Gultask
fd6941de7c
fix(Core/SmartAI): Prevent MOVE_TO_POS from creating large distances between target ( #15899 )
...
Update SmartScript.cpp
2023-04-09 23:44:52 -03:00
UltraNix
b42075f849
fix(Core/SmartScripts): Fixed SMART_EVENT_FRIENDLY_HEALTH_PCT event. ( #15579 )
...
Fixes #15515
2023-04-02 15:34:01 -03:00
avarishd
2bdf5467b4
fix(Core/SAI): Remove duplicated GO_STATE ( #15530 )
...
* fix(Core/SmartScripts): Remove duplicated GO_STATE
* comment in/out some stuff
2023-03-23 08:05:28 -03:00
Skjalf
8a39bd050a
feat(Core/SAI): Implement SMART_TARGET_INSTANCE_STORAGE ( #14981 )
2023-02-13 00:53:20 +01:00
Skjalf
bf30c66ba4
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects ( #14789 )
...
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-29 09:44:33 -03:00
Skjalf
b4e3f1310b
feat(Core/Unit): Add KillSelf overload ( #14785 )
...
Co-authored-by: jackpoz <giacomopoz@gmail.com >
2023-01-28 17:57:23 -03:00
UltraNix
0022b3a964
fix(Core): Crashfix. ( #14660 )
2023-01-14 10:41:40 +01:00
UltraNix
14f3b444ae
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… ( #14054 )
...
* fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SUMMONER` summon flag.
Fixes #6674
* Update.
2023-01-06 00:52:05 +01:00
UltraNix
b615ccd9e9
fix(Core/SmartScripts): Added new parameter onlyInCombat to `SMART_… ( #13947 )
...
* fix(Core/SmartScripts): Added new parameter `onlyInCombat` to `SMART_EVENT_FRIENDLY_MISSING_BUFF` event.
Coilfang Scale-Healer should cast Power Word: Shield only in combat.
Fixes #13838
* missing sql.
2022-12-11 11:35:28 -03:00
UltraNix
95652e14d5
fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUM… ( #13880 )
...
* fix(Core/SmartScripts): Implemented new target type: SMART_TARGET_SUMMONED_CREATURES.
Fixes #13787
* Update.
* Update.
2022-12-06 09:41:05 -03:00
Angelo Venturini
e0803fb0cb
fix(Core): Crash on random movement SAI ( #13862 )
2022-11-19 15:26:53 -03:00
Maelthyr
1f472bddd3
refactor(Core/Combat): Code style and improvement of ThreatMgr ( #12992 )
2022-09-25 15:20:34 -03:00
天鹿
d5f839a4be
fix(Core): SMART_EVENT_RANGE ( #13064 )
...
* Update SmartScriptMgr.h
* Update SmartScript.cpp
2022-09-19 21:00:10 -04:00
Malcrom
972bcc3113
Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer ( #13059 )
...
* Feature(Smart Scripts/SMART_EVENT_RANGE): Proper fix to prevent Initial timer
* Update SmartScript.cpp
2022-09-19 15:35:34 -04:00
Tony Konzel
dc0c6e0498
fix(Core): Creatures should finish casting any current spells before fleeing ( #12964 )
2022-09-19 00:07:32 -03:00
Malcrom
f06f5a1334
fix(Core/Smart Scripts): Add param5 flag for range event ( #13049 )
...
* fix(Core/Smart Scripts): Add param5 flag for range event to prevent cast on entering combat.
2022-09-18 09:36:15 -04:00
UltraNix
2a0737b557
fix(Core/SmartScripts): Fixed SMART_TARGET_OWNER_OR_SUMMONER target. ( #12644 )
2022-08-07 14:00:00 -03:00
UltraNix
f13854cd5e
fix(Core/SmartScripts): Fixed SMART_ACTION_START_FOLLOW not complet… ( #12580 )
...
…ing quests.
2022-08-01 17:53:03 -03:00
UltraNix
d0f70b6cbf
fix(DB/SAI): Fixed completing quest "Into The Realm of Shadows" ( #12515 )
2022-07-25 17:24:51 +07:00
Nefertumm
5b0896577f
fix(Core): Crash on smart event: near players ( #12479 )
2022-07-24 13:06:36 -03:00
Nefertumm
f0777d1fd3
fix(Core/AI): validate stored targets ( #12489 )
...
Co-authored-by: Meji <meji46@users.noreply.github.com >
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
Co-authored-by: Meji <meji46@users.noreply.github.com >
Co-authored-by: Ariel Silva <ariel-@users.noreply.github.com >
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-07-24 13:06:11 -03:00
IntelligentQuantum
6ac7dfa26f
refactor(Core/SmartScripts): GetTargets returns ObjectList instead of ObjectList* ( #11950 )
2022-07-18 11:15:57 +02:00
UltraNix
65e02d9422
fix(Core/SmartScripts): Added option to override current running time… ( #12298 )
...
fix(Core/SmartScripts): Added option to override current running timed actionlist.
Fixes #12227
2022-07-03 11:22:25 -04:00
Maelthyr
32334f5f14
refactor(Core/Unit): minor changes for the combat system ( #11904 )
...
Cherry-pick from TC: https://github.com/TrinityCore/TrinityCore/pull/19966
Co-authored-by: Treeston <treeston.nmoc@gmail.com >
2022-06-13 19:40:29 -03:00
Maelthyr
c5368816fa
Core/Combat: rename getThreatMgr() to GetThreatMgr() ( #11758 )
2022-05-18 05:36:57 -03:00
IntelligentQuantum
9fa3436cbe
feat(Core/SmartScripts): SMART_EVENT_FLAG_WHILE_CHARMED ( #10286 )
2022-04-23 16:26:42 +02:00
天鹿
b801274b89
fix(Core/SmartScripts): null crash in SMART_TARGET_PLAYER_DISTANCE ( #11442
2022-04-19 16:17:51 +02:00
UltraNix
f7214e24ea
feat(Core/SmartScripts): Improvements to SMART_EVENT_FRIENDLY_HEALTH_PCT: ( #11171 )
...
* Added new parameter: radius.
* The event can be used with SMART_TARGET_SELF and SMART_TARGET_ACTION_INVOKER target types.
* Closes #5270
2022-04-18 19:35:37 +02:00
IntelligentQuantum
659775548f
feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when the object will despawn ( #10254 )
...
* cherry-pick commit (TrinityCore/TrinityCore@ca4f1e3 )
2022-04-17 03:48:22 +02:00
IntelligentQuantum
3555f5916d
fix(Core/SmartScripts): don't allow to start a new SAI actionlist while the entity is already running one ( #10230 )
...
* cherry-pick commit (2b1cde2560 )
2022-04-17 03:46:08 +02:00
IntelligentQuantum
e38a17d2da
feat(Core/SmartScripts): SMART_EVENT_EVENT_PHASE_CHANGE ( #10054 )
...
* cherry-pick commit (619a5534c5 )
2022-04-17 01:55:52 +02:00
acidmanifesto
db360f0cfb
Fix (Core\DB) Hostil to Hostile spelling fix ( #11399 )
...
* Fix (Core) Hostil to Hostile spelling fix
* sql cmd adjustment as well
* AliGnZ
* Further Hostil to Hostile Correction
Per @Si1ker Research via https://github.com/azerothcore/azerothcore-wotlk/pull/11399#issuecomment-1099506373
2022-04-16 11:00:38 -04:00
Kitzunu
b41967a067
feat(Core/GameObject): Gob flag helpers ( #11287 )
2022-04-05 13:52:58 +02:00
Kitzunu
edb7cac19b
feat(Core/Unit): NPCFlags helpers ( #11286 )
...
* cherry-pick commit (TrinityCore/TrinityCore@d611925 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
2022-04-05 13:52:42 +02:00
Kitzunu
535c7451a2
feat(Core/Unit): New helpers for DynamicFlags ( #11230 )
...
* feat(Core/Unit): New helpers for DynamicFlags
* cherry-pick commit (d611925dc7 )
Co-Authored-By: Shauren <shauren.trinity@gmail.com >
* oopsie
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2022-04-01 07:14:29 -03:00
Kitzunu
856aed6fc6
feat(Core/Unit): New helpers for UnitFlag and UnitFlag2 ( #11227 )
2022-03-30 07:59:42 -03:00
IntelligentQuantum
dfa2198d98
feat(Core/SmartScripts): SMART_EVENT_ACCEPTED_QUEST, SMART_EVENT_REWARD_QUEST ( #10210 )
2022-03-27 15:19:27 +02:00
SilentCLD
624d41763a
fix(Core/SAI): allow scripts to target the summoner of a TempSummon ( #10819 )
...
Fixes #10760
Fixes #10123
2022-03-15 08:44:09 +01:00
IntelligentQuantum
38a33e7ef0
feat(Core/SmartScripts): Warn when an unused parameter is set in the database ( #10124 )
2022-02-15 18:02:39 +01:00
Kitzunu
455899dc75
fix(Core/Misc): Change const to be after type name ( #10591 )
2022-02-14 16:05:45 -03:00
acidmanifesto
48ad8b519b
Revert "fix (core): Smart Script Clean up\Code Reduction ( #10491 )" ( #10494 )
...
This reverts commit 0a218c975f .
Memory Leak Issue is being identified by a few fellow devs in response to the clean up.
2022-02-02 13:43:48 -05:00
acidmanifesto
0a218c975f
fix (core): Smart Script Clean up\Code Reduction ( #10491 )
...
* fix (core): Smart Script Clean up
No need to repeat ObjectList* targets = GetTargets(e, unit); over 100 times in the same void you sinners.
* Update SmartScript.cpp
* Update SmartScript.cpp
2022-02-02 12:40:32 -05:00
IntelligentQuantum
915b6a2738
feat(Core/SmartScripts): Add distance option for SMART_ACTION_SOUND & SMART_ACTION_RANDOM_SOUND ( #10255 )
2022-01-29 11:18:21 -03:00
IntelligentQuantum
9fadfa6499
feat(Core/SmartScripts): SMART_ACTION_PLAY_CINEMATIC ( #10231 )
...
* cherry-pick commit (63aa5d1e35 )
2022-01-28 23:53:27 +01:00
Kargatum
5969df4e30
refactor(Core/Logging): switch to fmt style for LOG_ ( #10366 )
...
* feat(Core/Common): add support fmt style for ASSERT and ABORT
* correct CheckCompactArrayMaskOverflow
* 1
* Update src/server/game/Spells/Spell.cpp
* rework logging
* add fmt replace logs
* logging
* FMT_LOG_
* settings
* fix startup
* 1
* 2
* 3
* 4
* 5
* fmt::print
* to fmt
2022-01-27 16:44:41 +01:00
Kitzunu
d1cc65b1c7
refactor(Core/Misc): isEmpty to IsEmpty ( #10011 )
2022-01-13 21:43:15 -05:00
IntelligentQuantum
df4b621527
feat(Scripts/SmartAI): SMART_TARGET_INVOKER ( #9802 )
2022-01-13 07:46:25 -03:00
IntelligentQuantum
e482cce164
feat(Core/SmartScripts): Add a warning when a boolean value is outside of [0,1] range ( #10038 )
2022-01-10 14:03:00 -03:00
IntelligentQuantum
2e6213d526
feat(Core/SmartScripts): SMART_ACTION_ATTACK_STOP #10053
2022-01-07 04:19:32 -03:00
Cláudio Costa
5d45c52c3e
fix(Core/Creature): Fire Elemental Invasion changes ( #9372 )
...
* fix(DB): Blazing elemental invasion event
- Fixed Elemental Invader's SmartAI;
- Re-arranged Elemental Rifts SmartAI for controlled spawning of
Invaders.
* SmartAI: SetCounter to be able to subtract
* Target unit or summoner changed for worldobjects
* extra checks and last sql file
* Codestyle
* codestyle
* adding Baron to elemental invasions
* changed owner or summoner target (SmartAI)
* codestyle
2022-01-06 19:30:23 +01:00