09 11:59:50 +01:00
Francesco Borzì
d4a58700d4
refactor(Core): apply clang-tidy modernize-use-override ( #3817 )
2020-12-06 18:04:55 +01:00
Andrius Peleckas
01fa6257c8
fix(Scripts/ObsidianSanctum): Code revamp [1/2] ( #3634 )
2020-11-28 15:36:05 -06:00
Andrius Peleckas
ab5933effa
fix(Core/Util): EventMap::RepeatEvent when eventId is retrieved by ExecuteEvent() call ( #3426 )
2020-10-17 14:59:22 +02:00
Kargatum
5e20b46812
refactor(Core/Scripts): restyle scripts lib with astyle ( #3467 )
2020-10-11 10:35:34 +02:00
Francesco Borzì
b61ae8abcd
fix(Core/Misc): all GCC warnings ( #3457 )
2020-09-14 17:31:12 +02:00
Kitzunu
1f89282b22
refactor(Core): NULL -> nullptr ( #3275 )
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* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
* NULL to nullptr
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com >
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com >
2020-08-31 11:55:09 +02:00
ArashGorge
6fbeda297b
fix(Core/Boss Script): Obsidian Sanctum Bugs Fixed (Cant enter instance while boss in combat , fix HardMode problem with damage drakes before starting boss) ( #2130 )
2019-08-13 10:14:25 +02:00
Ali Khazaee
4a483aa3fd
Sartharion Boundary ( #1967 )
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* Sartharion Boundary
* Engage with players
2019-06-22 10:56:47 +02:00
Pondaveia
b81c157628
fix(CORE/Raid): Obsidian Sancturn - Tenebron ( #1726 )
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* Removed the whelpings that were spawned as soon as the portal opens.
2019-04-23 14:03:39 +02:00
Vitoco
edd88fbd1e
fix(instance): Ruby Sanctum - Resistances ignored ( #1371 )
2019-02-16 20:08:50 +01:00
Stoabrogga
7a9f09341f
chore(PCH): remove "ScriptPCH.h" from cpp scripts ( #1423 )
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remove "ScriptPCH.h" from cpp scripts as it is intended to be used as precompiled header for the build process only
2019-02-10 14:50:44 +01:00
Yehonal
e49fb94e79
Fixed Twilight torment sartharion
...
thanks to @Morgarr
2018-04-09 07:09:27 +00:00