Jelle Meeus
d8123cbc37
fix(Scripts/ZulAman): Halazzi Lynx Ability Timers ( #20761 )
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fix(Scripts/ZulAman)HalazziLynxAbilityTimers
2024-11-29 05:04:44 -03:00
Riley S.
dd3eb38378
fix(Scripts/ZulAman): Hex Lord Malacrass' Drain Power Timer ( #20754 )
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* Initial Fix for #20751
* Tighten timings
* Condense Code
* Move `ScheduleHealthCheckEvent` into `Reset()`
2024-11-28 14:34:15 -03:00
Andrew
00564e6ab5
fix(Scripts/ZulAman): Fix Malacrass not using Slice and Dice ( #20735 )
2024-11-25 09:56:03 -03:00
Andrew
78dc29371c
fix(Scripts/MagisterTerrace): Fix Selin's crystal drain being interru… ( #20727 )
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fix(Scripts/MagisterTerrace): Fix Selin's crystal drain being interrupted
2024-11-24 19:38:52 -03:00
Andrew
94873d129b
fix(Scripts/ZulAman): Fix Berserk crash and Corrupted Totems not atta… ( #20726 )
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fix(Scripts/ZulAman): Fix Berserk crash and Corrupted Totems not attacking
2024-11-24 19:21:00 -03:00
daobashun
ec84bf98f9
fix(Scripts/Spell): Added random whispers of the Death Knight Newbie Village Lich King ( #19006 )
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* Use rand Spell Whispers
* Added smart script for creature 28576|28577
* Added spell script name
* Fixed the wrong name
* The script name is lowercase
Remove spaces
* Remove spaces
* Remove spaces
* Players will only be able to whisper if they have mission 12678
Attacking civilians is the only way to whisper
* Validate
* Update src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
---------
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com >
2024-11-24 18:03:34 -03:00
Andrew
72b5e26c91
fix(Scripts/ZulAman): Dont cast Gust of Wind if about to start Electr… ( #20717 )
2024-11-24 12:24:45 -03:00
Jelle Meeus
c1c9443dd1
fix(Scripts/ZulAman): remove cast transfigure when going into lynx ( #20716 )
2024-11-24 12:18:23 -03:00
Jelle Meeus
6e0e5a6939
fix(Scripts/ZulAman): Harrison Jones gong event RP with taskscheduler ( #20713 )
2024-11-24 11:39:19 -03:00
Andrew
49b0596744
fix(Scripts/ZulAman): Despawn Zuljin spirits shortly after death ( #20711 )
2024-11-24 08:54:29 -03:00
IntelligentQuantum
065579a6e3
fix(Scripts/ZulAman): Nalorakk in Bearform should not be attacking wi… ( #20707 )
2024-11-24 08:13:57 -03:00
Andrew
c5876bff6f
fix(Scripts/ZulAman): Fix Amani Hatcher behaviour ( #20687 )
2024-11-24 07:56:18 -03:00
Jelle Meeus
a6f279ccfa
fix(Scripts/Zulaman): Halazzi double scheduling of lynx abilties in the first phase 1 ( #20708 )
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double scheduling of enter lynx
2024-11-24 10:34:31 +01:00
Andrew
e15ca6ff51
fix(Scripts/ZulAman): Jan'alai eggs should not respawn during encounter ( #20664 )
2024-11-21 07:23:01 +01:00
Andrew
d5d6ce39af
fix(Scripts/ZulAman): Correct gate ids ( #20665 )
2024-11-21 07:22:33 +01:00
Dan
8c3c751221
refactor(Scripts/MagistersTerrace): Felblood Kael'thas ( #20642 )
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* Felblood kael (#14 )
* init
* initial ready version
* make scheduler repeatable and correct intro sequence
* some debug and OOC scheduler
* Update boss_felblood_kaelthas.cpp
* finale
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* Update boss_felblood_kaelthas.cpp
* simplify target selection
2024-11-20 23:19:03 +01:00
Andrew
bda74c14b8
fix(Scripts/ZulAman): Hexlord: missing update to last commit ( #20663 )
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* fix(Scripts/ZulAman): Hexlord: missing update to last commit
* Update boss_hexlord.cpp
2024-11-20 22:33:19 +01:00
Andrew
57f9cecbd9
fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not la… ( #20648 )
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* fix(Scripts/ZulAman): Fix Narolakk Mangle timer and Bear phase not lasting for full duration
* Update boss_nalorakk.cpp
* Update boss_nalorakk.cpp
2024-11-20 22:29:07 +01:00
Andrew
62a5529fcf
fix(Scripts/ZulAman): Fix Halazzi lynx not moving on spawn ( #20649 )
2024-11-20 22:28:16 +01:00
Andrew
4aca845fab
fix(Scripts/ZulAman): Remove Zul'jin Electrical Storm on phase change ( #20651 )
2024-11-20 22:27:53 +01:00
Andrew
aa847d110a
fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities ( #20653 )
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* fix(Scripts/ZulAman): Fix Malacrass not casting correct class abilities
* Update boss_hexlord.cpp
2024-11-20 22:27:35 +01:00
Andrew
5561445de4
fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour ( #20662 )
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* fix(Scripts/ZulAman): Fix Janalai Enrage/Berserk behaviour
* Update boss_janalai.cpp
2024-11-20 22:26:45 +01:00
Jelle Meeus
047a21d31a
fix(Scripts/ZulAman): Halazzi Phases ( #20650 )
2024-11-20 09:08:21 -03:00
Andrew
c46fceeea7
fix(Scripts/ZulAman): Restore hatcher side switch ( #20633 )
2024-11-19 06:25:21 -03:00
Andrew
c4a8fafecb
fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles no… ( #20632 )
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fix(Scripts/ZulAman): Fix Gust of Wind targetting tanks and eagles not spawning
2024-11-19 06:24:36 -03:00
Dan
8c763f6612
refactor(Scripts/MagistersTerrace): refactor Selin Fireheart ( #20604 )
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* init
* Update boss_selin_fireheart.cpp
* rectification
* whitespace
2024-11-18 16:37:03 -03:00
Andrew
17bb56932e
fix(Scripts/ZulAman): Fix Janalai berserk ( #20612 )
2024-11-18 08:24:32 +01:00
Andrew
68f3a59f78
fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attack… ( #20615 )
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* fix(Scripts/ZulAman): Narolakk dont engage after wave dies and attackable
* Update boss_nalorakk.cpp
2024-11-18 08:23:46 +01:00
Andrew
7a5b7efc42
refactor(Scripts/MagisterTerrace): Update Priestess Delrissa ( #20611 )
2024-11-17 21:21:06 -03:00
Andrew
6bca63b4d8
refactor(Scripts/SunwellPlateau): Update Felmyst script ( #20602 )
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* refactor(Scripts/SunwellPlateau): Update Felmyst script
* Update instance_sunwell_plateau.cpp
* Update boss_felmyst.cpp
* Update boss_felmyst.cpp
2024-11-17 04:31:07 -03:00
Andrew
d2c28681aa
refactor(Scripts/ZulGurub): Modernize Gahzranka script ( #20603 )
2024-11-17 02:19:46 -03:00
Andrew
4948197014
refactor(Scripts/ZulAman): Move Amani Hatchling to SAI ( #20589 )
2024-11-16 12:20:56 -03:00
Andrew
59db107ed3
refactor(Scripts/SunwellPlateau): Update Kalecgos script ( #20588 )
2024-11-16 08:33:12 -03:00
Andrew
48a0b7a460
refactor(Scripts/SunwellPlateau): Modernize Kil'jaeden script ( #20583 )
2024-11-16 08:32:57 -03:00
Andrew
6aa0bc37cc
refactor(Scripts/SunwellPlateau): Move summons to the new summon data… ( #20586 )
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refactor(Scripts/SunwellPlateau): Move summons to the new summon data implementation
2024-11-16 06:25:36 -03:00
Andrew
e2a57dbfb2
fix(Scripts/ZulAman): Update Malacrass adds spawn positions ( #20580 )
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Co-authored-by: Benjamin Jackson <38561765+heyitsbench@users.noreply.github.com >
2024-11-15 09:01:31 -03:00
Andrew
5bbfd21e32
fix(Scripts/ZulAman): Save Massive Gate state to DB ( #20568 )
2024-11-15 04:38:48 -03:00
Andrew
2c40c299a7
fix(Scripts/ZulAman): Despawn Harisson Jones after he "dies" ( #20565 )
2024-11-14 18:31:03 -03:00
Andrew
e2020e0886
chore(Scripts/ZulAman): Update Akilzon to new register method ( #20556 )
2024-11-14 03:29:43 -03:00
Andrew
b7732690c9
refactor(Scripts/SunwellPlateau): Modernize Muru script ( #20551 )
2024-11-14 00:00:52 -03:00
Andrew
14980a91bc
fix(Scripts/ZulAman): Permbind players when using the gong ( #20554 )
2024-11-13 23:18:27 -03:00
Andrew
1bea402e5c
fix(Scripts/ZulAman): Remove Eletrical Storm hacks ( #20553 )
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* fix(Scripts/ZulAman): Remove Eletrical Storm hacks
* Update boss_akilzon.cpp
* Create rev_1731545993422354000.sql
2024-11-13 22:58:33 -03:00
Jelle Meeus
f011a849dc
fix(Scripts/ZulAman): speed up gong event ( #20547 )
2024-11-13 16:10:36 -03:00
Andrew
d6b2529557
refactor(Scripts/SunwellPlateau): Update Brutallus script ( #20548 )
2024-11-13 16:02:01 -03:00
Francesco Borzì
b2ddd10369
refactor(src/server/scripts): remove unused imports ( #20540 )
2024-11-13 06:35:15 +01:00
Andrew
17ae7c86ff
refactor(Scripts/SunwellPlateau): Modernize instance script ( #20519 )
2024-11-12 12:49:11 -03:00
Andrew
e80b0ce8b8
fix(Scripts/ZulAman): Set Akilzon encounter in progress when engaged ( #20531 )
2024-11-12 11:50:09 -03:00
Andrew
519daf9cc7
refactor(Scripts/SunwellPlateau): Modernize Eredar Twins script ( #20516 )
2024-11-11 06:09:08 -03:00
Andrew
fec7c88b51
fix(Scripts/ZulAman): Amani Hatchers should hatch eggs at increasing … ( #20497 )
2024-11-11 05:58:44 -03:00
Andrew
0ce15f0f5a
refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAr… ( #20515 )
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refactor(Scripts/SunwellPlateau): Refactor areatriggers to OnlyOnceAreatrigger
2024-11-11 02:56:27 -03:00